Player Matchup

Ares
Ares
Agart
Ares
Level 85
God Stats
1W - 7L
1,290 SR
Queue Stats
84W - 115L
1,425 Elo+
Party 4
Hun Batz
Hun Batz
MatticusRemonus
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
MidnightJawa
Danzaburou
Level 59
God Stats
3W - 3L
1,611 SR
Queue Stats
25W - 22L
1,513 Elo+
Party 3
Amaterasu
Amaterasu
Vólnus
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,476 Elo+
Party 3
Hera
Hera
aldyno
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 152L
1,397 Elo+
Party 4
Team Averages
Level 49
1,480 SR
1,455 Elo+

VS

Team Averages
Level 50
1,480 SR
1,438 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DaaSamare
Chang'e
Level 29
God Stats
4W - 9L
1,682 SR
Queue Stats
110W - 114L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
Dejantastic
Cernunnos
Level 10
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 26L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
PacifistaPx9
Gilgamesh
Level 59
God Stats
8W - 5L
1,435 SR
Queue Stats
84W - 111L
1,350 Elo+
Party 2
Ares
Ares
dersupporter
Ares
Level 83
God Stats
32W - 30L
1,501 SR
Queue Stats
272W - 326L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Agart
Ares
14
4 / 4 / 11
9,689
484
12,588
19,487
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
4 / 7 / 1
9,861
493
10,194
17,258
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MidnightJawa
Danzaburou
15
11 / 7 / 8
10,802
540
24,090
18,358
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vólnus
Amaterasu
14
1 / 5 / 0
8,567
428
6,638
17,154
17,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
aldyno
Hera
12
2 / 11 / 5
7,878
394
4,721
13,719
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 2 / 2
12,253
613
12,490
16,466
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DaaSamare
Chang'e
19
14 / 2 / 6
12,588
629
18,180
15,707
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Dejantastic
Cernunnos
14
0 / 10 / 15
8,915
446
9,347
15,265
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PacifistaPx9
Gilgamesh
18
11 / 2 / 8
11,630
582
12,819
15,866
11,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 14
10,378
519
13,619
21,427
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
22
Kills
34
34
Deaths
22
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
2
3.5
L
Ares
Agart
Ares
4
4
11
2.38
W
Chang'e
DaaSamare
Chang'e
14
2
6
8.5
W
Cernunnos
Dejantastic
Cernunnos
0
10
15
0.75
L
Hun Batz
4
7
1
0.64
L
Danzaburou
MidnightJawa
Danzaburou
11
7
8
2.14
W
Gilgamesh
PacifistaPx9
Gilgamesh
11
2
8
7.5
L
Amaterasu
Vólnus
Amaterasu
1
5
0
0.2
L
Hera
aldyno
Hera
2
11
5
0.41
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,231
Damage
66,455
85,976
Taken
84,731
51,365
Mitigated
57,602
20,770
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,490
3,921
0
4,283
16,466
13,534
0
651
15,815
12,027
79,862
L
Ares
Agart
Ares
12,588
463
0
4,300
19,487
15,844
51
9,065
10,142
45,664
0
W
Chang'e
DaaSamare
Chang'e
18,180
1,031
3,304
8,300
15,707
6,650
2,425
3,959
11,748
70,624
0
W
Cernunnos
Dejantastic
Cernunnos
9,347
4,660
0
1,339
15,265
4,396
225
3,861
11,404
0
34,884
L
Hun Batz
10,194
2,368
0
4,232
17,258
6,433
0
5,114
11,879
0
67,682
L
Danzaburou
MidnightJawa
Danzaburou
24,090
14,512
0
5,994
18,358
6,953
647
8,285
9,859
0
64,808
W
Gilgamesh
PacifistaPx9
Gilgamesh
12,819
5,359
0
907
15,866
11,417
708
1,961
13,905
0
74,972
L
Amaterasu
Vólnus
Amaterasu
6,638
2,172
0
5,202
17,154
17,385
0
4,101
12,091
0
43,584
L
Hera
aldyno
Hera
4,721
979
0
1,042
13,719
4,750
0
6,053
7,285
31,775
0
W
13,619
374
206
3,020
21,427
21,605
1,069
7,096
14,331
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
55,764
395
Minions Killed
515
0
Camps Cleared
0
1,772,430
Distance Traveled
1,904,195
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,253
613
181
9
0
391,439
4
L
Ares
9,689
484
59
3
0
354,033
2
W
Chang'e
12,588
629
120
6
0
375,132
1
W
Cernunnos
8,915
446
66
3
0
335,406
0
L
Hun Batz
9,861
493
111
6
0
403,053
4
L
Danzaburou
10,802
540
88
4
0
323,306
6
W
Gilgamesh
11,630
582
99
5
0
429,943
0
L
Amaterasu
8,567
428
81
4
0
391,566
3
L
Hera
7,878
394
56
3
0
300,472
0
W
Ares
10,378
519
49
2
0
372,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role