Player Matchup

Odin
Odin
DracoDragnee1
Odin
Level 6
God Stats
7W - 10L
1,263 SR
Queue Stats
12W - 18L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
Eloyn
Sun Wukong
Level 18
God Stats
19W - 6L
1,276 SR
Queue Stats
145W - 143L
1,325 Elo+
Party 1
Ra
Ra
KarvelStogas
Ra
Level 18
God Stats
5W - 3L
1,276 SR
Queue Stats
37W - 39L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
TwinDark
Jing Wei
Level 25
God Stats
7W - 8L
1,369 SR
Queue Stats
35W - 41L
1,347 Elo+
Solo
Xing Tian
Xing Tian
killcrusher23
Xing Tian
Level 7
God Stats
4W - 3L
1,551 SR
Queue Stats
9W - 25L
1,199 Elo+
Solo
Team Averages
Level 15
1,347 SR
1,298 Elo+

VS

Team Averages
Level 21
1,566 SR
1,453 Elo+
Cerberus
Cerberus
Hellblazer761
Cerberus
Level 22
God Stats
3W - 2L
1,890 SR
Queue Stats
227W - 178L
1,605 Elo+
Solo
Guan Yu
Guan Yu
MikeTheVigilante
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,382 Elo+
Solo
Medusa
Medusa
SEVENIMPALA
Medusa
Level 29
God Stats
7W - 7L
1,519 SR
Queue Stats
84W - 107L
1,397 Elo+
Solo
Neith
Neith
WildScarr
Neith
Level 26
God Stats
18W - 20L
1,474 SR
Queue Stats
49W - 59L
1,424 Elo+
Solo
Hou Yi
Hou Yi
lisandroros07
Hou Yi
Level 12
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 15
11,589
1,159
13,338
10,660
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Eloyn
Sun Wukong
18
8 / 0 / 17
11,546
1,155
14,911
13,567
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 4 / 18
12,053
1,205
17,058
9,444
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TwinDark
Jing Wei
18
11 / 4 / 17
12,618
1,262
32,734
14,587
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
killcrusher23
Xing Tian
17
2 / 5 / 16
9,663
966
8,252
15,100
13,259
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

237

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hellblazer761
Cerberus
16
3 / 7 / 7
10,300
1,030
14,753
25,021
22,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 8
10,234
1,023
8,631
21,499
28,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 9 / 6
9,480
948
11,848
17,629
6,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
WildScarr
Neith
16
3 / 4 / 6
9,955
996
7,236
11,093
4,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 7 / 8
10,482
1,048
15,659
16,550
6,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
35
Kills
14
14
Deaths
35
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
Sun Wukong
Eloyn
Sun Wukong
8
0
17
16.5
L
Cerberus
Hellblazer761
Cerberus
3
7
7
0.93
W
7
4
18
4
L
3
8
8
0.88
L
Medusa
1
9
6
0.44
W
Jing Wei
TwinDark
Jing Wei
11
4
17
4.88
L
Neith
WildScarr
Neith
3
4
6
1.5
W
Xing Tian
killcrusher23
Xing Tian
2
5
16
2
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,293
Damage
58,127
63,358
Taken
91,792
45,796
Mitigated
68,991
11,482
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,338
3,029
0
989
10,660
10,794
0
2,074
8,038
0
36,037
W
Sun Wukong
Eloyn
Sun Wukong
14,911
2,553
0
1,895
13,567
13,639
0
2,323
10,830
2,562
20,199
L
Cerberus
Hellblazer761
Cerberus
14,753
1,129
0
5,766
25,021
22,633
0
5,526
18,642
31,801
0
W
17,058
2,231
2,657
2,699
9,444
3,141
0
2,954
6,227
51,492
0
L
8,631
1,946
1,948
3,678
21,499
28,282
0
5,617
14,919
0
15,030
L
Medusa
11,848
6,773
0
1,933
17,629
6,984
0
6,525
10,764
0
30,807
W
Jing Wei
TwinDark
Jing Wei
32,734
31,282
854
2,388
14,587
4,963
0
3,580
10,501
0
45,239
L
Neith
WildScarr
Neith
7,236
2,188
0
655
11,093
4,655
0
4,033
6,918
0
23,857
W
Xing Tian
killcrusher23
Xing Tian
8,252
801
0
0
15,100
13,259
0
2,373
11,839
12,789
0
L
15,659
7,495
0
250
16,550
6,437
0
5,244
10,813
0
38,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
50,451
201
Minions Killed
209
6
Camps Cleared
3
968,875
Distance Traveled
883,396
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,589
1,159
59
6
0
215,012
2
W
Sun Wukong
11,546
1,155
14
1
1
225,703
0
L
Cerberus
10,300
1,030
76
8
1
178,089
0
W
Ra
12,053
1,205
90
9
2
170,030
0
L
Guan Yu
10,234
1,023
13
1
1
192,057
0
L
Medusa
9,480
948
42
4
0
162,990
3
W
Jing Wei
12,618
1,262
33
3
3
185,927
0
L
Neith
9,955
996
36
4
0
175,241
0
W
Xing Tian
9,663
966
5
1
0
172,203
0
L
Hou Yi
10,482
1,048
42
4
1
175,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role