Player Matchup

Horus
Horus
CliodhnaDuh
Horus
Level 27
God Stats
3W - 3L
1,487 SR
Queue Stats
113W - 51L
1,712 Elo+
Party 2
Arachne
Arachne
HetzeI
Arachne
Level 63
God Stats
0W - 1L
1,677 SR
Queue Stats
212W - 118L
1,680 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LoNEWolV3zs
Ah Muzen Cab
Level 80
God Stats
2W - 1L
1,880 SR
Queue Stats
102W - 51L
1,676 Elo+
Party 2
Heimdallr
Heimdallr
NickNuked
Heimdallr
Level 63
God Stats
0W - 4L
1,226 SR
Queue Stats
241W - 142L
1,619 Elo+
Party 3
Geb
Geb
otter32
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,688 Elo+
Party 3
Team Averages
Level 51
1,554 SR
1,675 Elo+

VS

Team Averages
Level 122
1,468 SR
1,544 Elo+
Izanami
Izanami
ThaKazekage
Izanami
Level 93
God Stats
12W - 9L
1,526 SR
Queue Stats
360W - 333L
1,540 Elo+
Party 1
King Arthur
King Arthur
Xxl B1GB0Y lxX
King Arthur
Level 149
God Stats
3W - 5L
1,260 SR
Queue Stats
550W - 509L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
gasps
Nu Wa
Level 61
God Stats
5W - 4L
1,558 SR
Queue Stats
238W - 229L
1,408 Elo+
Solo
Ymir
Ymir
killamlc
Ymir
Level 145
God Stats
3W - 2L
1,586 SR
Queue Stats
170W - 156L
1,610 Elo+
Party 1
Ra
Ra
shakenbakechikn
Ra
Level 160
God Stats
8W - 17L
1,409 SR
Queue Stats
896W - 873L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
11,046
789
9,867
23,971
35,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
HetzeI
Arachne
16
6 / 6 / 4
10,397
743
12,635
17,854
7,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
LoNEWolV3zs
Ah Muzen Cab
19
4 / 3 / 14
11,109
794
34,837
15,436
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
NickNuked
Heimdallr
17
4 / 3 / 11
10,374
741
12,720
14,740
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
16
2 / 4 / 11
10,425
745
12,646
22,444
20,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ThaKazekage
Izanami
17
3 / 4 / 14
10,430
745
13,222
15,418
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Xxl B1GB0Y lxX
King Arthur
18
3 / 6 / 11
11,129
795
16,755
24,590
32,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
gasps
Nu Wa
16
2 / 3 / 13
10,118
723
22,072
13,686
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
6 / 5 / 12
10,831
774
18,477
26,848
15,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 10
10,971
784
13,054
17,029
16,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
20
Kills
19
19
Deaths
20
54
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
3
14
3.67
L
Arachne
HetzeI
Arachne
6
6
4
1.33
L
Ah Muzen Cab
LoNEWolV3zs
Ah Muzen Cab
4
3
14
3.67
L
Heimdallr
NickNuked
Heimdallr
4
3
11
3.17
W
Izanami
ThaKazekage
Izanami
3
4
14
2.5
W
King Arthur
Xxl B1GB0Y lxX
King Arthur
3
6
11
1.42
W
Nu Wa
gasps
Nu Wa
2
3
13
2.83
W
Ymir
6
5
12
2.4
L
Geb
2
4
11
1.88
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,705
Damage
83,580
94,445
Taken
97,571
78,074
Mitigated
76,340
49,608
Healing
52,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,867
3,873
13,523
13,286
23,971
35,760
658
10,264
13,707
0
18,209
L
Arachne
HetzeI
Arachne
12,635
8,764
964
3,687
17,854
7,891
728
11,710
6,144
0
17,158
L
Ah Muzen Cab
LoNEWolV3zs
Ah Muzen Cab
34,837
6,503
1,108
4,597
15,436
6,460
2,205
9,947
5,489
0
82,267
L
Heimdallr
NickNuked
Heimdallr
12,720
5,189
797
4,946
14,740
7,047
1,461
8,119
6,621
0
36,413
W
Izanami
ThaKazekage
Izanami
13,222
6,341
948
1,711
15,418
5,921
2,714
993
14,425
0
30,228
W
King Arthur
Xxl B1GB0Y lxX
King Arthur
16,755
2,271
2,086
4,135
24,590
32,849
135
3,473
21,117
0
31,354
W
Nu Wa
gasps
Nu Wa
22,072
8,169
2,383
2,730
13,686
5,175
304
1,582
12,104
48,539
0
W
Ymir
18,477
2,217
3,510
7,071
26,848
15,427
545
3,776
23,072
28,108
0
L
Geb
12,646
988
1,961
4,739
22,444
20,916
567
13,563
8,881
29,648
0
W
13,054
790
18,226
9,348
17,029
16,968
976
2,822
14,207
35,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,351
Gold Earned
53,479
196
Minions Killed
225
0
Camps Cleared
0
1,220,538
Distance Traveled
1,342,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,046
789
16
1
0
235,958
3
L
Arachne
10,397
743
14
1
0
260,315
3
L
Ah Muzen Cab
11,109
794
92
7
0
254,207
0
L
Heimdallr
10,374
741
45
3
0
237,119
0
W
Izanami
10,430
745
60
4
0
222,481
0
W
King Arthur
11,129
795
16
1
0
287,358
0
W
Nu Wa
10,118
723
65
5
0
255,855
3
W
Ymir
10,831
774
23
2
0
242,863
0
L
Geb
10,425
745
29
2
0
232,939
0
W
Ra
10,971
784
61
4
0
334,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role