Player Matchup

Izanami
Izanami
Ahminous
Izanami
Level 27
God Stats
6W - 4L
1,630 SR
Queue Stats
194W - 155L
1,575 Elo+
Solo
Mercury
Mercury
McChunckyz
Mercury
Level 29
God Stats
15W - 5L
1,763 SR
Queue Stats
60W - 54L
1,534 Elo+
Solo
Ra
Ra
TamisBeatch
Ra
Level 26
God Stats
1W - 1L
1,449 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Ares
Ares
TheSmurfs2011
Ares
Level 17
God Stats
8W - 3L
1,211 SR
Queue Stats
162W - 54L
1,592 Elo+
Solo
Achilles
Achilles
bolted0
Achilles
Level 17
God Stats
13W - 6L
1,801 SR
Queue Stats
74W - 39L
1,663 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,568 Elo+

VS

Team Averages
Level 14
1,688 SR
1,607 Elo+
Guan Yu
Guan Yu
MikeThp
Guan Yu
Level 8
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 12L
1,562 Elo+
Solo
Hera
Hera
SmiteFirePro
Hera
Level 14
God Stats
7W - 2L
2,006 SR
Queue Stats
25W - 7L
1,785 Elo+
Solo
Chiron
Chiron
StealthLeopard
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
Olorun
Olorun
sdfghs
Olorun
Level 15
God Stats
6W - 4L
1,597 SR
Queue Stats
28W - 20L
1,590 Elo+
Solo
Bastet
Bastet
spartan-hood48
Bastet
Level 22
God Stats
5W - 5L
1,605 SR
Queue Stats
72W - 51L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahminous
Izanami
14
5 / 5 / 5
8,584
613
9,432
11,310
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
McChunckyz
Mercury
12
4 / 5 / 3
7,910
565
3,986
9,193
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 0 / 5
10,132
724
11,478
8,212
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 8
9,089
649
6,485
13,366
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
bolted0
Achilles
15
2 / 1 / 0
9,008
643
7,672
8,581
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MikeThp
Guan Yu
12
0 / 1 / 2
7,145
510
3,022
8,512
7,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 5 / 1
6,396
457
5,042
7,320
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 8 / 3
8,221
587
7,103
12,058
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
sdfghs
Olorun
12
1 / 7 / 4
7,012
501
6,522
11,921
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 5 / 6
7,409
529
10,040
11,949
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
26
Kills
14
14
Deaths
26
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahminous
Izanami
5
5
5
1.5
W
Mercury
McChunckyz
Mercury
4
5
3
1.1
L
Guan Yu
MikeThp
Guan Yu
0
1
2
1
L
2
5
1
0.5
L
7
8
3
1.06
W
9
0
5
11.5
W
6
3
8
3.33
W
Achilles
bolted0
Achilles
2
1
0
2
L
Olorun
sdfghs
Olorun
1
7
4
0.43
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
31,729
50,662
Taken
51,760
27,102
Mitigated
20,143
20,858
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahminous
Izanami
9,432
6,311
0
3,490
11,310
3,623
1,620
2,791
8,519
0
61,383
W
Mercury
McChunckyz
Mercury
3,986
1,765
0
1,478
9,193
3,753
0
1,942
7,251
0
43,941
L
Guan Yu
MikeThp
Guan Yu
3,022
194
232
2,305
8,512
7,286
0
0
7,700
5,858
31,282
L
5,042
1,516
0
1,124
7,320
2,354
0
4,092
3,048
31,788
0
L
7,103
3,052
327
2,785
12,058
2,652
262
4,091
7,935
0
42,512
W
11,478
2,201
2,421
4,558
8,212
3,741
798
3,781
4,431
78,782
0
W
6,485
768
700
4,224
13,366
10,482
319
2,182
11,184
20,254
0
W
Achilles
bolted0
Achilles
7,672
3,439
0
3,987
8,581
5,503
0
1,191
7,390
0
58,373
L
Olorun
sdfghs
Olorun
6,522
3,010
272
3,543
11,921
3,829
336
4,487
7,378
43,850
5,803
L
10,040
3,110
0
3,521
11,949
4,022
13
5,043
6,671
0
37,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
36,183
513
Minions Killed
374
0
Camps Cleared
0
1,468,224
Distance Traveled
1,274,893
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,584
613
112
8
0
244,890
5
W
Mercury
7,910
565
82
6
0
293,495
3
L
Guan Yu
7,145
510
92
7
0
249,964
6
L
Hera
6,396
457
51
4
0
239,802
5
L
Chiron
8,221
587
88
6
0
250,690
3
W
Ra
10,132
724
152
11
0
327,901
7
W
Ares
9,089
649
30
2
0
306,755
0
W
Achilles
9,008
643
137
10
0
295,183
2
L
Olorun
7,012
501
81
6
0
240,974
0
L
Bastet
7,409
529
62
4
0
293,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role