Player Matchup

Ne Zha
Ne Zha
DabCoach
Ne Zha
Level 156
God Stats
110W - 59L
1,684 SR
Queue Stats
973W - 619L
1,634 Elo+
Party 1
Ra
Ra
GragDatAshe
Ra
Level 106
God Stats
6W - 7L
1,491 SR
Queue Stats
391W - 224L
1,653 Elo+
Party 1
Chaac
Chaac
RandoMiracles
Chaac
Level 22
God Stats
11W - 2L
1,808 SR
Queue Stats
29W - 17L
1,670 Elo+
Party 1
Team Averages
Level 95
1,661 SR
1,652 Elo+

VS

Team Averages
Level 43
1,443 SR
1,452 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GreatGuyy
Cthulhu
Level 39
God Stats
24W - 30L
1,420 SR
Queue Stats
179W - 229L
1,408 Elo+
Party 2
Izanami
Izanami
jshirley41
Izanami
Level 25
God Stats
2W - 3L
1,410 SR
Queue Stats
81W - 101L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DabCoach
Ne Zha
14
8 / 2 / 5
9,120
829
11,722
8,617
3,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 7
7,075
643
4,383
6,954
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 5
8,727
793
11,027
12,106
9,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 6 / 5
7,441
676
7,773
11,087
6,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
GreatGuyy
Cthulhu
12
4 / 4 / 4
8,480
771
8,688
11,126
8,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
jshirley41
Izanami
11
2 / 5 / 5
7,331
666
6,486
9,444
3,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
9
9
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
5
0.92
W
Ne Zha
DabCoach
Ne Zha
8
2
5
5.25
W
0
6
7
0.58
L
Cthulhu
GreatGuyy
Cthulhu
4
4
4
1.5
W
7
1
5
9.5
L
Izanami
jshirley41
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
22,947
27,677
Taken
31,657
15,054
Mitigated
18,184
7,406
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,773
611
0
1,399
11,087
6,763
120
1,966
8,822
18,838
0
W
Ne Zha
DabCoach
Ne Zha
11,722
3,054
0
1,526
8,617
3,379
524
5,420
3,197
0
35,859
W
4,383
938
948
872
6,954
2,104
529
4,861
2,093
20,089
0
L
Cthulhu
GreatGuyy
Cthulhu
8,688
590
187
1,798
11,126
8,371
0
1,057
9,673
23,640
0
W
11,027
2,101
0
4,060
12,106
9,571
39
6,588
5,518
0
20,910
L
Izanami
jshirley41
Izanami
6,486
4,182
0
1,664
9,444
3,050
118
1,700
7,518
0
21,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
23,252
122
Minions Killed
113
5
Camps Cleared
5
587,818
Distance Traveled
575,738
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,441
676
28
3
2
187,908
5
W
Ne Zha
9,120
829
57
5
2
224,125
1
W
Ra
7,075
643
41
4
2
172,603
2
L
Cthulhu
8,480
771
39
4
0
205,525
0
W
Chaac
8,727
793
24
2
1
191,090
2
L
Izanami
7,331
666
46
4
3
182,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role