Player Matchup

Da Ji
Da Ji
EmotionKing0
Da Ji
Level 17
God Stats
8W - 1L
1,796 SR
Queue Stats
42W - 41L
1,314 Elo+
Party 1
Zeus
Zeus
GodzillaKing561
Zeus
Level 83
God Stats
26W - 25L
1,412 SR
Queue Stats
193W - 255L
1,240 Elo+
Party 1
Nike
Nike
LuvDocta9
Nike
Level 109
God Stats
2W - 0L
1,294 SR
Queue Stats
207W - 271L
1,261 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,272 Elo+

VS

Team Averages
Level 50
1,325 SR
1,253 Elo+
Neith
Neith
GoddesssAurora
Neith
Level 124
God Stats
7W - 8L
1,603 SR
Queue Stats
136W - 189L
1,320 Elo+
Solo
Bellona
Bellona
JETLAG13
Bellona
Level 16
God Stats
0W - 2L
1,042 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 2
Merlin
Merlin
TheRedHood1011
Merlin
Level 10
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
10,900
779
11,755
10,790
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 8
9,855
704
9,212
7,191
2,126
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
7 / 3 / 9
10,728
766
10,313
12,891
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,767
626
6,094
10,887
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
JETLAG13
Bellona
13
4 / 3 / 0
9,289
664
7,090
13,334
10,867
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 9 / 1
7,820
559
6,598
11,894
3,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
0
5
4
0.4
W
1
1
8
5
L
Bellona
JETLAG13
Bellona
4
3
0
1.33
W
Nike
7
3
9
3.83
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
19,782
30,872
Taken
36,115
18,503
Mitigated
19,635
8,578
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,755
2,747
973
4,582
10,790
5,960
989
2,694
8,096
0
23,626
L
6,094
2,248
0
2,776
10,887
5,078
0
2,507
8,075
0
39,019
W
9,212
2,146
0
1,025
7,191
2,126
931
1,877
5,314
42,662
0
L
Bellona
JETLAG13
Bellona
7,090
1,532
0
1,836
13,334
10,867
0
4,421
8,512
0
15,445
W
Nike
10,313
692
99
1,899
12,891
10,417
489
2,752
10,139
0
21,392
L
6,598
816
0
424
11,894
3,690
38
2,827
8,720
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
25,876
157
Minions Killed
129
6
Camps Cleared
6
741,013
Distance Traveled
687,111
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,900
779
28
2
2
244,929
3
L
Neith
8,767
626
80
6
5
201,137
5
W
Zeus
9,855
704
108
8
2
258,921
0
L
Bellona
9,289
664
19
1
1
260,582
3
W
Nike
10,728
766
21
2
2
237,163
3
L
Merlin
7,820
559
30
2
0
225,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role