Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Maitre_Poplete
Sylvanus
Level 127
God Stats
10W - 7L
1,549 SR
Queue Stats
384W - 420L
1,470 Elo+
Party 1
Hades
Hades
S-Afric
Hades
Level 158
God Stats
5W - 4L
1,475 SR
Queue Stats
481W - 513L
1,511 Elo+
Solo
Team Averages
Level 144
1,505 SR
1,496 Elo+

VS

Team Averages
Level 109
1,448 SR
1,502 Elo+
Da Ji
Da Ji
Ald4nat0r
Da Ji
Level 160
God Stats
5W - 1L
1,689 SR
Queue Stats
139W - 137L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Fripouilleur
Erlang Shen
Level 119
God Stats
3W - 6L
1,296 SR
Queue Stats
600W - 639L
1,502 Elo+
Solo
Horus
Horus
Pinlien
Horus
Level 63
God Stats
0W - 3L
1,213 SR
Queue Stats
17W - 22L
1,456 Elo+
Solo
Geb
Geb
Udder
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,512 Elo+
Solo
Cerberus
Cerberus
sassybaldsalmon
Cerberus
Level 143
God Stats
4W - 6L
1,543 SR
Queue Stats
437W - 442L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 1 / 15
11,757
735
33,280
17,522
8,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
19
7 / 1 / 16
11,589
724
21,715
9,723
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
 
Morgan Le Fay
17
3 / 0 / 18
10,585
662
17,897
9,016
4,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
16
0 / 1 / 21
10,987
687
11,396
17,407
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
S-Afric
Hades
19
6 / 0 / 16
11,194
700
13,956
16,116
16,852
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ald4nat0r
Da Ji
16
1 / 2 / 1
8,891
556
6,454
10,585
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Fripouilleur
Erlang Shen
15
0 / 6 / 0
8,532
533
12,086
31,898
14,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Pinlien
Horus
15
1 / 7 / 1
9,073
567
11,759
20,855
19,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
Udder
Geb
17
0 / 3 / 3
9,812
613
18,191
18,306
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
15
1 / 6 / 2
9,528
596
13,617
31,627
38,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
24
Kills
3
3
Deaths
24
86
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
15
15.5
W
Nu Wa
 
Nu Wa
7
1
16
15
W
Morgan Le Fay
 
Morgan Le Fay
3
0
18
12
L
Da Ji
Ald4nat0r
Da Ji
1
2
1
0.75
L
Erlang Shen
Fripouilleur
Erlang Shen
0
6
0
0
W
Sylvanus
0
1
21
10.5
L
Horus
Pinlien
Horus
1
7
1
0.21
W
Hades
S-Afric
Hades
6
0
16
14
L
Geb
Udder
Geb
0
3
3
0.5
L
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,244
Damage
62,107
69,784
Taken
113,271
52,759
Mitigated
100,422
35,092
Healing
53,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
33,280
15,206
0
244
17,522
8,651
2,896
8,624
8,898
0
58,441
W
Nu Wa
 
Nu Wa
21,715
8,063
0
627
9,723
4,330
1,463
3,004
6,719
43,647
0
W
Morgan Le Fay
 
Morgan Le Fay
17,897
2,084
5,741
3,557
9,016
4,534
621
5,090
3,926
32,931
0
L
Da Ji
Ald4nat0r
Da Ji
6,454
968
6,877
3,306
10,585
4,684
0
5,785
4,800
0
20,892
L
Erlang Shen
Fripouilleur
Erlang Shen
12,086
2,450
382
12,875
31,898
14,582
0
19,568
12,330
0
26,310
W
Sylvanus
11,396
3,118
14,067
6,896
17,407
18,392
616
9,503
7,904
14,834
0
L
Horus
Pinlien
Horus
11,759
5,591
7,000
4,743
20,855
19,684
0
11,835
9,020
0
23,995
W
Hades
S-Afric
Hades
13,956
1,431
1,162
2,798
16,116
16,852
656
5,587
10,529
23,171
0
L
Geb
Udder
Geb
18,191
439
1,892
4,047
18,306
22,987
0
10,436
7,870
41,741
0
L
Cerberus
13,617
764
2,257
10,163
31,627
38,485
0
17,340
14,287
46,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
45,836
160
Minions Killed
234
0
Camps Cleared
0
1,483,379
Distance Traveled
1,510,774
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,757
735
56
4
0
309,128
0
W
Nu Wa
11,589
724
31
2
0
301,916
0
W
Morgan Le Fay
10,585
662
35
2
0
317,764
1
L
Da Ji
8,891
556
48
3
0
322,847
2
L
Erlang Shen
8,532
533
26
2
0
310,272
1
W
Sylvanus
10,987
687
12
1
0
278,412
1
L
Horus
9,073
567
21
1
0
292,539
0
W
Hades
11,194
700
26
2
0
276,159
7
L
Geb
9,812
613
34
2
0
318,058
0
L
Cerberus
9,528
596
105
7
0
267,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role