Player Matchup

Geb
Geb
AppearingAxis7
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,486 Elo+
Party 2
Ra
Ra
MadxSpartan3993
Ra
Level 146
God Stats
0W - 3L
1,503 SR
Queue Stats
178W - 188L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
XI__Deadpool_XI
Jing Wei
Level 141
God Stats
1W - 4L
1,335 SR
Queue Stats
490W - 563L
1,346 Elo+
Solo
Team Averages
Level 125
1,446 SR
1,454 Elo+

VS

Team Averages
Level 99
1,550 SR
1,446 Elo+
Chaac
Chaac
Mohekaten
Chaac
Level 67
God Stats
48W - 17L
1,609 SR
Queue Stats
79W - 71L
1,484 Elo+
Party 1
Merlin
Merlin
Silver249
Merlin
Level 123
God Stats
11W - 15L
1,550 SR
Queue Stats
166W - 175L
1,386 Elo+
Solo
Hel
Hel
TL260
Hel
Level 108
God Stats
4W - 3L
1,490 SR
Queue Stats
85W - 79L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,693
550
7,092
10,963
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 1
9,438
674
11,629
11,422
3,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
11
2 / 3 / 3
7,961
569
4,319
7,096
2,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mohekaten
Chaac
14
3 / 3 / 9
9,739
696
10,072
16,428
14,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Silver249
Merlin
15
6 / 1 / 6
10,253
732
7,507
9,904
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
TL260
Hel
13
3 / 3 / 6
9,486
678
8,109
10,065
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
12
12
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
5
5
1
1.1
W
Chaac
Mohekaten
Chaac
3
3
9
2.5
W
Merlin
Silver249
Merlin
6
1
6
9
W
Hel
TL260
Hel
3
3
6
2
L
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
25,688
29,481
Taken
36,397
12,434
Mitigated
21,397
3,285
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,092
289
0
0
10,963
6,679
0
5,224
5,200
14,387
0
L
11,629
129
1,120
1,941
11,422
3,604
0
5,921
5,049
44,320
0
W
Chaac
Mohekaten
Chaac
10,072
619
203
6,207
16,428
14,043
623
6,955
9,473
0
35,516
W
Merlin
Silver249
Merlin
7,507
358
0
2,792
9,904
3,658
897
6,437
3,467
31,356
0
W
Hel
TL260
Hel
8,109
155
5,678
4,068
10,065
3,696
712
5,714
4,351
38,627
0
L
Jing Wei
4,319
2,485
0
224
7,096
2,151
0
3,555
3,215
0
12,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
29,478
115
Minions Killed
173
3
Camps Cleared
9
689,369
Distance Traveled
761,460
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,693
550
16
1
0
220,339
0
L
Ra
9,438
674
78
6
1
260,890
1
W
Chaac
9,739
696
60
4
6
267,026
3
W
Merlin
10,253
732
56
4
1
250,313
0
W
Hel
9,486
678
57
4
2
244,121
1
L
Jing Wei
7,961
569
21
2
2
208,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role