Player Matchup

Sol
Sol
Jequise
Sol
Level 3
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
KOROTHEBIGMAN
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Bellona
Bellona
louisa1986007
Bellona
Level 8
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 11L
1,233 Elo+
Party 1
Team Averages
Level 5
1,315 SR
1,325 Elo+

VS

Team Averages
Level 41
1,584 SR
1,478 Elo+
Sobek
Sobek
FlyNoTalents
Sobek
Level 82
God Stats
2W - 1L
1,681 SR
Queue Stats
269W - 190L
1,527 Elo+
Party 2
Hachiman
Hachiman
Krynique
Hachiman
Level 25
God Stats
11W - 3L
1,743 SR
Queue Stats
109W - 53L
1,652 Elo+
Party 2
Cupid
Cupid
LeGeNDa5491
Cupid
Level 17
God Stats
1W - 1L
1,327 SR
Queue Stats
42W - 67L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 9 / 1
7,527
627
9,403
13,001
3,877
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 10 / 1
6,821
568
6,389
17,055
14,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
12
2 / 8 / 2
8,396
700
4,408
12,430
6,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 21
9,789
816
6,044
15,613
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Krynique
Hachiman
15
20 / 2 / 7
11,366
947
20,044
8,274
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 22
9,526
794
8,401
7,989
2,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
3
Kills
27
27
Deaths
4
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
L
Sol
1
9
1
0.17
L
0
10
1
0.05
W
Hachiman
Krynique
Hachiman
20
2
7
11.75
W
4
1
22
15
L
Bellona
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
34,489
42,486
Taken
31,876
25,692
Mitigated
19,641
2,122
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,044
504
0
6,260
15,613
13,114
347
6,640
8,365
20,006
0
L
Sol
9,403
3,895
0
1,434
13,001
3,877
0
1,876
11,125
30,151
0
L
6,389
633
0
0
17,055
14,876
0
2,511
14,544
22,926
0
W
Hachiman
Krynique
Hachiman
20,044
10,085
0
2,062
8,274
3,613
1,872
4,918
3,356
0
42,506
W
8,401
3,506
1,599
3,126
7,989
2,914
535
4,998
2,991
0
25,540
L
Bellona
4,408
733
0
688
12,430
6,939
0
2,218
10,212
0
17,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
30,681
96
Minions Killed
99
6
Camps Cleared
4
526,433
Distance Traveled
644,246
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,789
816
19
2
2
212,893
4
L
Sol
7,527
627
47
4
2
170,818
1
L
Ymir
6,821
568
32
3
3
158,798
0
W
Hachiman
11,366
947
44
4
1
219,046
3
W
Cupid
9,526
794
36
3
1
212,307
4
L
Bellona
8,396
700
17
1
1
196,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role