Player Matchup

Camazotz
Camazotz
Jakrispyyyy
Camazotz
Level 40
God Stats
10W - 9L
1,276 SR
Queue Stats
82W - 105L
1,310 Elo+
Party 1
Yemoja
Yemoja
Kakudobu
Yemoja
Level 6
God Stats
1W - 2L
1,065 SR
Queue Stats
2W - 8L
1,107 Elo+
Solo
Sol
Sol
XDivergentXO
Sol
Level 14
God Stats
50W - 53L
1,375 SR
Queue Stats
65W - 86L
1,204 Elo+
Party 1
Team Averages
Level 20
1,239 SR
1,207 Elo+

VS

Team Averages
Level 20
1,683 SR
1,527 Elo+
Nike
Nike
TooManyOptions
Nike
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Olorun
Olorun
babtunda
Olorun
Level 29
God Stats
0W - 1L
1,836 SR
Queue Stats
7W - 5L
1,551 Elo+
Party 2
Charybdis
Charybdis
slslslsl
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jakrispyyyy
Camazotz
12
6 / 2 / 3
7,804
780
8,156
13,342
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kakudobu
Yemoja
11
2 / 4 / 4
7,472
747
6,154
8,727
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 5
7,055
706
8,364
9,786
2,983
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,465
747
10,801
13,245
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
babtunda
Olorun
12
5 / 2 / 1
7,874
787
12,325
11,135
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
slslslsl
Charybdis
9
0 / 5 / 3
6,385
639
3,840
7,892
2,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
7
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Jakrispyyyy
Camazotz
6
2
3
3.75
W
Yemoja
Kakudobu
Yemoja
2
4
4
1
L
2
2
5
2.25
W
1
1
5
3.5
L
Olorun
babtunda
Olorun
5
2
1
2.75
L
Charybdis
slslslsl
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
26,966
31,855
Taken
32,272
14,325
Mitigated
20,364
11,006
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Jakrispyyyy
Camazotz
8,156
1,226
0
4,336
13,342
4,312
0
3,878
8,907
0
14,948
W
Yemoja
Kakudobu
Yemoja
6,154
1,671
1,842
2,198
8,727
7,030
0
3,490
4,856
17,488
0
L
10,801
1,706
675
4,079
13,245
10,089
272
5,803
7,442
0
24,145
W
8,364
3,563
152
2,478
9,786
2,983
0
3,681
5,844
25,930
0
L
Olorun
babtunda
Olorun
12,325
5,443
705
4,178
11,135
7,507
967
5,911
5,224
30,542
3,110
L
Charybdis
slslslsl
Charybdis
3,840
1,850
193
916
7,892
2,768
361
3,102
4,790
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
21,724
83
Minions Killed
112
3
Camps Cleared
3
553,860
Distance Traveled
537,568
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,804
780
22
2
1
209,456
0
W
Yemoja
7,472
747
17
2
2
168,439
0
L
Nike
7,465
747
30
3
0
198,249
2
W
Sol
7,055
706
44
4
0
175,965
0
L
Olorun
7,874
787
65
7
2
181,704
1
L
Charybdis
6,385
639
17
2
1
157,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role