Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Meyko
Zeus
Level 158
God Stats
4W - 1L
1,906 SR
Queue Stats
102W - 43L
1,630 Elo+
Party 1
Serqet
Serqet
jamesjonson
Serqet
Level 135
God Stats
3W - 3L
1,648 SR
Queue Stats
100W - 84L
1,586 Elo+
Solo
Team Averages
Level 147
1,685 SR
1,572 Elo+

VS

Team Averages
Level 100
1,502 SR
1,444 Elo+
Ah Puch
Ah Puch
IMP Brother9392
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
MadrugaPro
Gilgamesh
Level 65
God Stats
15W - 11L
1,506 SR
Queue Stats
62W - 60L
1,492 Elo+
Solo
Rama
Rama
ze da SOLDA
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 11
9,361
669
3,369
6,389
6,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
Meyko
Zeus
15
6 / 0 / 7
10,289
735
17,783
7,444
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
6 / 1 / 7
10,236
731
8,004
9,526
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,901
636
6,465
11,894
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
MadrugaPro
Gilgamesh
10
0 / 6 / 0
7,460
533
6,825
11,405
8,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 3 / 1
8,256
590
2,875
9,590
3,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
11
6.5
L
1
4
0
0.25
L
Gilgamesh
MadrugaPro
Gilgamesh
0
6
0
0
W
Zeus
Meyko
Zeus
6
0
7
9.5
W
Serqet
6
1
7
9.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
16,165
23,359
Taken
32,889
12,673
Mitigated
16,266
6,774
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,369
616
0
1,146
6,389
6,642
234
1,908
4,481
0
18,097
L
6,465
36
0
2,295
11,894
4,300
0
6,834
4,478
40,968
0
L
Gilgamesh
MadrugaPro
Gilgamesh
6,825
1,287
0
740
11,405
8,704
0
6,081
5,180
0
15,297
W
Zeus
Meyko
Zeus
17,783
1,731
0
2,282
7,444
2,494
1,257
2,389
5,055
68,807
0
W
Serqet
8,004
2,149
0
3,346
9,526
3,537
930
2,407
7,119
0
24,739
L
2,875
2,064
0
1,741
9,590
3,262
0
5,321
3,819
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
24,617
190
Minions Killed
141
9
Camps Cleared
4
806,931
Distance Traveled
693,114
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,361
669
42
3
4
296,399
3
L
Ah Puch
8,901
636
78
6
0
238,170
0
L
Gilgamesh
7,460
533
22
2
3
238,791
4
W
Zeus
10,289
735
121
9
1
271,070
7
W
Serqet
10,236
731
27
2
4
239,462
2
L
Rama
8,256
590
41
3
1
216,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role