Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Nhecros
Amaterasu
Level 145
God Stats
2W - 0L
1,699 SR
Queue Stats
142W - 156L
1,557 Elo+
Solo
Bacchus
Bacchus
TheKMcGuinness
Bacchus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheyCallMeVine
Morgan Le Fay
Level 119
God Stats
5W - 4L
1,829 SR
Queue Stats
164W - 154L
1,544 Elo+
Party 1
Team Averages
Level 118
1,606 SR
1,572 Elo+

VS

Team Averages
Level 105
1,429 SR
1,506 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Danielcapo380
Merlin
Level 135
God Stats
1W - 2L
1,290 SR
Queue Stats
254W - 217L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
GodZainan
Cu Chulainn
Level 149
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 69L
1,524 Elo+
Solo
Cupid
Cupid
Mundey
Cupid
Level 31
God Stats
3W - 2L
1,614 SR
Queue Stats
114W - 123L
1,504 Elo+
Solo
Discordia
Discordia
tretheking99
Discordia
Level 89
God Stats
3W - 5L
1,404 SR
Queue Stats
300W - 314L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 1 / 14
9,058
823
10,974
8,920
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
 
Medusa
14
5 / 2 / 5
8,960
815
10,501
8,278
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Nhecros
Amaterasu
16
5 / 1 / 9
9,095
827
11,007
13,478
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 10
8,309
755
3,099
10,188
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TheyCallMeVine
Morgan Le Fay
17
5 / 1 / 11
9,354
850
14,040
9,805
4,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 2 / 6
8,146
741
6,037
14,418
17,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 5
7,848
713
8,447
7,816
3,553
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
GodZainan
Cu Chulainn
12
3 / 6 / 2
7,611
692
10,016
18,754
12,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Mundey
Cupid
12
1 / 4 / 3
7,094
645
5,556
8,101
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
tretheking99
Discordia
14
3 / 4 / 1
7,726
702
12,675
7,656
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
19
Kills
7
7
Deaths
19
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
14
10
W
Medusa
 
Medusa
5
2
5
3.75
L
Xing Tian
 
Xing Tian
0
2
6
1.5
L
0
3
5
0.83
L
Cu Chulainn
GodZainan
Cu Chulainn
3
6
2
0.67
L
Cupid
Mundey
Cupid
1
4
3
0.63
W
Amaterasu
Nhecros
Amaterasu
5
1
9
9.5
W
1
2
10
3
W
Morgan Le Fay
TheyCallMeVine
Morgan Le Fay
5
1
11
10.5
L
Discordia
tretheking99
Discordia
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,621
Damage
42,731
50,669
Taken
56,745
45,843
Mitigated
40,488
30,226
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,974
1,262
7,273
4,997
8,920
7,475
1,136
4,725
4,195
23,265
0
W
Medusa
 
Medusa
10,501
5,442
1,222
2,644
8,278
3,688
0
5,569
2,709
0
20,408
L
Xing Tian
 
Xing Tian
6,037
704
276
2,188
14,418
17,098
0
6,862
6,782
9,110
0
L
8,447
624
472
1,172
7,816
3,553
52
3,510
3,926
27,824
0
L
Cu Chulainn
GodZainan
Cu Chulainn
10,016
1,591
359
5,324
18,754
12,806
20
9,151
9,146
2,631
15,611
L
Cupid
Mundey
Cupid
5,556
2,033
3,310
2,588
8,101
3,616
0
4,588
2,939
0
15,636
W
Amaterasu
Nhecros
Amaterasu
11,007
2,909
382
6,344
13,478
14,782
695
6,505
6,973
0
15,658
W
3,099
463
912
1,575
10,188
14,910
251
7,025
3,163
6,583
0
W
Morgan Le Fay
TheyCallMeVine
Morgan Le Fay
14,040
730
1,594
3,283
9,805
4,988
1,176
4,776
5,029
28,971
0
L
Discordia
tretheking99
Discordia
12,675
321
555
519
7,656
3,415
168
2,667
4,728
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
38,425
106
Minions Killed
107
0
Camps Cleared
0
1,028,610
Distance Traveled
900,704
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,058
823
22
2
0
193,176
0
W
Medusa
8,960
815
25
2
0
188,956
1
L
Xing Tian
8,146
741
6
1
0
200,675
0
L
Merlin
7,848
713
49
4
0
205,429
2
L
Cu Chulainn
7,611
692
15
1
0
162,649
0
L
Cupid
7,094
645
23
2
0
152,891
1
W
Amaterasu
9,095
827
18
2
0
211,092
2
W
Bacchus
8,309
755
8
1
0
207,804
0
W
Morgan Le Fay
9,354
850
33
3
0
227,582
4
L
Discordia
7,726
702
14
1
0
179,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role