Player Matchup

Kukulkan
Kukulkan
AppearingAxis7
Kukulkan
Level 89
God Stats
2W - 1L
1,254 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
MadxSpartan3993
Gilgamesh
Level 146
God Stats
8W - 13L
1,615 SR
Queue Stats
178W - 188L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
SpecialZebra33
Sylvanus
Level 55
God Stats
21W - 43L
1,394 SR
Queue Stats
79W - 133L
1,378 Elo+
Solo
Team Averages
Level 97
1,421 SR
1,461 Elo+

VS

Team Averages
Level 71
1,516 SR
1,412 Elo+
Cupid
Cupid
RealKingKeys
Cupid
Level 128
God Stats
2W - 9L
1,500 SR
Queue Stats
413W - 450L
1,409 Elo+
Party 2
Ra
Ra
TheMightyCor
Ra
Level 43
God Stats
21W - 22L
1,540 SR
Queue Stats
170W - 147L
1,465 Elo+
Solo
Cthulhu
Cthulhu
VanteWRLD_
Cthulhu
Level 41
God Stats
4W - 7L
1,509 SR
Queue Stats
62W - 77L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 1 / 6
9,833
656
5,804
5,381
1,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MadxSpartan3993
Gilgamesh
15
10 / 2 / 4
11,097
740
17,357
17,840
9,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
13
1 / 2 / 10
9,966
664
8,179
16,057
9,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
8,075
538
7,975
8,753
3,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 1
9,514
634
7,483
10,607
4,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
VanteWRLD_
Cthulhu
12
1 / 1 / 3
8,616
574
8,083
16,739
14,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
5
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
6
6
W
Gilgamesh
MadxSpartan3993
Gilgamesh
10
2
4
6
L
1
7
1
0.21
W
Sylvanus
1
2
10
3
L
3
6
1
0.58
L
Cthulhu
VanteWRLD_
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
23,541
39,278
Taken
36,099
20,868
Mitigated
21,973
14,260
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,804
308
0
407
5,381
1,617
729
2,819
2,396
38,626
0
W
Gilgamesh
MadxSpartan3993
Gilgamesh
17,357
5,421
0
1,404
17,840
9,960
730
6,524
11,156
0
44,505
L
7,975
4,235
77
143
8,753
3,255
0
3,563
5,190
0
15,391
W
Sylvanus
8,179
2,677
3,378
9,071
16,057
9,291
906
6,114
9,699
22,995
0
L
7,483
208
521
1,426
10,607
4,015
0
2,480
8,127
38,997
0
L
Cthulhu
VanteWRLD_
Cthulhu
8,083
815
203
5,369
16,739
14,703
0
8,032
8,707
20,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
26,205
151
Minions Killed
140
6
Camps Cleared
4
746,134
Distance Traveled
668,649
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,833
656
91
6
0
259,521
0
W
Gilgamesh
11,097
740
40
3
5
278,531
2
L
Cupid
8,075
538
21
1
1
190,515
1
W
Sylvanus
9,966
664
20
1
1
208,082
4
L
Ra
9,514
634
84
6
3
212,735
2
L
Cthulhu
8,616
574
35
2
0
265,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role