Player Matchup

Bacchus
Bacchus
GoblinBoyProdigy
Bacchus
Level 25
God Stats
12W - 14L
1,537 SR
Queue Stats
150W - 138L
1,439 Elo+
Solo
Neith
Neith
PNGS
Neith
Level 4
God Stats
11W - 12L
1,175 SR
Queue Stats
11W - 12L
1,120 Elo+
Solo
Mulan
Mulan
Sickscope187_
Mulan
Level 18
God Stats
13W - 4L
1,778 SR
Queue Stats
56W - 49L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
Level 28
God Stats
12W - 5L
1,583 SR
Queue Stats
32W - 30L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
hola120
Ah Puch
Level 27
God Stats
2W - 4L
1,240 SR
Queue Stats
41W - 28L
1,510 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,368 Elo+

VS

Team Averages
Level 16
1,375 SR
1,349 Elo+
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FABDISKO
Yemoja
Level 28
God Stats
1W - 1L
1,619 SR
Queue Stats
249W - 288L
1,425 Elo+
Solo
Nemesis
Nemesis
RallyIntoGaming
Nemesis
Level 6
God Stats
2W - 7L
1,207 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Izanami
Izanami
lilyoungkarry
Izanami
Level 7
God Stats
0W - 4L
1,244 SR
Queue Stats
7W - 17L
1,203 Elo+
Solo
Jing Wei
Jing Wei
morbid_kitty02
Jing Wei
Level 16
God Stats
3W - 7L
1,305 SR
Queue Stats
67W - 95L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 35
12,792
1,279
17,333
11,773
16,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PNGS
Neith
17
3 / 2 / 22
10,319
1,032
11,890
9,552
4,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 21
10,627
1,063
14,211
8,920
7,478
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
TecunÚman
Ah Muzen Cab
20
22 / 1 / 20
13,695
1,370
30,141
10,161
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
hola120
Ah Puch
18
6 / 3 / 22
11,173
1,117
15,113
6,140
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 9 / 4
9,982
998
10,714
20,490
8,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
FABDISKO
Yemoja
15
2 / 6 / 0
9,394
939
6,213
18,059
13,494
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 12 / 2
8,762
876
7,695
23,645
10,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Izanami
15
1 / 8 / 1
9,299
930
6,206
15,714
5,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
15
3 / 10 / 0
9,558
956
10,626
19,981
6,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
14
45
Kills
7
7
Deaths
45
120
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
9
4
0.33
L
Yemoja
FABDISKO
Yemoja
2
6
0
0.33
W
7
0
35
24.5
W
Neith
PNGS
Neith
3
2
22
7
L
0
12
2
0.08
W
7
1
21
17.5
W
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
22
1
20
32
W
Ah Puch
hola120
Ah Puch
6
3
22
5.67
L
Izanami
1
8
1
0.19
L
Jing Wei
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,688
Damage
41,454
46,546
Taken
97,889
37,022
Mitigated
44,353
8,255
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,714
5,228
370
3,001
20,490
8,450
0
6,617
13,873
0
29,363
L
Yemoja
FABDISKO
Yemoja
6,213
2,615
940
209
18,059
13,494
0
6,471
11,588
24,097
0
W
17,333
3,923
1,271
1,810
11,773
16,978
0
1,926
9,847
23,936
0
W
Neith
PNGS
Neith
11,890
5,494
0
1,071
9,552
4,761
0
611
8,941
0
31,786
L
7,695
2,199
0
410
23,645
10,180
0
8,164
15,481
0
22,403
W
14,211
3,176
0
334
8,920
7,478
0
2,095
6,825
283
25,561
W
Ah Muzen Cab
TecunÚman
Ah Muzen Cab
30,141
15,910
0
3,169
10,161
5,182
0
927
9,234
0
44,671
W
Ah Puch
hola120
Ah Puch
15,113
2,288
0
600
6,140
2,623
0
654
5,486
37,685
0
L
Izanami
6,206
2,829
0
150
15,714
5,488
0
4,939
10,775
0
25,445
L
Jing Wei
10,626
8,774
0
307
19,981
6,741
0
6,538
13,443
0
15,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,606
Gold Earned
46,995
179
Minions Killed
178
4
Camps Cleared
5
977,515
Distance Traveled
885,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,982
998
52
5
0
168,509
0
L
Yemoja
9,394
939
43
4
0
131,165
0
W
Bacchus
12,792
1,279
22
2
2
228,819
0
W
Neith
10,319
1,032
41
4
1
165,591
1
L
Nemesis
8,762
876
16
2
2
175,366
1
W
Mulan
10,627
1,063
27
3
0
208,496
0
W
Ah Muzen Cab
13,695
1,370
35
4
0
211,536
0
W
Ah Puch
11,173
1,117
54
5
1
163,073
1
L
Izanami
9,299
930
48
5
3
192,799
0
L
Jing Wei
9,558
956
19
2
0
217,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role