Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AYungWaffle
Sobek
Level 23
God Stats
10W - 7L
1,664 SR
Queue Stats
38W - 31L
1,427 Elo+
Party 1
Sol
Sol
Swipe07
Sol
Level 41
God Stats
9W - 3L
1,710 SR
Queue Stats
174W - 159L
1,466 Elo+
Party 1
Team Averages
Level 45
1,625 SR
1,464 Elo+

VS

Team Averages
Level 34
1,508 SR
1,356 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SavgaveMan14
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadeMoonWolf
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,523 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
14 / 4 / 4
10,125
844
13,656
9,613
4,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 18
9,085
757
3,881
10,897
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
14
7 / 2 / 13
9,504
792
18,204
9,700
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 3
8,332
694
4,076
14,023
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
SavgaveMan14
Amaterasu
10
2 / 8 / 1
7,457
621
4,508
12,291
4,298
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
ShadeMoonWolf
Morgan Le Fay
9
0 / 7 / 4
7,159
597
4,838
12,292
3,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
21
Kills
4
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
4
4
4
L
Danzaburou
 
Danzaburou
2
6
3
0.58
W
0
0
18
9
L
Amaterasu
SavgaveMan14
Amaterasu
2
8
1
0.31
L
Morgan Le Fay
ShadeMoonWolf
Morgan Le Fay
0
7
4
0.29
W
Sol
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
13,422
30,210
Taken
38,606
17,496
Mitigated
11,421
7,187
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,656
3,445
0
285
9,613
4,184
248
1,086
8,327
0
29,567
L
Danzaburou
 
Danzaburou
4,076
1,500
161
856
14,023
3,721
0
5,853
7,928
0
13,840
W
3,881
684
0
3,752
10,897
10,370
160
2,163
8,734
12,712
0
L
Amaterasu
SavgaveMan14
Amaterasu
4,508
2,074
0
1,223
12,291
4,298
0
8,446
3,431
0
10,364
L
Morgan Le Fay
ShadeMoonWolf
Morgan Le Fay
4,838
651
0
443
12,292
3,402
0
7,082
4,862
9,813
0
W
Sol
18,204
5,366
0
3,150
9,700
2,942
1,301
2,332
6,823
51,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
22,948
130
Minions Killed
41
9
Camps Cleared
1
636,954
Distance Traveled
516,448
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,125
844
31
3
3
209,166
1
L
Danzaburou
8,332
694
15
1
0
209,668
7
W
Sobek
9,085
757
21
2
0
229,430
0
L
Amaterasu
7,457
621
14
1
1
156,274
2
L
Morgan Le Fay
7,159
597
12
1
0
150,506
0
W
Sol
9,504
792
78
7
6
198,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role