Player Matchup

Cliodhna
Cliodhna
Darkriamon
Cliodhna
Level 85
God Stats
20W - 20L
1,631 SR
Queue Stats
506W - 494L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
RonnieBoi
Gilgamesh
Level 109
God Stats
4W - 2L
1,658 SR
Queue Stats
322W - 334L
1,439 Elo+
Solo
Poseidon
Poseidon
SH4D0W_FR0ST15
Poseidon
Level 145
God Stats
3W - 5L
1,471 SR
Queue Stats
144W - 148L
1,530 Elo+
Party 1
Khepri
Khepri
lalkid1
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 1
Cupid
Cupid
tooclutch15
Cupid
Level 68
God Stats
60W - 39L
1,594 SR
Queue Stats
411W - 402L
1,506 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,480 Elo+

VS

Team Averages
Level 111
1,540 SR
1,458 Elo+
Mulan
Mulan
AfricadReborn
Mulan
Level 82
God Stats
9W - 6L
1,602 SR
Queue Stats
39W - 34L
1,489 Elo+
Party 3
Merlin
Merlin
BEAST172285
Merlin
Level 137
God Stats
29W - 32L
1,476 SR
Queue Stats
591W - 580L
1,410 Elo+
Party 2
Chiron
Chiron
EurocadLives
Chiron
Level 112
God Stats
1W - 3L
1,545 SR
Queue Stats
14W - 16L
1,479 Elo+
Party 3
King Arthur
King Arthur
NiteCreeperr
King Arthur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 106L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
SirBussington
Ratatoskr
Level 97
God Stats
16W - 17L
1,577 SR
Queue Stats
162W - 146L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darkriamon
Cliodhna
20
10 / 2 / 5
13,915
580
14,186
15,645
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
RonnieBoi
Gilgamesh
20
11 / 0 / 9
14,888
620
27,696
21,956
28,224
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
19
3 / 6 / 9
12,420
518
14,686
13,414
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
lalkid1
Khepri
17
0 / 5 / 13
11,648
485
4,196
21,140
30,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 4 / 9
14,402
600
21,845
21,886
11,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
10,298
429
13,666
21,001
22,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
19
4 / 10 / 9
12,224
509
16,152
24,661
8,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
15
1 / 6 / 7
9,973
416
6,894
14,410
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NiteCreeperr
King Arthur
16
0 / 9 / 0
9,916
413
8,455
21,845
17,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
SirBussington
Ratatoskr
18
4 / 5 / 3
11,373
474
11,193
21,213
15,901
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
35
Kills
17
17
Deaths
35
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
L
Merlin
4
10
9
0.85
W
Cliodhna
Darkriamon
Cliodhna
10
2
5
6.25
L
Chiron
1
6
7
0.75
L
King Arthur
NiteCreeperr
King Arthur
0
9
0
0
W
Gilgamesh
RonnieBoi
Gilgamesh
11
0
9
15.5
W
Poseidon
3
6
9
1.25
L
Ratatoskr
SirBussington
Ratatoskr
4
5
3
1.1
W
Khepri
lalkid1
Khepri
0
5
13
1.3
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,609
Damage
56,360
94,041
Taken
103,130
82,031
Mitigated
68,139
41,020
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,666
1,973
0
4,165
21,001
22,180
221
7,342
13,659
0
38,915
L
Merlin
16,152
1,618
176
7,649
24,661
8,050
848
6,609
18,052
82,348
0
W
Cliodhna
Darkriamon
Cliodhna
14,186
1,397
0
8,003
15,645
6,449
353
5,356
10,289
0
109,644
L
Chiron
6,894
1,905
1,027
2,864
14,410
4,228
689
3,707
10,703
0
59,447
L
King Arthur
NiteCreeperr
King Arthur
8,455
1,053
0
1,110
21,845
17,780
324
4,013
17,832
9,856
49,547
W
Gilgamesh
RonnieBoi
Gilgamesh
27,696
6,168
0
10,048
21,956
28,224
1,634
2,795
18,920
20,270
98,315
W
Poseidon
14,686
1,686
0
4,540
13,414
5,062
272
3,770
9,337
80,445
0
L
Ratatoskr
SirBussington
Ratatoskr
11,193
3,587
0
1,720
21,213
15,901
0
3,392
17,821
0
81,609
W
Khepri
lalkid1
Khepri
4,196
495
960
5,289
21,140
30,510
2,182
3,792
17,080
15,858
0
W
21,845
14,503
711
11,469
21,886
11,786
8,385
4,014
17,684
0
123,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
53,784
655
Minions Killed
542
0
Camps Cleared
0
2,350,538
Distance Traveled
2,165,832
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,298
429
55
2
0
451,830
1
L
Merlin
12,224
509
123
5
0
337,018
3
W
Cliodhna
13,915
580
129
5
0
537,485
8
L
Chiron
9,973
416
102
4
0
445,298
6
L
King Arthur
9,916
413
126
5
0
401,940
0
W
Gilgamesh
14,888
620
181
8
0
486,374
2
W
Poseidon
12,420
518
131
5
0
462,879
2
L
Ratatoskr
11,373
474
136
6
0
529,746
4
W
Khepri
11,648
485
30
1
0
437,443
4
W
Cupid
14,402
600
184
8
0
426,357
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role