Player Matchup

Geb
Geb
DOOTkun 0w0
Geb
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,368 Elo+
Party 2
Persephone
Persephone
G2 Gingii
Persephone
Level 15
God Stats
1W - 2L
1,197 SR
Queue Stats
13W - 20L
1,289 Elo+
Party 2
Susano
Susano
HastamSolaris
Susano
Level 18
God Stats
3W - 2L
1,646 SR
Queue Stats
16W - 19L
1,416 Elo+
Solo
Izanami
Izanami
SniperMonkey7
Izanami
Level 15
God Stats
24W - 21L
1,376 SR
Queue Stats
46W - 62L
1,301 Elo+
Party 2
King Arthur
King Arthur
WhatIsFugma
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,292 Elo+
Party 2
Team Averages
Level 20
1,444 SR
1,333 Elo+

VS

Team Averages
Level 36
1,492 SR
1,359 Elo+
Artemis
Artemis
AlexBanshee
Artemis
Level 23
God Stats
8W - 11L
1,441 SR
Queue Stats
36W - 51L
1,358 Elo+
Solo
Olorun
Olorun
DeanoBeano
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,257 Elo+
Party 1
Hercules
Hercules
Jaxson12
Hercules
Level 29
God Stats
1W - 3L
1,522 SR
Queue Stats
44W - 54L
1,375 Elo+
Solo
Susano
Susano
SlayinSlomick
Susano
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Solo
Chaac
Chaac
TanuleM
Chaac
Level 125
God Stats
20W - 24L
1,498 SR
Queue Stats
634W - 625L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 12
12,068
389
6,826
28,839
25,989
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
G2 Gingii
Persephone
20
3 / 5 / 7
16,096
519
25,727
18,592
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 5
13,622
439
9,433
20,508
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
20
9 / 3 / 3
15,895
513
25,847
17,304
6,742
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
WhatIsFugma
King Arthur
18
0 / 9 / 7
11,888
383
5,961
23,904
11,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexBanshee
Artemis
4
0 / 0 / 1
6,785
219
0
0
0
Olorun
DeanoBeano
Olorun
20
7 / 3 / 3
15,198
490
17,618
27,735
11,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Jaxson12
Hercules
19
1 / 5 / 7
12,568
405
9,038
39,162
31,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 0
9,758
315
1,403
4,902
1,262
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TanuleM
Chaac
20
17 / 4 / 2
18,229
588
38,290
40,479
71,379
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
13
Kills
28
28
Deaths
13
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexBanshee
Artemis
0
0
1
0.5
W
0
4
12
1.5
L
Olorun
DeanoBeano
Olorun
7
3
3
2.83
W
Persephone
G2 Gingii
Persephone
3
5
7
1.3
W
1
7
5
0.5
L
Hercules
Jaxson12
Hercules
1
5
7
0.9
L
3
1
0
3
W
Izanami
9
3
3
3.5
L
Chaac
TanuleM
Chaac
17
4
2
4.5
W
King Arthur
WhatIsFugma
King Arthur
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,794
Damage
66,349
109,147
Taken
112,278
62,152
Mitigated
115,594
32,666
Healing
54,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexBanshee
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
6,826
849
0
10,283
28,839
25,989
549
3,520
24,521
21,552
0
L
Olorun
DeanoBeano
Olorun
17,618
9,504
320
14,043
27,735
11,409
1,937
10,786
16,621
99,495
0
W
Persephone
G2 Gingii
Persephone
25,727
2,305
371
8,453
18,592
8,174
1,368
4,049
13,920
126,004
0
W
9,433
1,975
0
3,237
20,508
9,267
2,512
4,068
15,755
0
72,018
L
Hercules
Jaxson12
Hercules
9,038
2,208
626
16,290
39,162
31,544
3,133
12,300
26,564
0
75,602
L
1,403
99
0
1,290
4,902
1,262
0
376
4,526
0
18,317
W
Izanami
25,847
22,883
0
7,004
17,304
6,742
3,786
4,741
12,258
0
151,883
L
Chaac
TanuleM
Chaac
38,290
7,788
311
21,179
40,479
71,379
3,660
8,886
31,217
0
146,975
W
King Arthur
WhatIsFugma
King Arthur
5,961
2,187
0
3,318
23,904
11,980
1,322
5,148
18,334
0
66,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,569
Gold Earned
62,538
655
Minions Killed
599
0
Camps Cleared
0
2,692,875
Distance Traveled
1,783,141
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,785
219
0
0
0
0
0
W
Geb
12,068
389
16
1
0
576,170
0
L
Olorun
15,198
490
177
6
0
518,113
0
W
Persephone
16,096
519
197
6
0
538,395
3
W
Susano
13,622
439
136
4
0
506,017
4
L
Hercules
12,568
405
106
3
0
530,499
5
L
Susano
9,758
315
46
1
0
187,541
3
W
Izanami
15,895
513
217
7
0
491,351
0
L
Chaac
18,229
588
270
9
0
546,988
2
W
King Arthur
11,888
383
89
3
0
580,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role