Player Matchup

Olorun
Olorun
BigBass8473
Olorun
Level 27
God Stats
11W - 12L
1,511 SR
Queue Stats
90W - 130L
1,291 Elo+
Solo
Da Ji
Da Ji
Kloxinova
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,422 Elo+
Party 2
Anubis
Anubis
UniversoulDx
Anubis
Level 12
God Stats
15W - 16L
1,346 SR
Queue Stats
34W - 35L
1,274 Elo+
Party 2
Team Averages
Level 52
1,452 SR
1,329 Elo+

VS

Team Averages
Level 39
1,423 SR
1,257 Elo+
Zhong Kui
Zhong Kui
Fascism Bear
Zhong Kui
Level 88
God Stats
7W - 3L
1,546 SR
Queue Stats
181W - 135L
1,501 Elo+
Solo
Jing Wei
Jing Wei
djcatslovebacon
Jing Wei
Level 12
God Stats
1W - 9L
1,265 SR
Queue Stats
2W - 12L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
vaderhappy666
Cthulhu
Level 16
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 2L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 5 / 6
10,870
604
5,297
13,753
6,164
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Kloxinova
Da Ji
17
8 / 2 / 5
13,043
725
20,751
24,007
8,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
5 / 6 / 7
11,822
657
13,545
12,661
5,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fascism Bear
Zhong Kui
16
8 / 3 / 5
12,310
684
23,658
19,476
22,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
12
0 / 6 / 6
9,721
540
5,653
13,855
3,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
14
4 / 5 / 8
11,293
627
13,251
18,139
15,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
14
Kills
12
13
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
5
6
0.8
L
Zhong Kui
Fascism Bear
Zhong Kui
8
3
5
3.5
W
Da Ji
Kloxinova
Da Ji
8
2
5
5.25
W
Anubis
5
6
7
1.42
L
Jing Wei
0
6
6
0.5
L
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
42,562
50,421
Taken
51,470
20,713
Mitigated
41,019
16,588
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,297
2,449
1,553
3,777
13,753
6,164
1,130
9,888
3,332
27,552
0
L
Zhong Kui
Fascism Bear
Zhong Kui
23,658
4,020
208
8,126
19,476
22,337
596
5,281
14,195
65,978
0
W
Da Ji
Kloxinova
Da Ji
20,751
5,588
0
8,397
24,007
8,834
494
16,299
6,727
0
44,784
W
Anubis
13,545
626
490
2,371
12,661
5,715
904
9,447
2,950
25,913
0
L
Jing Wei
5,653
2,313
0
364
13,855
3,440
442
3,907
9,948
0
16,156
L
Cthulhu
13,251
879
0
0
18,139
15,242
0
10,414
7,725
34,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
33,324
141
Minions Killed
152
4
Camps Cleared
5
798,733
Distance Traveled
896,289
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,870
604
42
2
0
234,392
0
L
Zhong Kui
12,310
684
92
5
3
278,094
3
W
Da Ji
13,043
725
60
3
3
320,135
0
W
Anubis
11,822
657
39
2
1
244,206
6
L
Jing Wei
9,721
540
19
1
0
298,262
2
L
Cthulhu
11,293
627
41
2
2
319,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role