Player Matchup

Anubis
Anubis
AloneAngel06
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
982 Elo+
Solo
Cernunnos
Cernunnos
Diikeyrk
Cernunnos
Level 16
God Stats
2W - 2L
1,602 SR
Queue Stats
8W - 15L
1,228 Elo+
Solo
Neith
Neith
Eirla
Neith
Level 15
God Stats
7W - 6L
1,513 SR
Queue Stats
13W - 21L
1,300 Elo+
Solo
Janus
Janus
ManateeSkytalker
Janus
Level 19
God Stats
2W - 4L
1,360 SR
Queue Stats
24W - 19L
1,505 Elo+
Solo
Cthulhu
Cthulhu
NekroxPM
Cthulhu
Level 20
God Stats
8W - 3L
1,596 SR
Queue Stats
70W - 71L
1,315 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,266 Elo+

VS

Team Averages
Level 26
1,507 SR
1,412 Elo+
Raijin
Raijin
CrossByBones
Raijin
Level 18
God Stats
24W - 8L
1,404 SR
Queue Stats
68W - 52L
1,322 Elo+
Solo
Loki
Loki
Entryy
Loki
Level 29
God Stats
1W - 1L
1,519 SR
Queue Stats
15W - 13L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Jayrizzle
Danzaburou
Level 32
God Stats
16W - 21L
1,609 SR
Queue Stats
64W - 87L
1,440 Elo+
Party 1
Izanami
Izanami
SweetusMcGeetus
Izanami
Level 23
God Stats
48W - 49L
1,526 SR
Queue Stats
120W - 149L
1,442 Elo+
Party 1
Ymir
Ymir
VADtoys
Ymir
Level 29
God Stats
34W - 47L
1,477 SR
Queue Stats
133W - 177L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 13 / 8
10,186
849
1,424
17,255
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Diikeyrk
Cernunnos
20
9 / 11 / 14
14,500
1,208
27,661
23,802
9,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Eirla
Neith
19
4 / 6 / 15
12,680
1,057
14,053
19,103
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 6 / 14
13,676
1,140
23,656
14,389
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NekroxPM
Cthulhu
19
4 / 7 / 16
12,587
1,049
15,958
20,935
26,056
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
13 / 8 / 20
14,188
1,182
28,603
19,756
6,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Entryy
Loki
20
6 / 7 / 18
13,243
1,104
14,645
16,954
5,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Jayrizzle
Danzaburou
20
8 / 1 / 14
13,932
1,161
15,732
14,205
5,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 17
14,202
1,184
21,027
19,666
7,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
VADtoys
Ymir
20
5 / 4 / 28
13,059
1,088
12,386
20,460
22,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
140
24
Kills
43
43
Deaths
24
67
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
13
8
0.31
W
Raijin
13
8
20
2.88
L
Cernunnos
Diikeyrk
Cernunnos
9
11
14
1.45
L
Neith
Eirla
Neith
4
6
15
1.92
W
Loki
Entryy
Loki
6
7
18
2.14
W
Danzaburou
Jayrizzle
Danzaburou
8
1
14
15
L
7
6
14
2.33
L
Cthulhu
NekroxPM
Cthulhu
4
7
16
1.71
W
11
4
17
4.88
W
Ymir
VADtoys
Ymir
5
4
28
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,752
Damage
92,393
95,484
Taken
91,041
51,705
Mitigated
47,692
6,862
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,424
983
0
278
17,255
5,226
0
7,132
10,123
5,991
0
W
Raijin
28,603
2,180
0
762
19,756
6,979
0
9,061
10,695
39,796
0
L
Cernunnos
Diikeyrk
Cernunnos
27,661
13,516
0
2,794
23,802
9,800
0
9,922
13,880
0
58,459
L
Neith
Eirla
Neith
14,053
4,857
0
2,423
19,103
6,159
0
6,713
12,390
0
29,723
W
Loki
Entryy
Loki
14,645
4,190
0
923
16,954
5,774
0
7,333
9,621
0
31,109
W
Danzaburou
Jayrizzle
Danzaburou
15,732
6,455
0
6,119
14,205
5,231
0
9,152
5,053
0
40,267
L
23,656
975
81
763
14,389
4,464
0
7,784
6,605
46,957
0
L
Cthulhu
NekroxPM
Cthulhu
15,958
526
523
0
20,935
26,056
0
9,438
11,497
31,537
0
W
21,027
16,051
0
5,664
19,666
7,006
0
10,197
9,469
0
58,427
W
Ymir
VADtoys
Ymir
12,386
1,562
0
350
20,460
22,702
0
5,295
15,165
25,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
68,624
188
Minions Killed
228
4
Camps Cleared
8
1,024,342
Distance Traveled
1,048,304
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,186
849
9
1
2
149,825
0
W
Raijin
14,188
1,182
21
2
0
198,238
0
L
Cernunnos
14,500
1,208
71
6
2
206,991
0
L
Neith
12,680
1,057
29
2
0
182,939
0
W
Loki
13,243
1,104
29
2
4
213,285
0
W
Danzaburou
13,932
1,161
50
4
1
234,478
0
L
Janus
13,676
1,140
63
5
0
237,995
1
L
Cthulhu
12,587
1,049
16
1
0
246,592
0
W
Izanami
14,202
1,184
91
8
3
201,797
0
W
Ymir
13,059
1,088
37
3
0
200,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role