Player Matchup

Olorun
Olorun
Tw1stedTemp0
Olorun
Level 77
God Stats
4W - 7L
1,505 SR
Queue Stats
142W - 194L
1,408 Elo+
Party 1
Loki
Loki
Wtimebomb
Loki
Level 67
God Stats
3W - 3L
1,601 SR
Queue Stats
122W - 147L
1,433 Elo+
Party 1
Ymir
Ymir
rubypenguin
Ymir
Level 66
God Stats
1W - 1L
1,448 SR
Queue Stats
163W - 203L
1,438 Elo+
Party 1
Team Averages
Level 70
1,518 SR
1,427 Elo+

VS

Team Averages
Level 95
1,505 SR
1,456 Elo+
Ravana
Ravana
IIl Karma
Ravana
Level 132
God Stats
14W - 18L
1,461 SR
Queue Stats
288W - 305L
1,452 Elo+
Solo
Ah Puch
Ah Puch
WILDLANE
Ah Puch
Level 89
God Stats
11W - 4L
1,590 SR
Queue Stats
153W - 137L
1,483 Elo+
Solo
Tyr
Tyr
Youngsebaron
Tyr
Level 65
God Stats
4W - 2L
1,464 SR
Queue Stats
78W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 9 / 4
10,595
623
5,234
16,951
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
3 / 6 / 2
10,329
608
11,424
17,004
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 5
9,997
588
9,145
21,785
24,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IIl Karma
Ravana
17
12 / 2 / 5
12,686
746
14,085
14,447
8,281
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
WILDLANE
Ah Puch
16
4 / 2 / 11
11,764
692
20,955
11,135
4,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 12
10,675
628
12,384
18,115
18,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
17
17
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
IIl Karma
Ravana
12
2
5
7.25
L
Olorun
2
9
4
0.44
W
Ah Puch
WILDLANE
Ah Puch
4
2
11
4.75
L
Loki
3
6
2
0.67
W
1
3
12
2.33
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
47,424
55,740
Taken
43,697
36,212
Mitigated
30,471
6,126
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
IIl Karma
Ravana
14,085
3,404
0
2,656
14,447
8,281
1,269
5,416
9,031
0
53,167
L
Olorun
5,234
3,276
372
3,917
16,951
6,376
0
6,379
10,572
28,319
0
W
Ah Puch
WILDLANE
Ah Puch
20,955
1,013
0
2,793
11,135
4,167
898
4,965
6,170
65,382
0
L
Loki
11,424
2,142
0
1,141
17,004
5,650
0
7,369
9,635
0
39,855
W
12,384
1,276
715
7,359
18,115
18,023
233
4,730
13,385
0
25,716
L
9,145
2,208
0
696
21,785
24,186
0
7,626
14,159
23,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
35,125
168
Minions Killed
197
4
Camps Cleared
11
885,647
Distance Traveled
1,003,224
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,686
746
62
4
4
336,559
3
L
Olorun
10,595
623
77
5
1
255,499
7
W
Ah Puch
11,764
692
110
6
5
320,782
1
L
Loki
10,329
608
61
4
3
324,162
1
W
Tyr
10,675
628
25
1
2
345,883
2
L
Ymir
9,997
588
30
2
0
305,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role