Player Matchup

Odin
Odin
El_Estrag0s
Odin
Level 49
God Stats
35W - 23L
1,628 SR
Queue Stats
316W - 309L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
FiggManOnCampus
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,446 Elo+
Solo
Zeus
Zeus
HeilungHelja
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,486 Elo+
Solo
Eset
Eset
ImMrSoloDolo
Eset
Level 48
God Stats
2W - 4L
1,215 SR
Queue Stats
360W - 362L
1,397 Elo+
Party 3
Achilles
Achilles
SoUrClamped
Achilles
Level 43
God Stats
15W - 7L
1,614 SR
Queue Stats
317W - 319L
1,453 Elo+
Party 3
Team Averages
Level 70
1,492 SR
1,444 Elo+

VS

Team Averages
Level 78
1,388 SR
1,488 Elo+
Neith
Neith
GordonHamzley82
Neith
Level 128
God Stats
3W - 0L
1,494 SR
Queue Stats
50W - 51L
1,482 Elo+
Party 2
Merlin
Merlin
Sbullet217
Merlin
Level 40
God Stats
47W - 34L
1,507 SR
Queue Stats
71W - 49L
1,521 Elo+
Solo
Ra
Ra
SteakNCheez
Ra
Level 96
God Stats
1W - 1L
1,391 SR
Queue Stats
15W - 9L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Treyziki
Kukulkan
Level 66
God Stats
1W - 1L
1,262 SR
Queue Stats
71W - 70L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
llMONSTER2122ll
Gilgamesh
Level 58
God Stats
8W - 4L
1,283 SR
Queue Stats
169W - 171L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 13
17,208
1,147
27,651
28,217
34,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
FiggManOnCampus
Danzaburou
20
0 / 9 / 11
13,202
880
6,148
18,956
6,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 11 / 14
15,928
1,062
24,802
28,030
10,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 8 / 10
15,669
1,045
15,730
24,283
9,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SoUrClamped
Achilles
20
3 / 4 / 11
14,504
967
18,436
26,287
36,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 18
15,521
1,035
31,025
17,793
6,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Sbullet217
Merlin
20
4 / 5 / 19
15,299
1,020
18,896
17,316
6,424
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 6 / 13
15,541
1,036
16,371
12,518
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Treyziki
Kukulkan
20
3 / 6 / 12
13,744
916
14,031
18,570
6,490
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
llMONSTER2122ll
Gilgamesh
20
17 / 9 / 12
18,295
1,220
39,612
30,798
26,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
30
Kills
36
36
Deaths
30
59
Assists
74
Player
Kills
Deaths
Assists
KDA
L
12
4
13
4.63
L
Danzaburou
FiggManOnCampus
Danzaburou
0
9
11
0.61
W
5
4
18
3.5
L
7
11
14
1.27
L
8
8
10
1.63
W
Merlin
Sbullet217
Merlin
4
5
19
2.7
L
Achilles
SoUrClamped
Achilles
3
4
11
2.13
W
7
6
13
2.25
W
Kukulkan
Treyziki
Kukulkan
3
6
12
1.5
W
Gilgamesh
llMONSTER2122ll
Gilgamesh
17
9
12
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,767
Damage
119,935
125,773
Taken
96,995
96,178
Mitigated
50,610
10,476
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,651
9,605
247
1,137
28,217
34,290
0
11,652
16,141
0
39,525
L
Danzaburou
FiggManOnCampus
Danzaburou
6,148
376
0
627
18,956
6,267
0
10,766
7,956
0
19,341
W
31,025
19,949
594
6,195
17,793
6,517
0
7,644
9,803
0
56,959
L
24,802
2,478
0
2,838
28,030
10,259
0
12,853
14,823
71,277
0
L
15,730
494
1,005
2,463
24,283
9,189
0
7,662
16,496
50,792
0
W
Merlin
Sbullet217
Merlin
18,896
1,465
429
2,420
17,316
6,424
0
7,049
9,970
52,706
0
L
Achilles
SoUrClamped
Achilles
18,436
4,181
0
2,159
26,287
36,173
0
10,545
15,375
0
47,500
W
16,371
68
2,943
1,593
12,518
4,236
0
5,206
7,136
58,671
0
W
Kukulkan
Treyziki
Kukulkan
14,031
1,549
0
103
18,570
6,490
0
7,935
10,595
26,579
0
W
Gilgamesh
llMONSTER2122ll
Gilgamesh
39,612
14,172
281
1,890
30,798
26,943
0
12,698
17,308
11,771
49,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,511
Gold Earned
78,400
296
Minions Killed
313
3
Camps Cleared
9
1,433,552
Distance Traveled
1,490,203
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,208
1,147
34
2
2
324,621
0
L
Danzaburou
13,202
880
20
1
0
241,323
3
W
Neith
15,521
1,035
66
4
1
282,658
0
L
Zeus
15,928
1,062
99
7
1
258,325
0
L
Eset
15,669
1,045
91
6
0
262,681
0
W
Merlin
15,299
1,020
57
4
1
286,031
0
L
Achilles
14,504
967
52
3
0
346,602
0
W
Ra
15,541
1,036
119
8
0
318,161
0
W
Kukulkan
13,744
916
37
2
1
296,448
0
W
Gilgamesh
18,295
1,220
34
2
6
306,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role