Player Matchup

Janus
Janus
Bauster13
Janus
Level 80
God Stats
2W - 4L
1,395 SR
Queue Stats
461W - 548L
1,416 Elo+
Party 2
King Arthur
King Arthur
Benimarusito
King Arthur
Level 80
God Stats
0W - 6L
1,080 SR
Queue Stats
556W - 636L
1,447 Elo+
Party 2
Ymir
Ymir
Filthy Frey4084
Ymir
Level 94
God Stats
5W - 3L
1,865 SR
Queue Stats
17W - 16L
1,401 Elo+
Party 1
Thanatos
Thanatos
JezusFreak316
Thanatos
Level 70
God Stats
9W - 6L
1,620 SR
Queue Stats
90W - 57L
1,478 Elo+
Solo
Anhur
Anhur
Nawfyy
Anhur
Level 121
God Stats
2W - 4L
1,437 SR
Queue Stats
105W - 95L
1,543 Elo+
Party 1
Team Averages
Level 89
1,479 SR
1,457 Elo+

VS

Team Averages
Level 87
1,431 SR
1,491 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ItsSpycrabicus
Nu Wa
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 60L
1,527 Elo+
Party 3
Bellona
Bellona
Semper Fi6507
Bellona
Level 85
God Stats
1W - 1L
1,270 SR
Queue Stats
96W - 114L
1,466 Elo+
Solo
Neith
Neith
THEGAMER91902
Neith
Level 87
God Stats
18W - 11L
1,553 SR
Queue Stats
335W - 340L
1,449 Elo+
Solo
Bastet
Bastet
dylzn4
Bastet
Level 62
God Stats
1W - 0L
1,333 SR
Queue Stats
92W - 87L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bauster13
Janus
13
0 / 4 / 2
7,320
523
5,137
7,900
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Benimarusito
King Arthur
12
1 / 6 / 0
7,020
501
5,589
14,333
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 2
6,867
491
2,769
10,364
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JezusFreak316
Thanatos
12
2 / 6 / 1
7,126
509
4,515
10,683
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Nawfyy
Anhur
15
3 / 1 / 1
9,054
647
4,804
8,647
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 2 / 7
6,887
492
4,076
8,316
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 7
8,449
604
6,274
5,991
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
3 / 1 / 5
7,894
564
7,384
9,206
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,830
488
3,673
5,690
1,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
dylzn4
Bastet
15
13 / 1 / 5
9,472
677
13,523
10,537
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
21
21
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
7
2.75
L
Janus
Bauster13
Janus
0
4
2
0.25
L
King Arthur
Benimarusito
King Arthur
1
6
0
0.17
L
1
4
2
0.5
W
3
2
7
3.25
L
Thanatos
JezusFreak316
Thanatos
2
6
1
0.42
L
Anhur
Nawfyy
Anhur
3
1
1
3.5
W
Bellona
3
1
5
5.5
W
0
1
2
1
W
Bastet
dylzn4
Bastet
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
34,930
51,927
Taken
39,740
24,280
Mitigated
21,032
17,621
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,076
1,334
0
1,381
8,316
4,833
250
2,360
5,913
14,563
0
L
Janus
Bauster13
Janus
5,137
277
0
685
7,900
2,314
0
2,930
4,768
54,722
0
L
King Arthur
Benimarusito
King Arthur
5,589
808
91
4,264
14,333
9,091
0
662
12,697
0
34,324
L
2,769
211
0
1,456
10,364
6,720
0
2,511
7,742
17,150
0
W
6,274
1,881
0
1,632
5,991
1,881
988
2,631
3,360
49,250
0
L
Thanatos
JezusFreak316
Thanatos
4,515
1,598
0
6,784
10,683
3,953
0
2,308
8,046
0
46,625
L
Anhur
Nawfyy
Anhur
4,804
2,302
0
4,341
8,647
2,202
314
1,423
7,160
0
60,704
W
Bellona
7,384
1,710
0
4,400
9,206
9,207
498
711
7,625
0
39,571
W
3,673
2,008
0
2,668
5,690
1,388
0
110
5,580
0
44,309
W
Bastet
dylzn4
Bastet
13,523
4,562
0
5,998
10,537
3,723
0
2,094
8,358
0
58,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
39,532
427
Minions Killed
388
0
Camps Cleared
0
1,321,110
Distance Traveled
1,415,262
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,887
492
15
1
0
283,597
3
L
Janus
7,320
523
121
9
0
274,640
0
L
King Arthur
7,020
501
76
5
0
256,815
1
L
Ymir
6,867
491
23
2
0
239,395
4
W
Nu Wa
8,449
604
99
7
0
254,832
3
L
Thanatos
7,126
509
75
5
0
271,426
6
L
Anhur
9,054
647
132
9
0
278,834
4
W
Bellona
7,894
564
93
7
0
302,838
5
W
Neith
6,830
488
87
6
0
252,531
7
W
Bastet
9,472
677
94
7
0
321,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role