Player Matchup

Chaac
Chaac
Ademir-xavier
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Antonio2683
Loki
Level 17
God Stats
12W - 16L
1,224 SR
Queue Stats
59W - 80L
1,389 Elo+
Solo
Khepri
Khepri
Ninrod1288
Khepri
Level 15
God Stats
16W - 8L
1,535 SR
Queue Stats
51W - 58L
1,274 Elo+
Solo
Artemis
Artemis
TrollNivelMax
Artemis
Level 21
God Stats
0W - 6L
1,452 SR
Queue Stats
20W - 34L
1,338 Elo+
Solo
Ra
Ra
meninomortal
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,442 SR
1,400 Elo+

VS

Team Averages
Level 23
1,509 SR
1,404 Elo+
Ares
Ares
ISS4real
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,579 Elo+
Solo
Thanatos
Thanatos
LordHidden
Thanatos
Level 28
God Stats
7W - 13L
1,296 SR
Queue Stats
57W - 81L
1,359 Elo+
Solo
Loki
Loki
MINE_CESAR
Loki
Level 21
God Stats
5W - 3L
1,687 SR
Queue Stats
30W - 51L
1,204 Elo+
Solo
Olorun
Olorun
MrDiMouse
Olorun
Level 27
God Stats
6W - 3L
1,470 SR
Queue Stats
109W - 132L
1,368 Elo+
Solo
Neith
Neith
Santylol444_
Neith
Level 23
God Stats
4W - 8L
1,592 SR
Queue Stats
77W - 87L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,180
398
0
850
194
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,063
508
445
3,990
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Ninrod1288
Khepri
6
0 / 4 / 1
4,042
505
1,609
4,292
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
6
1 / 4 / 0
4,037
505
3,303
4,645
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
1 / 5 / 0
4,233
529
898
3,330
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 0 / 5
5,289
661
2,485
5,874
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LordHidden
Thanatos
8
5 / 1 / 1
5,581
698
2,094
4,470
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 2
4,771
596
2,301
3,848
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
MrDiMouse
Olorun
10
3 / 0 / 1
5,780
723
2,717
3,406
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 0 / 0
5,097
637
698
1,665
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
15
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
Ares
2
0
5
4.5
W
Thanatos
LordHidden
Thanatos
5
1
1
5.5
W
1
1
2
2
W
Olorun
MrDiMouse
Olorun
3
0
1
3.5
L
Khepri
Ninrod1288
Khepri
0
4
1
0.13
W
3
0
0
3
L
Artemis
1
4
0
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,255
Damage
10,295
17,107
Taken
19,263
5,911
Mitigated
7,890
2,169
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
850
194
0
0
850
0
535
L
445
108
0
1,602
3,990
863
0
371
3,619
0
15,613
W
Ares
2,485
827
123
2,131
5,874
3,360
0
1,147
4,619
9,130
0
W
Thanatos
LordHidden
Thanatos
2,094
420
0
3,908
4,470
1,621
0
376
4,054
0
19,730
W
2,301
847
0
475
3,848
892
0
442
3,319
0
14,678
W
Olorun
MrDiMouse
Olorun
2,717
1,501
51
1,143
3,406
1,399
2,701
255
3,099
26,762
3,824
L
Khepri
Ninrod1288
Khepri
1,609
547
0
156
4,292
2,945
0
1,379
2,913
8,123
0
W
698
160
0
501
1,665
618
650
0
1,665
0
17,010
L
Artemis
3,303
1,551
0
370
4,645
1,205
0
1,948
2,697
0
13,630
L
898
362
0
41
3,330
704
0
1,059
2,271
7,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,555
Gold Earned
26,518
92
Minions Killed
185
0
Camps Cleared
0
601,287
Distance Traveled
773,098
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,180
398
2
0
0
50,387
1
L
Loki
4,063
508
39
5
0
151,552
0
W
Ares
5,289
661
12
2
0
147,478
0
W
Thanatos
5,581
698
35
4
0
179,615
2
W
Loki
4,771
596
38
5
0
154,269
0
W
Olorun
5,780
723
66
8
0
154,661
0
L
Khepri
4,042
505
10
1
0
142,258
0
W
Neith
5,097
637
34
4
0
137,075
3
L
Artemis
4,037
505
25
3
0
139,958
0
L
Ra
4,233
529
16
2
0
117,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role