Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
P1AY4B100D5890
Ymir
Level 64
God Stats
10W - 6L
1,278 SR
Queue Stats
10W - 6L
1,336 Elo+
Party 1
Olorun
Olorun
SicK SkOp3 LMS
Olorun
Level 149
God Stats
26W - 17L
1,643 SR
Queue Stats
468W - 356L
1,602 Elo+
Party 1
Team Averages
Level 117
1,474 SR
1,479 Elo+

VS

Team Averages
Level 126
1,531 SR
1,516 Elo+
Xbalanque
Xbalanque
ARG BlazinElmo
Xbalanque
Level 146
God Stats
9W - 8L
1,507 SR
Queue Stats
182W - 191L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Legion Legend91
Ah Puch
Level 88
God Stats
452W - 446L
1,482 SR
Queue Stats
498W - 516L
1,483 Elo+
Solo
Cthulhu
Cthulhu
MariJoeJuano
Cthulhu
Level 144
God Stats
21W - 15L
1,604 SR
Queue Stats
460W - 528L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 6 / 3
6,733
748
8,239
11,018
3,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 5
6,167
685
2,200
11,518
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 2
6,483
720
5,719
8,831
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ARG BlazinElmo
Xbalanque
12
6 / 5 / 7
8,432
937
10,673
8,395
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 9
7,845
872
10,540
6,463
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MariJoeJuano
Cthulhu
12
5 / 0 / 6
8,394
933
6,651
9,591
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
3
0.92
W
Xbalanque
ARG BlazinElmo
Xbalanque
6
5
7
1.9
W
4
2
9
4.25
W
Cthulhu
MariJoeJuano
Cthulhu
5
0
6
8
L
0
5
5
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
27,864
31,367
Taken
24,449
16,320
Mitigated
13,444
4,508
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,239
4,447
0
1,700
11,018
3,877
0
5,161
5,857
0
18,479
W
Xbalanque
ARG BlazinElmo
Xbalanque
10,673
6,423
0
1,982
8,395
2,569
1,906
3,323
5,072
0
27,447
W
10,540
582
491
3,359
6,463
2,221
335
2,176
4,284
36,066
0
W
Cthulhu
MariJoeJuano
Cthulhu
6,651
165
641
2,255
9,591
8,654
0
2,746
6,845
20,867
0
L
2,200
309
0
487
11,518
8,820
0
7,892
3,626
5,850
0
L
5,719
2,879
356
1,965
8,831
3,623
0
4,303
4,528
20,519
2,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,383
Gold Earned
24,671
78
Minions Killed
109
3
Camps Cleared
6
426,576
Distance Traveled
564,672
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,733
748
26
3
0
135,147
3
W
Xbalanque
8,432
937
28
3
3
139,527
2
W
Ah Puch
7,845
872
56
6
2
218,360
1
W
Cthulhu
8,394
933
25
3
1
206,785
1
L
Ymir
6,167
685
11
1
0
144,071
2
L
Olorun
6,483
720
41
5
3
147,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role