Player Matchup

Cliodhna
Cliodhna
AkaAkuma22
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,106 Elo+
Party 1
Hachiman
Hachiman
C1iffJump3r17
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,106 Elo+
Party 1
Danzaburou
Danzaburou
SpareBaCkFlIp
Danzaburou
Level 18
God Stats
14W - 15L
1,500 SR
Queue Stats
18W - 24L
1,060 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,091 Elo+

VS

Team Averages
Level 32
1,530 SR
1,250 Elo+
Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 61
God Stats
18W - 20L
1,408 SR
Queue Stats
64W - 92L
1,309 Elo+
Solo
Kali
Kali
GabzzRdrYZ
Kali
Level 18
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 14L
1,090 Elo+
Solo
Hades
Hades
Thee11thEspada
Hades
Level 18
God Stats
11W - 12L
1,458 SR
Queue Stats
54W - 56L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AkaAkuma22
Cliodhna
12
3 / 11 / 4
9,335
667
6,153
14,079
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
C1iffJump3r17
Hachiman
13
3 / 8 / 5
9,507
679
8,341
12,219
4,045
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
SpareBaCkFlIp
Danzaburou
12
3 / 12 / 4
9,491
678
9,400
15,003
5,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmodeuslust
Danzaburou
17
18 / 2 / 9
13,110
936
15,096
13,661
5,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 5 / 14
10,350
739
5,974
11,106
5,660
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 2 / 18
11,648
832
10,326
13,843
7,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
9
Kills
31
31
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AkaAkuma22
Cliodhna
3
11
4
0.45
W
Danzaburou
Asmodeuslust
Danzaburou
18
2
9
11.25
L
Hachiman
C1iffJump3r17
Hachiman
3
8
5
0.69
W
4
5
14
2.2
L
Danzaburou
SpareBaCkFlIp
Danzaburou
3
12
4
0.42
W
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
31,396
41,301
Taken
38,610
14,576
Mitigated
19,338
1,993
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AkaAkuma22
Cliodhna
6,153
1,798
0
623
14,079
5,067
0
3,139
10,940
0
18,764
W
Danzaburou
Asmodeuslust
Danzaburou
15,096
5,543
0
2,801
13,661
5,857
1,271
0
13,661
0
50,653
L
Hachiman
C1iffJump3r17
Hachiman
8,341
4,852
0
670
12,219
4,045
0
2,859
9,360
0
24,629
W
5,974
1,866
0
4,017
11,106
5,660
322
228
10,878
0
11,495
L
Danzaburou
SpareBaCkFlIp
Danzaburou
9,400
3,481
0
700
15,003
5,464
0
4,786
10,217
0
30,644
W
10,326
1,232
54
3,209
13,843
7,821
919
184
13,659
27,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
35,108
89
Minions Killed
135
4
Camps Cleared
7
548,654
Distance Traveled
717,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,335
667
17
1
0
187,278
0
W
Danzaburou
13,110
936
85
6
4
271,914
3
L
Hachiman
9,507
679
28
2
2
184,312
0
W
Kali
10,350
739
11
1
1
203,481
3
L
Danzaburou
9,491
678
44
3
2
177,064
3
W
Hades
11,648
832
39
3
2
242,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role