Player Matchup

Sobek
Sobek
Jhonnas
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,327 Elo+
Solo
Ares
Ares
NeitherCS
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
WhitmanSILKS
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,370 Elo+
Solo
Eset
Eset
orty42
Eset
Level 27
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 4L
1,673 Elo+
Solo
Thor
Thor
xMarciox
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,499 Elo+

VS

Team Averages
Level 18
1,563 SR
1,356 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DIABLO_o-_
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,473 Elo+
Solo
Guan Yu
Guan Yu
HolySpirit75
Guan Yu
Level 21
God Stats
2W - 0L
1,749 SR
Queue Stats
30W - 13L
1,567 Elo+
Solo
Loki
Loki
MINE_CESAR
Loki
Level 22
God Stats
5W - 3L
1,779 SR
Queue Stats
30W - 51L
1,223 Elo+
Party 1
Tiamat
Tiamat
sponge-lucky761
Tiamat
Level 12
God Stats
1W - 4L
1,287 SR
Queue Stats
10W - 23L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jhonnas
Sobek
12
0 / 3 / 0
6,818
426
3,557
12,132
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
10
0 / 4 / 1
6,901
431
3,123
15,540
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 3 / 3
9,766
610
11,055
9,685
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Eset
orty42
Eset
13
5 / 2 / 3
8,157
510
7,409
6,615
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
0 / 7 / 2
6,037
377
2,248
10,841
6,406
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 7
7,966
498
3,504
10,541
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
18
16 / 1 / 1
11,270
704
21,948
12,076
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
HolySpirit75
Guan Yu
16
1 / 0 / 1
9,351
584
6,920
8,797
7,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 4
7,079
442
1,979
9,854
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 5 / 2
6,695
418
2,241
7,857
3,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
13
Kills
19
19
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
7
2.25
W
Neith
16
1
1
16.5
W
Guan Yu
HolySpirit75
Guan Yu
1
0
1
1.5
L
Sobek
Jhonnas
Sobek
0
3
0
0
W
0
5
4
0.4
L
Ares
0
4
1
0.13
L
8
3
3
3.17
L
Eset
orty42
Eset
5
2
3
3.25
W
1
5
2
0.4
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
36,592
54,813
Taken
49,125
32,545
Mitigated
28,782
10,606
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,504
1,234
1,073
1,290
10,541
8,910
52
2,740
7,517
15,977
0
W
Neith
21,948
12,579
0
7,457
12,076
6,115
4,796
3,550
8,224
0
99,227
W
Guan Yu
HolySpirit75
Guan Yu
6,920
1,204
0
5,100
8,797
7,557
0
2,414
5,697
0
57,161
L
Sobek
Jhonnas
Sobek
3,557
619
0
3,849
12,132
9,757
0
0
12,132
25,346
0
W
1,979
791
0
1,758
9,854
2,485
530
1,918
7,773
0
36,778
L
Ares
3,123
347
0
1,839
15,540
11,442
273
1,792
13,748
25,380
0
L
11,055
4,878
0
1,900
9,685
3,079
2,406
2,288
7,397
0
50,249
L
Eset
orty42
Eset
7,409
557
128
1,798
6,615
1,861
1,483
1,047
5,568
29,151
0
W
2,241
426
0
1,124
7,857
3,715
342
1,886
5,825
12,743
0
L
Thor
2,248
855
0
1,092
10,841
6,406
0
618
10,223
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
42,361
265
Minions Killed
397
0
Camps Cleared
0
1,384,648
Distance Traveled
1,446,260
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,966
498
29
2
0
287,567
4
W
Neith
11,270
704
162
10
0
271,211
3
W
Guan Yu
9,351
584
120
8
0
313,636
1
L
Sobek
6,818
426
50
3
0
258,898
4
W
Loki
7,079
442
66
4
0
326,403
1
L
Ares
6,901
431
45
3
0
279,114
2
L
Anhur
9,766
610
80
5
0
298,459
0
L
Eset
8,157
510
70
4
0
306,606
6
W
Tiamat
6,695
418
20
1
0
247,443
0
L
Thor
6,037
377
20
1
0
241,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role