Player Matchup

Hera
Hera
BigNovaKane
Hera
Level 128
God Stats
4W - 3L
1,803 SR
Queue Stats
49W - 68L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
TheAxel963
Zhong Kui
Level 51
God Stats
1W - 0L
1,358 SR
Queue Stats
3W - 4L
1,277 Elo+
Solo
Hercules
Hercules
apathyj
Hercules
Level 127
God Stats
1W - 0L
1,079 SR
Queue Stats
15W - 10L
1,758 Elo+
Party 1
Izanami
Izanami
lucidghost
Izanami
Level 104
God Stats
2W - 1L
1,535 SR
Queue Stats
28W - 32L
1,442 Elo+
Party 1
Team Averages
Level 103
1,444 SR
1,474 Elo+

VS

Team Averages
Level 119
1,536 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
MrBricky
Tsukuyomi
Level 156
God Stats
10W - 4L
1,674 SR
Queue Stats
161W - 154L
1,590 Elo+
Party 2
Terra
Terra
Radarplay
Terra
Level 158
God Stats
13W - 3L
1,495 SR
Queue Stats
224W - 230L
1,573 Elo+
Party 2
He Bo
He Bo
TheJuanRKO
He Bo
Level 134
God Stats
0W - 2L
1,476 SR
Queue Stats
8W - 10L
1,520 Elo+
Party 3
Nemesis
Nemesis
thebrokenbastian
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,490
749
3,880
5,551
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TheAxel963
Zhong Kui
12
0 / 2 / 4
7,278
728
4,934
6,885
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
apathyj
Hercules
14
7 / 0 / 2
8,485
849
7,691
8,391
7,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lucidghost
Izanami
13
2 / 1 / 1
7,645
765
3,441
4,790
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrBricky
Tsukuyomi
12
1 / 3 / 2
7,269
727
6,407
7,554
2,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Radarplay
Terra
13
2 / 0 / 3
8,118
812
4,506
5,722
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
12
0 / 4 / 1
6,864
686
3,663
6,452
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
7,407
741
4,274
7,393
4,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
5
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Tsukuyomi
MrBricky
Tsukuyomi
1
3
2
0.67
L
Terra
Radarplay
Terra
2
0
3
3.5
W
Zhong Kui
TheAxel963
Zhong Kui
0
2
4
1
L
He Bo
0
4
1
0.13
W
Hercules
apathyj
Hercules
7
0
2
8
W
Izanami
lucidghost
Izanami
2
1
1
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
18,850
25,617
Taken
27,121
15,531
Mitigated
14,943
6,862
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,880
1,414
367
1,820
5,551
2,267
996
3,039
2,512
30,479
0
L
Tsukuyomi
MrBricky
Tsukuyomi
6,407
1,604
0
673
7,554
2,869
372
2,525
4,891
0
28,787
L
Terra
Radarplay
Terra
4,506
300
1,064
2,380
5,722
5,917
275
2,202
3,379
17,483
0
W
Zhong Kui
TheAxel963
Zhong Kui
4,934
159
0
952
6,885
3,808
0
1,856
5,029
22,631
0
L
He Bo
3,663
190
0
618
6,452
2,014
0
1,739
4,497
24,624
0
W
Hercules
apathyj
Hercules
7,691
2,775
0
3,343
8,391
7,225
355
2,313
6,078
0
16,818
W
Izanami
lucidghost
Izanami
3,441
2,024
0
380
4,790
2,231
1,236
1,517
3,273
0
21,702
L
4,274
1,132
0
758
7,393
4,143
0
2,838
4,177
0
17,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
29,658
168
Minions Killed
153
8
Camps Cleared
6
769,223
Distance Traveled
726,626
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,490
749
56
6
3
166,251
1
L
Tsukuyomi
7,269
727
49
5
2
192,283
2
L
Terra
8,118
812
33
3
1
207,562
3
W
Zhong Kui
7,278
728
43
4
2
197,468
5
L
He Bo
6,864
686
40
4
2
134,328
1
W
Hercules
8,485
849
18
2
1
217,468
3
W
Izanami
7,645
765
51
5
2
188,036
2
L
Nemesis
7,407
741
31
3
1
192,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role