Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KojiGOD
Poseidon
Level 26
God Stats
2W - 3L
1,687 SR
Queue Stats
34W - 26L
1,575 Elo+
Party 1
Ra
Ra
Sloth30
Ra
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 50L
1,527 Elo+
Party 1
Neith
Neith
Veyzel
Neith
Level 9
God Stats
2W - 3L
1,332 SR
Queue Stats
15W - 14L
1,351 Elo+
Party 1
Ymir
Ymir
r0cketr6
Ymir
Level 7
God Stats
6W - 4L
1,395 SR
Queue Stats
10W - 6L
1,351 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,461 Elo+

VS

Team Averages
Level 20
1,572 SR
1,367 Elo+
Sun Wukong
Sun Wukong
AnimeSpeedrunner
Sun Wukong
Level 28
God Stats
12W - 5L
1,772 SR
Queue Stats
99W - 107L
1,454 Elo+
Solo
Yemoja
Yemoja
BabaCacao
Yemoja
Level 6
God Stats
8W - 3L
1,481 SR
Queue Stats
43W - 44L
1,254 Elo+
Party 2
Thanatos
Thanatos
Howitezer
Thanatos
Level 11
God Stats
1W - 5L
1,240 SR
Queue Stats
18W - 20L
1,439 Elo+
Party 3
Scylla
Scylla
NoWaifuNoLaifuM9
Scylla
Level 9
God Stats
6W - 4L
1,867 SR
Queue Stats
11W - 15L
1,433 Elo+
Party 3
Chiron
Chiron
RylanxD
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 2
8,016
445
4,864
10,385
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Poseidon
KojiGOD
Poseidon
15
2 / 5 / 0
9,331
518
7,557
8,045
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 1
9,141
508
10,391
11,401
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Veyzel
Neith
12
2 / 3 / 0
8,025
446
4,324
5,352
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
11
0 / 5 / 2
7,405
411
1,354
14,811
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimeSpeedrunner
Sun Wukong
17
4 / 3 / 0
10,275
571
6,999
13,775
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
BabaCacao
Yemoja
14
1 / 0 / 9
9,576
532
3,222
5,536
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Howitezer
Thanatos
15
5 / 2 / 3
9,348
519
3,851
12,389
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 2
9,866
548
6,054
7,501
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
RylanxD
Chiron
16
8 / 1 / 6
10,276
571
17,759
13,646
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
23
23
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
W
Sun Wukong
AnimeSpeedrunner
Sun Wukong
4
3
0
1.33
W
Yemoja
BabaCacao
Yemoja
1
0
9
5.5
W
Thanatos
Howitezer
Thanatos
5
2
3
3.25
L
Poseidon
KojiGOD
Poseidon
2
5
0
0.4
W
5
2
2
3
W
Chiron
RylanxD
Chiron
8
1
6
11
L
3
6
1
0.58
L
Neith
Veyzel
Neith
2
3
0
0.67
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
37,885
49,994
Taken
52,847
25,174
Mitigated
29,809
10,082
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,864
1,092
265
3,589
10,385
6,069
0
968
9,164
0
39,390
W
Sun Wukong
AnimeSpeedrunner
Sun Wukong
6,999
282
0
4,766
13,775
12,048
297
5,556
8,219
0
63,770
W
Yemoja
BabaCacao
Yemoja
3,222
1,006
3,217
2,222
5,536
5,614
528
1,417
4,031
12,486
0
W
Thanatos
Howitezer
Thanatos
3,851
409
0
11,072
12,389
4,359
0
3,128
9,005
0
48,819
L
Poseidon
KojiGOD
Poseidon
7,557
1,109
0
1,158
8,045
2,588
0
702
6,574
56,712
3,294
W
6,054
495
114
1,920
7,501
2,770
1,922
2,557
4,814
46,649
0
W
Chiron
RylanxD
Chiron
17,759
11,202
501
6,370
13,646
5,018
2,623
5,575
7,891
0
81,741
L
10,391
835
134
3,013
11,401
3,799
1,772
3,732
7,659
57,177
0
L
Neith
Veyzel
Neith
4,324
1,523
0
1,124
5,352
1,122
296
658
4,497
0
38,950
L
Ymir
1,354
0
0
799
14,811
11,596
29
3,216
11,130
13,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
49,341
428
Minions Killed
481
0
Camps Cleared
0
1,534,183
Distance Traveled
1,684,046
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,016
445
79
4
0
266,629
1
W
Sun Wukong
10,275
571
138
8
0
345,199
5
W
Yemoja
9,576
532
19
1
0
335,350
0
W
Thanatos
9,348
519
78
4
0
354,547
0
L
Poseidon
9,331
518
118
7
0
340,968
4
W
Scylla
9,866
548
108
6
0
333,511
1
W
Chiron
10,276
571
138
8
0
315,439
0
L
Ra
9,141
508
116
6
0
320,684
3
L
Neith
8,025
446
90
5
0
298,084
2
L
Ymir
7,405
411
25
1
0
307,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role