Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkJenossauro
Morgan Le Fay
Level 109
God Stats
3W - 2L
1,546 SR
Queue Stats
380W - 350L
1,484 Elo+
Solo
Osiris
Osiris
Doppledeaner
Osiris
Level 126
God Stats
9W - 5L
1,534 SR
Queue Stats
341W - 355L
1,448 Elo+
Solo
Arachne
Arachne
InHerJungle
Arachne
Level 104
God Stats
12W - 8L
1,636 SR
Queue Stats
249W - 265L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
ItsHighNoot
Cabrakan
Level 66
God Stats
4W - 2L
1,530 SR
Queue Stats
101W - 106L
1,447 Elo+
Party 1
Skadi
Skadi
The Mf Kxng
Skadi
Level 69
God Stats
5W - 4L
1,430 SR
Queue Stats
134W - 153L
1,428 Elo+
Party 1
Team Averages
Level 95
1,535 SR
1,458 Elo+

VS

Team Averages
Level 122
1,612 SR
1,457 Elo+
Tyr
Tyr
Hazzird
Tyr
Level 136
God Stats
11W - 6L
1,636 SR
Queue Stats
188W - 182L
1,439 Elo+
Party 2
Xing Tian
Xing Tian
Nerweil
Xing Tian
Level 142
God Stats
10W - 14L
1,551 SR
Queue Stats
95W - 113L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Specters_Moon
Gilgamesh
Level 105
God Stats
3W - 1L
1,723 SR
Queue Stats
61W - 73L
1,513 Elo+
Solo
Freya
Freya
edwin-jr21
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 155L
1,470 Elo+
Solo
Izanami
Izanami
pooperman123280
Izanami
Level 82
God Stats
16W - 10L
1,650 SR
Queue Stats
332W - 362L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkJenossauro
Morgan Le Fay
14
3 / 0 / 2
8,568
612
9,160
6,059
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
12
2 / 2 / 3
7,452
532
5,530
7,773
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
InHerJungle
Arachne
14
5 / 2 / 2
8,467
605
5,319
10,697
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
ItsHighNoot
Cabrakan
11
0 / 2 / 5
6,982
499
3,465
13,195
10,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 1 / 2
7,839
560
9,904
7,190
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 4 / 1
7,403
529
4,593
10,946
6,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Nerweil
Xing Tian
11
1 / 2 / 3
6,294
450
5,489
11,153
8,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Specters_Moon
Gilgamesh
2
0 / 1 / 0
4,307
308
326
1,014
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
13
1 / 3 / 0
6,871
491
2,872
9,664
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 3 / 1
7,128
509
7,745
9,967
2,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkJenossauro
Morgan Le Fay
3
0
2
4
W
Osiris
2
2
3
1.75
L
Tyr
1
4
1
0.38
W
Arachne
InHerJungle
Arachne
5
2
2
3
W
Cabrakan
ItsHighNoot
Cabrakan
0
2
5
1.25
L
Xing Tian
Nerweil
Xing Tian
1
2
3
1.25
L
Gilgamesh
Specters_Moon
Gilgamesh
0
1
0
0
W
3
1
2
4
L
Freya
1
3
0
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,378
Damage
21,025
44,914
Taken
42,744
27,253
Mitigated
21,669
17,558
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkJenossauro
Morgan Le Fay
9,160
1,404
0
3,611
6,059
2,734
517
2,311
3,748
62,089
0
W
Osiris
5,530
2,068
0
1,083
7,773
6,956
525
281
7,492
0
37,160
L
Tyr
4,593
255
0
3,581
10,946
6,440
0
117
10,829
0
41,114
W
Arachne
InHerJungle
Arachne
5,319
3,463
0
6,095
10,697
5,151
0
795
9,902
0
67,475
W
Cabrakan
ItsHighNoot
Cabrakan
3,465
603
2,287
4,342
13,195
10,040
132
2,961
10,234
12,860
0
L
Xing Tian
Nerweil
Xing Tian
5,489
488
975
906
11,153
8,275
0
3,644
7,509
17,752
0
L
Gilgamesh
Specters_Moon
Gilgamesh
326
235
0
238
1,014
257
0
86
928
0
1,738
W
9,904
3,387
0
140
7,190
2,372
795
1,743
5,447
0
66,587
L
Freya
2,872
956
0
3,130
9,664
3,768
0
6,470
3,194
39,745
3,697
L
7,745
5,923
0
1,697
9,967
2,929
0
2,342
7,625
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
32,003
470
Minions Killed
326
0
Camps Cleared
0
1,356,219
Distance Traveled
1,054,208
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,568
612
128
9
0
249,098
7
W
Osiris
7,452
532
76
5
0
235,481
3
L
Tyr
7,403
529
97
7
0
278,320
0
W
Arachne
8,467
605
109
8
0
333,398
4
W
Cabrakan
6,982
499
15
1
0
272,686
4
L
Xing Tian
6,294
450
24
2
0
273,480
3
L
Gilgamesh
4,307
308
8
1
0
21,810
0
W
Skadi
7,839
560
142
10
0
265,556
1
L
Freya
6,871
491
86
6
0
256,603
1
L
Izanami
7,128
509
111
8
0
223,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role