Player Matchup

Nox
Nox
ALEJAANDRO_99
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 185L
1,360 Elo+
Solo
Geb
Geb
BambusMK1
Geb
Level 16
God Stats
10W - 15L
1,500 SR
Queue Stats
82W - 102L
1,268 Elo+
Solo
Thor
Thor
RyRy-x-
Thor
Level 27
God Stats
24W - 29L
1,480 SR
Queue Stats
70W - 89L
1,318 Elo+
Solo
Fenrir
Fenrir
ToryStars
Fenrir
Level 18
God Stats
10W - 12L
1,461 SR
Queue Stats
19W - 25L
1,342 Elo+
Party 2
Xing Tian
Xing Tian
jeffinfernal666
Xing Tian
Level 16
God Stats
10W - 10L
1,567 SR
Queue Stats
21W - 20L
1,361 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,330 Elo+

VS

Team Averages
Level 24
1,537 SR
1,387 Elo+
Danzaburou
Danzaburou
Dante--Knight
Danzaburou
Level 23
God Stats
4W - 5L
1,331 SR
Queue Stats
64W - 82L
1,253 Elo+
Solo
Odin
Odin
Ofua2
Odin
Level 28
God Stats
49W - 26L
1,678 SR
Queue Stats
86W - 86L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Rodri747
Kukulkan
Level 25
God Stats
14W - 15L
1,603 SR
Queue Stats
63W - 68L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
TaTannn
Gilgamesh
Level 28
God Stats
20W - 18L
1,537 SR
Queue Stats
87W - 91L
1,440 Elo+
Party 1
Hachiman
Hachiman
jeciga
Hachiman
Level 18
God Stats
10W - 8L
1,534 SR
Queue Stats
12W - 12L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
18,437
473
18,696
26,937
12,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 15 / 9
13,609
349
12,350
37,575
25,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
RyRy-x-
Thor
20
14 / 7 / 6
20,072
515
24,127
30,561
14,071
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ToryStars
Fenrir
20
22 / 10 / 12
21,634
555
46,869
45,522
39,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
jeffinfernal666
Xing Tian
20
4 / 10 / 28
17,521
449
19,324
46,233
93,620
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dante--Knight
Danzaburou
20
9 / 13 / 13
18,162
466
21,304
34,356
10,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Ofua2
Odin
20
10 / 5 / 24
19,144
491
30,847
42,245
62,819
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Rodri747
Kukulkan
20
10 / 10 / 12
18,741
481
36,102
26,362
8,726
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TaTannn
Gilgamesh
20
10 / 10 / 14
19,652
504
32,741
44,692
44,796
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
jeciga
Hachiman
20
7 / 10 / 12
17,843
458
16,848
30,325
7,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
121
48
Kills
46
46
Deaths
48
66
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
4
11
3.13
L
1
15
9
0.37
W
Danzaburou
Dante--Knight
Danzaburou
9
13
13
1.19
W
Odin
Ofua2
Odin
10
5
24
4.4
W
Kukulkan
Rodri747
Kukulkan
10
10
12
1.6
L
Thor
RyRy-x-
Thor
14
7
6
2.43
W
Gilgamesh
TaTannn
Gilgamesh
10
10
14
1.7
L
Fenrir
ToryStars
Fenrir
22
10
12
2.8
W
Hachiman
jeciga
Hachiman
7
10
12
1.3
L
Xing Tian
jeffinfernal666
Xing Tian
4
10
28
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,366
Damage
137,842
186,828
Taken
177,980
186,165
Mitigated
134,898
46,629
Healing
57,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,696
1,238
886
9,181
26,937
12,727
1,093
7,818
19,119
118,561
0
L
12,350
1,213
1,433
3,371
37,575
25,767
783
12,932
24,643
56,232
0
W
Danzaburou
Dante--Knight
Danzaburou
21,304
12,458
0
9,996
34,356
10,703
4,118
10,245
23,839
0
112,214
W
Odin
Ofua2
Odin
30,847
4,654
186
15,410
42,245
62,819
1,249
11,125
30,469
32,751
77,770
W
Kukulkan
Rodri747
Kukulkan
36,102
2,899
0
4,452
26,362
8,726
733
8,840
17,102
143,625
0
L
Thor
RyRy-x-
Thor
24,127
3,596
0
4,466
30,561
14,071
5,355
6,189
24,372
0
166,008
W
Gilgamesh
TaTannn
Gilgamesh
32,741
9,060
821
16,995
44,692
44,796
2,112
12,617
30,605
0
122,909
L
Fenrir
ToryStars
Fenrir
46,869
13,400
0
17,467
45,522
39,980
1,240
9,466
36,056
0
143,038
W
Hachiman
jeciga
Hachiman
16,848
12,694
0
9,781
30,325
7,854
3,230
9,279
20,798
0
91,542
L
Xing Tian
jeffinfernal666
Xing Tian
19,324
1,338
0
9,825
46,233
93,620
481
11,075
35,158
48,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,273
Gold Earned
93,542
660
Minions Killed
699
0
Camps Cleared
0
3,363,732
Distance Traveled
3,180,628
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
18,437
473
184
5
0
705,423
6
L
Geb
13,609
349
56
1
0
635,446
1
W
Danzaburou
18,162
466
123
3
0
620,453
1
W
Odin
19,144
491
145
4
0
694,680
0
W
Kukulkan
18,741
481
177
5
0
616,376
5
L
Thor
20,072
515
231
6
0
665,170
1
W
Gilgamesh
19,652
504
138
4
0
648,321
0
L
Fenrir
21,634
555
141
4
0
723,075
1
W
Hachiman
17,843
458
116
3
0
600,798
2
L
Xing Tian
17,521
449
48
1
0
634,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role