Player Matchup

Ullr
Ullr
D3ATHLYxS1L3NC3
Ullr
Level 147
God Stats
21W - 21L
1,620 SR
Queue Stats
332W - 305L
1,600 Elo+
Party 2
Khepri
Khepri
DEADTRENxS1N
Khepri
Level 127
God Stats
12W - 3L
1,692 SR
Queue Stats
146W - 114L
1,592 Elo+
Party 2
Ymir
Ymir
PadricFaolin
Ymir
Level 158
God Stats
1W - 0L
1,188 SR
Queue Stats
301W - 289L
1,625 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,606 Elo+

VS

Team Averages
Level 117
1,462 SR
1,538 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
P1AY4B100D5890
Ymir
Level 64
God Stats
10W - 6L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Janus
Janus
SicK SkOp3 LMS
Janus
Level 149
God Stats
5W - 13L
1,386 SR
Queue Stats
468W - 356L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,392
739
8,070
2,337
1,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
11
1 / 0 / 7
7,708
771
2,799
4,503
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 4
7,027
703
4,827
6,948
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 0
6,050
605
3,029
4,832
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
5,538
554
2,080
7,738
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 4 / 0
5,815
582
3,552
6,067
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
4
0
4
6
W
Khepri
1
0
7
4.5
L
0
2
0
0
W
3
0
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
8,661
13,788
Taken
18,637
13,558
Mitigated
6,957
4,133
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,029
1,496
0
733
4,832
2,096
0
1,820
2,924
0
16,726
W
8,070
3,346
0
375
2,337
1,164
346
876
1,461
0
27,895
W
Khepri
2,799
53
570
1,546
4,503
6,090
331
1,765
2,738
14,925
0
L
2,080
157
38
231
7,738
3,221
0
3,194
4,266
5,031
0
W
4,827
124
0
1,642
6,948
6,304
93
3,445
3,503
19,401
0
L
3,552
43
0
840
6,067
1,640
0
2,593
3,302
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,127
Gold Earned
17,403
121
Minions Killed
98
6
Camps Cleared
3
571,199
Distance Traveled
447,259
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,050
605
48
5
2
152,227
3
W
Ullr
7,392
739
74
7
2
180,975
2
W
Khepri
7,708
771
11
1
0
187,126
4
L
Ymir
5,538
554
9
1
0
132,618
1
W
Ymir
7,027
703
36
4
4
203,098
0
L
Janus
5,815
582
41
4
1
162,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role