Player Matchup

Nemesis
Nemesis
HoodiniMac
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Bastet
Bastet
JimmyRustler28
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,323 Elo+
Solo
Hun Batz
Hun Batz
NBAHoodClips2000
Hun Batz
Level 6
God Stats
1W - 2L
1,444 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 2
Izanami
Izanami
NBAHoodClips2019
Izanami
Level 8
God Stats
4W - 4L
1,501 SR
Queue Stats
7W - 8L
1,354 Elo+
Party 2
Cliodhna
Cliodhna
Nbahoodclips2021
Cliodhna
Level 7
God Stats
3W - 1L
1,758 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 2
Team Averages
Level 10
1,541 SR
1,322 Elo+

VS

Team Averages
Level 22
1,603 SR
1,456 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BiggerBangBoom
Xing Tian
Level 23
God Stats
3W - 3L
1,803 SR
Queue Stats
63W - 66L
1,508 Elo+
Party 3
Izanami
Izanami
ItsEqua
Izanami
Level 29
God Stats
18W - 17L
1,534 SR
Queue Stats
112W - 117L
1,465 Elo+
Party 3
King Arthur
King Arthur
MoistGillff
King Arthur
Level 13
God Stats
14W - 10L
1,617 SR
Queue Stats
19W - 22L
1,460 Elo+
Party 3
Merlin
Merlin
bleedboi
Merlin
Level 17
God Stats
4W - 3L
1,565 SR
Queue Stats
20W - 20L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoodiniMac
Nemesis
4
0 / 5 / 2
3,584
398
677
4,160
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 1
4,766
530
2,759
6,559
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
5 / 4 / 0
5,666
630
4,318
4,993
1,133
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 5 / 3
3,914
435
1,725
4,641
689
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 6 / 4
4,250
472
3,092
4,595
936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
5 / 1 / 2
5,684
632
4,027
4,565
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
BiggerBangBoom
Xing Tian
9
4 / 2 / 10
6,362
707
2,277
7,153
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ItsEqua
Izanami
10
9 / 2 / 5
6,478
720
5,918
5,160
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MoistGillff
King Arthur
9
3 / 2 / 0
5,534
615
2,205
3,951
1,379
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
bleedboi
Merlin
8
1 / 0 / 3
5,156
573
1,666
2,771
735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
22
23
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
2
6
W
Xing Tian
BiggerBangBoom
Xing Tian
4
2
10
4.5
L
Nemesis
HoodiniMac
Nemesis
0
5
2
0.2
W
Izanami
ItsEqua
Izanami
9
2
5
5.75
L
1
3
1
0.5
W
King Arthur
MoistGillff
King Arthur
3
2
0
1.5
L
5
4
0
1.25
L
0
5
3
0.3
L
1
6
4
0.5
W
Merlin
bleedboi
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,571
Damage
16,093
24,948
Taken
23,600
4,600
Mitigated
10,670
4,274
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,027
816
0
1,438
4,565
1,090
0
0
4,565
0
24,922
W
Xing Tian
BiggerBangBoom
Xing Tian
2,277
297
8
1,086
7,153
6,168
420
0
7,084
14,300
0
L
Nemesis
HoodiniMac
Nemesis
677
230
0
341
4,160
586
0
647
3,513
0
4,344
W
Izanami
ItsEqua
Izanami
5,918
4,173
0
1,837
5,160
1,298
1,305
0
5,160
0
38,552
L
2,759
1,080
0
3,030
6,559
1,256
0
238
6,321
0
16,755
W
King Arthur
MoistGillff
King Arthur
2,205
279
0
737
3,951
1,379
0
0
3,951
0
22,298
L
4,318
2,491
0
685
4,993
1,133
0
1,703
3,290
0
11,280
L
1,725
1,493
0
218
4,641
689
0
326
4,315
0
12,809
L
3,092
922
0
0
4,595
936
252
1,029
3,566
0
12,681
W
Merlin
bleedboi
Merlin
1,666
424
0
861
2,771
735
708
0
2,731
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
29,214
113
Minions Killed
255
0
Camps Cleared
0
833,528
Distance Traveled
858,633
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,684
632
48
5
0
191,210
1
W
Xing Tian
6,362
707
26
3
0
171,593
0
L
Nemesis
3,584
398
9
1
0
156,978
1
W
Izanami
6,478
720
78
9
0
163,999
2
L
Bastet
4,766
530
46
5
0
178,231
4
W
King Arthur
5,534
615
59
7
0
177,927
0
L
Hun Batz
5,666
630
20
2
0
170,676
1
L
Izanami
3,914
435
23
3
0
183,750
0
L
Cliodhna
4,250
472
15
2
0
143,893
1
W
Merlin
5,156
573
44
5
0
153,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role