Player Matchup

Chaac
Chaac
Deathwish57012
Chaac
Level 115
God Stats
73W - 48L
1,531 SR
Queue Stats
289W - 294L
1,487 Elo+
Party 2
Sol
Sol
MrKingKhaos
Sol
Level 105
God Stats
88W - 74L
1,547 SR
Queue Stats
268W - 290L
1,420 Elo+
Party 2
Mulan
Mulan
iambored666
Mulan
Level 101
God Stats
8W - 9L
1,532 SR
Queue Stats
414W - 387L
1,489 Elo+
Party 2
Team Averages
Level 107
1,537 SR
1,465 Elo+

VS

Team Averages
Level 66
1,530 SR
1,413 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DLW99
Fafnir
Level 66
God Stats
22W - 11L
1,591 SR
Queue Stats
193W - 144L
1,483 Elo+
Solo
Olorun
Olorun
spykebros
Olorun
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 245L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,917
880
9,117
9,955
7,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 5
7,801
867
8,734
4,668
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 8
7,100
789
6,029
7,504
7,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 5 / 0
7,132
792
7,506
10,961
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
DLW99
Fafnir
10
0 / 1 / 4
6,742
749
3,277
7,639
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
spykebros
Olorun
8
0 / 6 / 2
5,824
647
2,056
10,312
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
0
0.8
L
Fafnir
DLW99
Fafnir
0
1
4
2
W
5
2
6
4
W
5
1
5
7.5
W
2
1
8
6
L
Olorun
spykebros
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
12,839
22,127
Taken
28,912
16,302
Mitigated
15,071
5,311
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,506
4,773
0
2,713
10,961
3,730
40
3,380
7,581
0
22,825
L
Fafnir
DLW99
Fafnir
3,277
850
607
2,162
7,639
8,378
72
3,001
4,638
9,586
0
W
9,117
2,337
0
2,998
9,955
7,532
1,114
2,408
7,547
0
33,160
W
8,734
3,127
0
1,158
4,668
1,718
1,077
1,500
3,168
24,312
3,006
W
6,029
290
0
1,155
7,504
7,052
0
2,112
5,392
1,173
14,931
L
Olorun
spykebros
Olorun
2,056
775
368
1,401
10,312
2,963
0
2,302
8,010
11,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
19,698
110
Minions Killed
66
7
Camps Cleared
2
528,826
Distance Traveled
450,236
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,132
792
32
4
1
137,255
1
L
Fafnir
6,742
749
12
1
1
182,548
2
W
Chaac
7,917
880
62
7
4
183,554
0
W
Sol
7,801
867
36
4
1
160,946
2
W
Mulan
7,100
789
12
1
2
184,326
3
L
Olorun
5,824
647
22
2
0
130,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role