Player Matchup

Jormungandr
Jormungandr
SoupBoop
Jormungandr
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 21L
1,103 Elo+
Party 2
Hades
Hades
TempestAsian
Hades
Level 6
God Stats
0W - 3L
1,262 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 2
Anhur
Anhur
ZetaTheGreat
Anhur
Level 13
God Stats
2W - 11L
1,115 SR
Queue Stats
2W - 17L
956 Elo+
Party 2
Cabrakan
Cabrakan
notamindflayer13
Cabrakan
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 9L
1,093 Elo+
Party 2
Fenrir
Fenrir
vu1pixx
Fenrir
Level 16
God Stats
3W - 16L
1,156 SR
Queue Stats
3W - 17L
1,056 Elo+
Party 2
Team Averages
Level 12
1,211 SR
1,092 Elo+

VS

Team Averages
Level 26
1,498 SR
1,367 Elo+
Izanami
Izanami
Coryrain
Izanami
Level 25
God Stats
1W - 0L
1,310 SR
Queue Stats
20W - 21L
1,343 Elo+
Solo
Cliodhna
Cliodhna
GxdlyVVS
Cliodhna
Level 26
God Stats
3W - 0L
1,485 SR
Queue Stats
26W - 49L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
SSBKage
Cthulhu
Level 29
God Stats
2W - 1L
1,761 SR
Queue Stats
13W - 21L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chewylowkks745
Morgan Le Fay
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 32L
1,476 Elo+
Party 1
Merlin
Merlin
whatt06
Merlin
Level 28
God Stats
8W - 6L
1,435 SR
Queue Stats
67W - 78L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SoupBoop
Jormungandr
16
4 / 4 / 3
10,885
454
12,517
19,657
20,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 2
10,143
423
6,586
21,543
11,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 2
8,824
368
3,537
17,724
8,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 0
9,130
380
981
24,319
22,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
vu1pixx
Fenrir
15
5 / 7 / 1
10,113
421
11,557
18,519
7,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coryrain
Izanami
17
0 / 4 / 0
10,971
457
3,123
10,216
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
GxdlyVVS
Cliodhna
20
15 / 4 / 8
13,935
581
25,234
23,203
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SSBKage
Cthulhu
17
7 / 0 / 13
11,579
482
14,857
11,671
15,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
chewylowkks745
Morgan Le Fay
16
3 / 1 / 10
10,680
445
17,298
8,684
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
whatt06
Merlin
20
9 / 3 / 7
13,664
569
18,983
14,720
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
12
Kills
34
34
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coryrain
Izanami
0
4
0
0
W
Cliodhna
GxdlyVVS
Cliodhna
15
4
8
4.75
W
Cthulhu
SSBKage
Cthulhu
7
0
13
13.5
L
Jormungandr
SoupBoop
Jormungandr
4
4
3
1.38
L
2
8
2
0.38
L
0
8
2
0.13
W
Morgan Le Fay
chewylowkks745
Morgan Le Fay
3
1
10
8
L
1
7
0
0.14
L
Fenrir
vu1pixx
Fenrir
5
7
1
0.79
W
Merlin
whatt06
Merlin
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,178
Damage
79,495
101,762
Taken
68,494
70,716
Mitigated
38,089
19,968
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coryrain
Izanami
3,123
1,183
0
2,297
10,216
3,503
3,863
3,740
6,476
0
67,606
W
Cliodhna
GxdlyVVS
Cliodhna
25,234
3,149
0
7,072
23,203
10,485
1,343
8,640
14,563
0
112,132
W
Cthulhu
SSBKage
Cthulhu
14,857
1,661
267
1,211
11,671
15,382
347
1,020
10,651
50,582
0
L
Jormungandr
SoupBoop
Jormungandr
12,517
1,885
0
3,817
19,657
20,965
402
6,320
13,035
65,565
0
L
6,586
551
132
5,527
21,543
11,721
660
8,500
12,360
44,671
0
L
3,537
2,109
0
1,916
17,724
8,171
707
11,093
6,081
0
47,307
W
Morgan Le Fay
chewylowkks745
Morgan Le Fay
17,298
2,965
488
1,190
8,684
2,992
2,291
432
8,252
60,296
0
L
981
180
0
5,545
24,319
22,799
348
15,517
7,977
15,448
0
L
Fenrir
vu1pixx
Fenrir
11,557
2,431
0
3,031
18,519
7,060
114
6,855
11,171
0
45,750
W
Merlin
whatt06
Merlin
18,983
1,549
92
4,796
14,720
5,727
2,277
6,252
8,468
98,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
60,829
380
Minions Killed
582
0
Camps Cleared
0
1,835,815
Distance Traveled
2,139,559
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,971
457
143
6
0
391,130
0
W
Cliodhna
13,935
581
151
6
0
495,470
1
W
Cthulhu
11,579
482
67
3
0
432,642
5
L
Jormungandr
10,885
454
117
5
0
401,249
3
L
Hades
10,143
423
92
4
0
352,228
1
L
Anhur
8,824
368
83
3
0
342,738
1
W
Morgan Le Fay
10,680
445
77
3
0
387,861
3
L
Cabrakan
9,130
380
34
1
0
340,334
3
L
Fenrir
10,113
421
54
2
0
399,266
0
W
Merlin
13,664
569
144
6
0
432,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role