Player Matchup

Aphrodite
Aphrodite
Arannick
Aphrodite
Level 90
God Stats
5W - 1L
1,625 SR
Queue Stats
512W - 403L
1,609 Elo+
Party 2
Mercury
Mercury
MGs_Gaming
Mercury
Level 112
God Stats
2W - 6L
1,279 SR
Queue Stats
549W - 413L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
gradualboar
Xing Tian
Level 86
God Stats
38W - 16L
1,699 SR
Queue Stats
516W - 416L
1,539 Elo+
Party 2
Team Averages
Level 96
1,534 SR
1,606 Elo+

VS

Team Averages
Level 107
1,480 SR
1,383 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DouDou91972
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 424L
1,304 Elo+
Party 1
Sol
Sol
malsino
Sol
Level 106
God Stats
44W - 73L
1,439 SR
Queue Stats
309W - 414L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arannick
Aphrodite
15
6 / 1 / 13
10,367
797
9,621
11,429
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
MGs_Gaming
Mercury
15
11 / 3 / 7
10,649
819
14,875
12,934
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
gradualboar
Xing Tian
14
3 / 1 / 15
10,443
803
4,286
17,939
20,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 10 / 3
7,762
597
5,526
15,378
5,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
6,593
507
428
2,745
833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
14
5 / 7 / 0
9,703
746
11,299
14,830
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
20
Kills
5
5
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
10
3
0.15
W
Aphrodite
Arannick
Aphrodite
6
1
13
12.5
L
0
3
0
0
W
Mercury
MGs_Gaming
Mercury
11
3
7
4.83
W
Xing Tian
gradualboar
Xing Tian
3
1
15
10.5
L
Sol
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
17,253
42,302
Taken
32,953
35,248
Mitigated
13,016
20,125
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,526
3,334
225
837
15,378
5,926
0
5,999
8,836
0
19,373
W
Aphrodite
Arannick
Aphrodite
9,621
1,384
8,565
8,187
11,429
7,492
1,743
3,743
7,686
35,962
0
L
428
86
0
47
2,745
833
0
1,730
935
0
2,807
W
Mercury
MGs_Gaming
Mercury
14,875
6,282
0
1,239
12,934
7,017
104
4,061
8,873
0
44,930
W
Xing Tian
gradualboar
Xing Tian
4,286
32
0
2,134
17,939
20,739
481
2,971
14,968
11,529
0
L
Sol
11,299
1,896
536
3,749
14,830
6,257
0
6,892
7,437
34,177
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
24,058
138
Minions Killed
104
7
Camps Cleared
3
793,138
Distance Traveled
441,006
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,762
597
28
2
0
186,012
2
W
Aphrodite
10,367
797
65
5
2
242,656
4
L
Kali
6,593
507
3
0
1
47,927
0
W
Mercury
10,649
819
56
4
3
275,821
3
W
Xing Tian
10,443
803
17
1
2
274,661
3
L
Sol
9,703
746
73
6
2
207,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role