Player Matchup

Olorun
Olorun
BboyPoptart28
Olorun
Level 22
God Stats
7W - 10L
1,282 SR
Queue Stats
72W - 71L
1,233 Elo+
Party 1
Geb
Geb
HappyGilmore1101
Geb
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
Lord-Death-969
Charybdis
Level 27
God Stats
22W - 28L
1,452 SR
Queue Stats
139W - 159L
1,313 Elo+
Solo
Bakasura
Bakasura
apbdevin
Bakasura
Level 24
God Stats
2W - 2L
1,361 SR
Queue Stats
14W - 15L
1,245 Elo+
Solo
Thanatos
Thanatos
wyatt28850
Thanatos
Level 25
God Stats
5W - 3L
1,428 SR
Queue Stats
64W - 55L
1,253 Elo+
Party 1
Team Averages
Level 20
1,404 SR
1,309 Elo+

VS

Team Averages
Level 20
1,252 SR
1,302 Elo+
Ratatoskr
Ratatoskr
CharlBr3nnan
Ratatoskr
Level 25
God Stats
16W - 30L
1,274 SR
Queue Stats
46W - 60L
1,244 Elo+
Party 2
Sun Wukong
Sun Wukong
DARKstorm3153
Sun Wukong
Level 25
God Stats
1W - 6L
1,182 SR
Queue Stats
32W - 40L
1,276 Elo+
Solo
Zeus
Zeus
Paullen007
Zeus
Level 27
God Stats
1W - 4L
1,283 SR
Queue Stats
11W - 19L
1,243 Elo+
Solo
Aphrodite
Aphrodite
freddyv95
Aphrodite
Level 4
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
m3glong
Neith
Level 18
God Stats
9W - 16L
1,341 SR
Queue Stats
47W - 59L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,976
528
5,896
7,032
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 8
7,439
438
3,544
12,897
7,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Lord-Death-969
Charybdis
17
13 / 0 / 2
11,345
667
11,499
10,786
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
apbdevin
Bakasura
15
4 / 2 / 5
9,588
564
2,849
10,516
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
wyatt28850
Thanatos
15
15 / 1 / 4
10,216
601
13,851
11,127
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CharlBr3nnan
Ratatoskr
10
2 / 5 / 1
6,804
400
3,253
9,141
2,682
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DARKstorm3153
Sun Wukong
5
0 / 7 / 1
5,532
325
1,735
6,673
1,995
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 9 / 3
8,089
476
11,908
14,416
3,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
freddyv95
Aphrodite
9
0 / 7 / 3
6,392
376
3,824
10,177
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
m3glong
Neith
10
0 / 8 / 1
6,268
369
1,546
8,518
1,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
36
Kills
7
10
Deaths
36
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Ratatoskr
CharlBr3nnan
Ratatoskr
2
5
1
0.5
L
Sun Wukong
DARKstorm3153
Sun Wukong
0
7
1
0.07
W
0
7
8
0.57
W
Charybdis
Lord-Death-969
Charybdis
13
0
2
14
L
5
9
3
0.72
W
Bakasura
apbdevin
Bakasura
4
2
5
3.25
L
Aphrodite
freddyv95
Aphrodite
0
7
3
0.21
L
Neith
m3glong
Neith
0
8
1
0.06
W
Thanatos
wyatt28850
Thanatos
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
22,266
52,358
Taken
48,925
28,767
Mitigated
17,498
26,139
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,896
2,425
45
3,562
7,032
3,134
3,613
2,934
4,044
38,613
4,649
L
Ratatoskr
CharlBr3nnan
Ratatoskr
3,253
439
0
0
9,141
2,682
31
1,625
7,516
0
26,543
L
Sun Wukong
DARKstorm3153
Sun Wukong
1,735
526
0
481
6,673
1,995
194
694
5,957
0
11,329
W
3,544
407
0
549
12,897
7,566
24
6,232
6,461
10,834
0
W
Charybdis
Lord-Death-969
Charybdis
11,499
7,452
0
3,954
10,786
8,083
7,602
862
9,876
0
77,574
L
11,908
2,087
121
3,011
14,416
3,398
513
3,828
10,558
32,116
0
W
Bakasura
apbdevin
Bakasura
2,849
1,533
0
6,313
10,516
5,310
0
1,796
8,708
0
54,618
L
Aphrodite
freddyv95
Aphrodite
3,824
1,082
1,271
2,620
10,177
7,475
186
2,667
7,500
15,386
0
L
Neith
m3glong
Neith
1,546
402
0
57
8,518
1,948
916
0
8,518
0
20,511
W
Thanatos
wyatt28850
Thanatos
13,851
3,067
0
11,716
11,127
4,674
225
3,508
7,537
0
47,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
33,085
454
Minions Killed
178
0
Camps Cleared
0
1,685,795
Distance Traveled
1,235,729
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,976
528
73
4
0
325,458
3
L
Ratatoskr
6,804
400
56
3
0
317,895
2
L
Sun Wukong
5,532
325
16
1
0
143,649
0
W
Geb
7,439
438
11
1
0
309,140
1
W
Charybdis
11,345
667
159
9
0
290,372
3
L
Zeus
8,089
476
44
3
0
237,095
1
W
Bakasura
9,588
564
127
7
0
413,110
3
L
Aphrodite
6,392
376
24
1
0
273,586
1
L
Neith
6,268
369
38
2
0
263,504
1
W
Thanatos
10,216
601
84
5
0
347,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role