Player Matchup

Loki
Loki
Nâero
Loki
Level 124
God Stats
11W - 8L
1,634 SR
Queue Stats
202W - 177L
1,557 Elo+
Party 3
Ymir
Ymir
TsP_Kaiilex
Ymir
Level 105
God Stats
34W - 17L
1,561 SR
Queue Stats
62W - 40L
1,593 Elo+
Party 3
Skadi
Skadi
XCraZy-KilleurX
Skadi
Level 104
God Stats
12W - 16L
1,635 SR
Queue Stats
106W - 102L
1,578 Elo+
Party 3
Achilles
Achilles
idriss27
Achilles
Level 103
God Stats
13W - 9L
1,448 SR
Queue Stats
29W - 17L
1,588 Elo+
Party 3
Ra
Ra
ottoladrone
Ra
Level 98
God Stats
16W - 12L
1,638 SR
Queue Stats
134W - 131L
1,558 Elo+
Solo
Team Averages
Level 107
1,583 SR
1,575 Elo+

VS

Team Averages
Level 120
1,571 SR
1,494 Elo+
Sylvanus
Sylvanus
DillPickle5639
Sylvanus
Level 81
God Stats
7W - 16L
1,471 SR
Queue Stats
333W - 321L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Dragon_King_Yami
Erlang Shen
Level 159
God Stats
40W - 34L
1,584 SR
Queue Stats
528W - 528L
1,522 Elo+
Party 2
Chiron
Chiron
LeBloodz93
Chiron
Level 139
God Stats
1W - 1L
1,536 SR
Queue Stats
212W - 238L
1,539 Elo+
Party 1
Sol
Sol
Meathead06
Sol
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 103L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
david97201
Ah Muzen Cab
Level 123
God Stats
2W - 2L
1,764 SR
Queue Stats
152W - 176L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nâero
Loki
14
7 / 0 / 5
8,590
573
8,636
7,426
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 8
7,648
510
4,468
9,854
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 2
8,478
565
5,056
4,628
1,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
idriss27
Achilles
15
1 / 2 / 3
8,480
565
7,791
10,322
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 4
9,764
651
8,544
5,361
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 5 / 1
6,143
410
3,740
10,970
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Dragon_King_Yami
Erlang Shen
13
2 / 2 / 2
7,780
519
7,635
12,196
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
LeBloodz93
Chiron
13
2 / 4 / 0
7,841
523
6,304
13,139
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,706
447
810
7,380
2,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
david97201
Ah Muzen Cab
13
1 / 2 / 2
7,540
503
3,785
5,354
1,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
1
0.3
L
Erlang Shen
Dragon_King_Yami
Erlang Shen
2
2
2
1.5
L
Chiron
LeBloodz93
Chiron
2
4
0
0.5
L
0
3
1
0.17
W
Loki
Nâero
Loki
7
0
5
9.5
W
0
2
8
2
W
4
1
2
5
L
Ah Muzen Cab
david97201
Ah Muzen Cab
1
2
2
1
W
Achilles
idriss27
Achilles
1
2
3
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
22,274
37,591
Taken
49,039
22,935
Mitigated
19,830
11,481
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,740
1,078
704
1,642
10,970
6,798
0
5,402
5,456
17,672
5,172
L
Erlang Shen
Dragon_King_Yami
Erlang Shen
7,635
4,249
0
5,966
12,196
5,117
0
2,753
9,327
0
52,127
L
Chiron
LeBloodz93
Chiron
6,304
2,894
0
7,072
13,139
4,172
1,787
577
11,750
0
50,561
L
810
256
61
2,850
7,380
2,285
0
2,890
4,266
36,388
0
W
Loki
Nâero
Loki
8,636
2,647
0
3,501
7,426
2,051
0
919
6,507
0
46,786
W
4,468
523
0
1,741
9,854
8,388
0
2,640
7,214
33,347
0
W
5,056
2,187
0
250
4,628
1,215
30
337
4,291
0
64,626
L
Ah Muzen Cab
david97201
Ah Muzen Cab
3,785
1,202
0
1,786
5,354
1,458
341
927
4,427
0
51,403
W
Achilles
idriss27
Achilles
7,791
2,431
0
3,109
10,322
9,373
1,226
0
10,322
0
56,142
W
8,544
467
773
2,107
5,361
1,908
0
458
4,903
71,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
36,010
495
Minions Killed
450
0
Camps Cleared
0
1,506,061
Distance Traveled
1,287,714
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,143
410
49
3
0
234,033
4
L
Erlang Shen
7,780
519
118
8
0
315,324
3
L
Chiron
7,841
523
96
6
0
209,037
2
L
Sol
6,706
447
73
5
0
233,169
0
W
Loki
8,590
573
81
5
0
344,764
5
W
Ymir
7,648
510
42
3
0
289,889
5
W
Skadi
8,478
565
144
10
0
269,851
1
L
Ah Muzen Cab
7,540
503
114
8
0
296,151
2
W
Achilles
8,480
565
81
5
0
275,981
0
W
Ra
9,764
651
147
10
0
325,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role