Player Matchup

Hel
Hel
Bronze III
Dartopz
Hel
Bronze III
Level 57
God Stats
0W - 4L
1,450 SR
Queue Stats
8W - 27L
1,310 MMR
Party 2
Khepri
Khepri
Gold V
FeedJungleLol
Khepri
Gold V
Level 158
God Stats
11W - 8L
1,653 SR
Queue Stats
242W - 243L
1,273 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Rektaphobia
Hou Yi
Gold V
Level 156
God Stats
10W - 11L
1,624 SR
Queue Stats
277W - 274L
1,357 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
xHekami
Hun Batz
Bronze III
Level 100
God Stats
0W - 4L
1,549 SR
Queue Stats
11W - 19L
1,357 MMR
Solo
Mulan
Mulan
Bronze III
yourdentist
Mulan
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,310 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,555 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,549 SR
1,322 MMR
Camazotz
Camazotz
Gold IV
BeardedBreaux
Camazotz
Gold IV
Level 144
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 37L
1,280 MMR
Solo
Chang'e
Chang'e
Gold IV
BiteMe93
Chang'e
Gold IV
Level 129
God Stats
9W - 5L
1,582 SR
Queue Stats
206W - 217L
1,311 MMR
Solo
Chiron
Chiron
Gold V
LoRezAddiction
Chiron
Gold V
Level 160
God Stats
67W - 44L
1,695 SR
Queue Stats
581W - 588L
1,350 MMR
Solo
Ares
Ares
Gold III
MateoUwU
Ares
Gold III
Level 157
God Stats
3W - 11L
1,176 SR
Queue Stats
282W - 283L
1,314 MMR
Solo
Cthulhu
Cthulhu
Bronze III
maffeus
Cthulhu
Bronze III
Level 41
God Stats
7W - 1L
1,790 SR
Queue Stats
20W - 23L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 5 / 0
7,055
543
2,582
7,440
2,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,787
445
645
8,070
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
10
0 / 5 / 1
6,237
480
5,064
8,652
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
xHekami
Hun Batz
12
1 / 6 / 1
6,974
536
3,601
11,307
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 2 / 1
6,930
533
3,608
7,324
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesTiamatArtio

VS

Bans
CliodhnaGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BeardedBreaux
Camazotz
13
7 / 0 / 4
8,243
634
5,214
10,705
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
BiteMe93
Chang'e
14
8 / 1 / 6
8,820
678
6,345
4,762
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 0 / 10
8,452
650
9,114
7,375
1,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
3 / 0 / 9
7,970
613
7,057
9,830
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
maffeus
Cthulhu
12
0 / 1 / 2
7,097
546
2,872
5,304
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
22
22
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BeardedBreaux
Camazotz
7
0
4
9
W
Chang'e
BiteMe93
Chang'e
8
1
6
11
L
Hel
1
5
0
0.2
L
0
4
0
0
W
4
0
10
9
W
Ares
3
0
9
7.5
L
Hou Yi
0
5
1
0.1
W
Cthulhu
maffeus
Cthulhu
0
1
2
1
L
Hun Batz
xHekami
Hun Batz
1
6
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,500
Damage
30,602
42,793
Taken
37,976
18,385
Mitigated
23,254
11,809
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BeardedBreaux
Camazotz
5,214
1,290
0
6,070
10,705
3,302
0
845
9,860
0
48,576
W
Chang'e
BiteMe93
Chang'e
6,345
367
2,536
2,454
4,762
1,486
238
1,438
3,324
42,142
0
L
Hel
2,582
423
415
2,137
7,440
2,123
0
2,641
4,653
34,800
0
L
645
57
0
1,210
8,070
6,382
0
2,673
5,225
17,214
0
W
9,114
3,486
607
3,248
7,375
1,926
584
260
7,115
0
65,181
W
Ares
7,057
444
118
2,924
9,830
10,551
297
747
8,991
21,991
0
L
Hou Yi
5,064
3,168
0
2,173
8,652
2,300
966
1,736
6,876
0
35,749
W
Cthulhu
maffeus
Cthulhu
2,872
98
151
943
5,304
5,989
150
0
5,022
36,509
0
L
Hun Batz
xHekami
Hun Batz
3,601
506
0
3,326
11,307
3,868
0
4,470
6,679
0
47,378
L
3,608
1,291
0
2,548
7,324
3,712
364
3,669
3,086
0
37,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
40,582
369
Minions Killed
376
0
Camps Cleared
0
1,176,989
Distance Traveled
1,360,153
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,243
634
75
6
0
275,146
7
W
Chang'e
8,820
678
97
7
0
276,220
2
L
Hel
7,055
543
75
6
0
227,949
5
L
Khepri
5,787
445
21
2
0
208,336
3
W
Chiron
8,452
650
102
8
0
249,856
4
W
Ares
7,970
613
22
2
0
291,602
3
L
Hou Yi
6,237
480
79
6
0
195,017
0
W
Cthulhu
7,097
546
80
6
0
267,329
4
L
Hun Batz
6,974
536
107
8
0
268,626
3
L
Mulan
6,930
533
87
7
0
277,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role