Player Matchup

Sol
Sol
Akyui
Sol
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
CharFurion
Danzaburou
Level 19
God Stats
3W - 3L
1,714 SR
Queue Stats
241W - 258L
1,497 Elo+
Solo
Nu Wa
Nu Wa
GhastlyPeace
Nu Wa
Level 128
God Stats
0W - 2L
1,797 SR
Queue Stats
41W - 43L
1,561 Elo+
Party 1
Chiron
Chiron
Kiyoska
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,469 Elo+
Party 1
Osiris
Osiris
Liliana Vess130
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,439 Elo+
Party 1
Team Averages
Level 56
1,602 SR
1,496 Elo+

VS

Team Averages
Level 40
1,593 SR
1,579 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HetzeI
Osiris
Level 63
God Stats
3W - 2L
1,623 SR
Queue Stats
212W - 118L
1,664 Elo+
Party 2
Janus
Janus
NickNuked
Janus
Level 63
God Stats
5W - 4L
1,603 SR
Queue Stats
241W - 142L
1,605 Elo+
Party 2
Camazotz
Camazotz
TrntUp
Camazotz
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 152L
1,468 Elo+
Solo
Chaac
Chaac
otter32
Chaac
Level 22
God Stats
2W - 0L
1,739 SR
Queue Stats
26W - 10L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akyui
Sol
16
4 / 3 / 4
8,494
849
14,024
9,664
3,131
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CharFurion
Danzaburou
14
1 / 4 / 4
7,228
723
7,174
10,648
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 6
7,446
745
10,029
9,585
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Kiyoska
Chiron
14
5 / 8 / 3
8,154
815
7,978
13,233
4,502
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 4
6,495
650
1,612
7,392
7,820
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
6 / 3 / 11
9,244
924
17,805
11,440
4,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
HetzeI
Osiris
16
6 / 2 / 10
9,120
912
11,234
11,263
12,176
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
NickNuked
Janus
16
4 / 3 / 8
9,019
902
11,792
7,583
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
TrntUp
Camazotz
12
3 / 4 / 5
7,863
786
3,538
9,660
5,569
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
otter32
Chaac
16
3 / 1 / 10
9,315
932
3,951
16,947
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
12
Kills
22
22
Deaths
13
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
3
11
3.83
L
Sol
Akyui
Sol
4
3
4
2
L
Danzaburou
CharFurion
Danzaburou
1
4
4
0.75
L
2
4
6
1.25
W
Osiris
HetzeI
Osiris
6
2
10
5.5
L
Chiron
Kiyoska
Chiron
5
8
3
0.81
L
0
3
4
0.67
W
Janus
NickNuked
Janus
4
3
8
2.67
W
Camazotz
TrntUp
Camazotz
3
4
5
1.38
W
Chaac
otter32
Chaac
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,817
Damage
48,320
50,522
Taken
56,893
22,438
Mitigated
33,741
17,590
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,805
541
1,816
3,260
11,440
4,354
345
4,630
6,810
25,464
0
L
Sol
Akyui
Sol
14,024
2,716
1,301
3,643
9,664
3,131
0
6,782
2,742
26,109
0
L
Danzaburou
CharFurion
Danzaburou
7,174
2,952
866
3,855
10,648
3,806
0
4,944
5,418
0
15,648
L
10,029
2,341
1,428
2,389
9,585
3,179
0
4,792
4,418
18,593
0
W
Osiris
HetzeI
Osiris
11,234
1,431
1,301
3,832
11,263
12,176
345
5,190
6,073
0
16,095
L
Chiron
Kiyoska
Chiron
7,978
3,145
1,722
2,386
13,233
4,502
0
8,426
4,661
0
12,116
L
1,612
315
0
0
7,392
7,820
0
4,653
2,595
0
3,403
W
Janus
NickNuked
Janus
11,792
182
1,071
2,094
7,583
2,388
670
2,778
4,805
35,947
0
W
Camazotz
TrntUp
Camazotz
3,538
178
501
3,034
9,660
5,569
160
3,763
5,897
0
7,710
W
Chaac
otter32
Chaac
3,951
247
704
9,005
16,947
9,254
288
7,692
9,255
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
44,561
78
Minions Killed
116
0
Camps Cleared
0
865,731
Distance Traveled
1,027,526
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,244
924
12
1
0
219,883
0
L
Sol
8,494
849
30
3
0
196,045
0
L
Danzaburou
7,228
723
27
3
0
167,096
0
L
Nu Wa
7,446
745
14
1
0
181,045
0
W
Osiris
9,120
912
10
1
0
214,252
1
L
Chiron
8,154
815
5
1
0
158,725
1
L
Osiris
6,495
650
2
0
0
162,820
0
W
Janus
9,019
902
59
6
0
224,063
0
W
Camazotz
7,863
786
4
0
0
182,595
0
W
Chaac
9,315
932
31
3
0
186,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role