Player Matchup

Anubis
Anubis
Andrew12064
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,711 Elo+
Party 2
Medusa
Medusa
Brandingoo
Medusa
Level 102
God Stats
9W - 9L
1,462 SR
Queue Stats
63W - 71L
1,497 Elo+
Party 2
Ymir
Ymir
Geiser36
Ymir
Level 93
God Stats
1W - 0L
1,371 SR
Queue Stats
38W - 34L
1,523 Elo+
Party 2
Bastet
Bastet
Raji1
Bastet
Level 64
God Stats
7W - 4L
1,601 SR
Queue Stats
35W - 36L
1,500 Elo+
Party 2
Ra
Ra
xCakeDog
Ra
Level 33
God Stats
19W - 23L
1,307 SR
Queue Stats
295W - 266L
1,533 Elo+
Solo
Team Averages
Level 60
1,448 SR
1,553 Elo+

VS

Team Averages
Level 42
1,404 SR
1,543 Elo+
Anhur
Anhur
Azjar
Anhur
Level 53
God Stats
2W - 6L
1,144 SR
Queue Stats
84W - 88L
1,515 Elo+
Party 3
Chaac
Chaac
BallsOutSniper
Chaac
Level 53
God Stats
0W - 2L
1,499 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1
Ares
Ares
JukongWukes
Ares
Level 47
God Stats
1W - 7L
1,393 SR
Queue Stats
122W - 158L
1,474 Elo+
Party 3
Set
Set
LilRteroRunner
Set
Level 13
God Stats
0W - 1L
1,589 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
UrbanOdst
Jing Wei
Level 42
God Stats
30W - 49L
1,393 SR
Queue Stats
231W - 246L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 8 / 14
9,208
921
5,684
11,322
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Brandingoo
Medusa
16
8 / 3 / 12
11,227
1,123
17,798
10,736
3,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
5 / 1 / 13
11,311
1,131
7,858
11,650
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Raji1
Bastet
18
12 / 1 / 10
12,665
1,267
21,144
12,923
5,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 3 / 17
11,037
1,104
16,424
7,586
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azjar
Anhur
17
2 / 8 / 11
10,109
1,011
11,076
15,163
5,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 10
10,600
1,060
15,637
16,229
20,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 5 / 10
10,553
1,055
9,614
20,623
26,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 8 / 9
9,822
982
5,353
14,175
7,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
UrbanOdst
Jing Wei
16
5 / 3 / 6
10,775
1,078
8,641
8,943
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
28
Kills
16
16
Deaths
28
66
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
8
14
1
L
Anhur
Azjar
Anhur
2
8
11
0.94
L
4
4
10
2.25
W
Medusa
Brandingoo
Medusa
8
3
12
4.67
W
Ymir
5
1
13
11.5
L
2
5
10
1.4
L
3
8
9
0.94
W
Bastet
Raji1
Bastet
12
1
10
17
L
Jing Wei
UrbanOdst
Jing Wei
5
3
6
2.67
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,908
Damage
50,321
54,217
Taken
75,133
32,119
Mitigated
63,893
13,181
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,684
683
0
1,015
11,322
4,369
0
807
10,515
8,748
0
L
Anhur
Azjar
Anhur
11,076
6,369
0
574
15,163
5,628
0
4,064
11,099
0
29,031
L
15,637
1,152
0
2,115
16,229
20,713
0
7,854
8,375
5,993
33,576
W
Medusa
Brandingoo
Medusa
17,798
9,577
304
1,596
10,736
3,926
0
2,152
8,584
0
35,565
W
Ymir
7,858
1,290
0
706
11,650
12,804
0
3,841
7,809
22,838
0
L
9,614
250
0
747
20,623
26,770
0
8,077
12,546
14,284
0
L
5,353
2,412
0
71
14,175
7,247
0
6,659
7,516
0
14,441
W
Bastet
Raji1
Bastet
21,144
7,962
0
6,011
12,923
5,579
0
4,337
8,586
0
37,174
L
Jing Wei
UrbanOdst
Jing Wei
8,641
5,741
0
0
8,943
3,535
0
3,312
5,631
0
37,807
W
16,424
2,110
2,015
1,534
7,586
5,441
0
1,576
6,010
47,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
51,859
178
Minions Killed
205
5
Camps Cleared
6
887,401
Distance Traveled
942,489
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,208
921
9
1
0
108,095
2
L
Anhur
10,109
1,011
41
4
4
173,590
0
L
Chaac
10,600
1,060
61
6
0
196,331
0
W
Medusa
11,227
1,123
35
4
2
162,178
0
W
Ymir
11,311
1,131
26
3
1
194,075
2
L
Ares
10,553
1,055
8
1
0
176,368
1
L
Set
9,822
982
13
1
0
166,861
0
W
Bastet
12,665
1,267
31
3
1
220,508
0
L
Jing Wei
10,775
1,078
82
8
2
229,339
1
W
Ra
11,037
1,104
77
8
1
202,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role