Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Ducky002
Discordia
Level 15
God Stats
4W - 3L
1,611 SR
Queue Stats
5W - 3L
1,708 Elo+
Party 2
Horus
Horus
KidCrimson627
Horus
Level 104
God Stats
2W - 1L
1,533 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 2
Tiamat
Tiamat
RichHomieBron
Tiamat
Level 107
God Stats
0W - 1L
1,486 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 2
Izanami
Izanami
Shadowzmoses
Izanami
Level 116
God Stats
3W - 1L
1,823 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 2
Team Averages
Level 100
1,591 SR
1,504 Elo+

VS

Team Averages
Level 78
1,577 SR
1,523 Elo+
Guan Yu
Guan Yu
Doriand2010
Guan Yu
Level 79
God Stats
1W - 0L
1,641 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Ares
Ares
Elasticjman
Ares
Level 101
God Stats
8W - 5L
1,670 SR
Queue Stats
38W - 36L
1,533 Elo+
Solo
Discordia
Discordia
RrawRraw
Discordia
Level 147
God Stats
2W - 0L
1,657 SR
Queue Stats
45W - 46L
1,508 Elo+
Solo
Sol
Sol
hectorfire25
Sol
Level 18
God Stats
1W - 3L
1,378 SR
Queue Stats
3W - 9L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxRawrXD123
Tsukuyomi
Level 47
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 5 / 0
7,836
784
8,335
10,922
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Ducky002
Discordia
11
0 / 6 / 2
5,794
579
3,300
6,338
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 1
6,248
625
2,412
9,176
7,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 4
7,124
712
4,891
9,270
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Shadowzmoses
Izanami
11
0 / 7 / 2
5,907
591
2,610
9,484
2,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doriand2010
Guan Yu
16
6 / 2 / 10
9,342
934
6,244
11,545
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 14
8,734
873
6,610
10,090
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
RrawRraw
Discordia
15
7 / 2 / 7
9,654
965
6,738
3,544
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 4
7,105
711
2,934
3,486
1,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
xxRawrXD123
Tsukuyomi
16
9 / 1 / 7
9,871
987
15,795
6,303
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
24
24
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
0
0.8
W
Guan Yu
Doriand2010
Guan Yu
6
2
10
5.5
L
Discordia
Ducky002
Discordia
0
6
2
0.17
W
2
1
14
9
L
1
2
1
0.75
L
1
4
4
0.75
W
Discordia
RrawRraw
Discordia
7
2
7
5.25
L
Izanami
Shadowzmoses
Izanami
0
7
2
0.14
W
0
0
4
2
W
Tsukuyomi
xxRawrXD123
Tsukuyomi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
38,321
45,190
Taken
34,968
18,658
Mitigated
28,680
8,837
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,335
1,783
0
3,000
10,922
3,032
0
3,609
7,136
0
24,093
W
Guan Yu
Doriand2010
Guan Yu
6,244
612
807
2,917
11,545
11,562
1,033
2,634
8,795
0
31,642
L
Discordia
Ducky002
Discordia
3,300
327
0
162
6,338
1,447
0
1,906
4,201
11,026
0
W
6,610
302
0
1,554
10,090
12,064
151
1,735
8,225
13,824
0
L
2,412
714
749
2,658
9,176
7,193
0
3,028
5,964
0
7,777
L
4,891
143
0
1,878
9,270
4,574
1
3,312
5,698
22,004
0
W
Discordia
RrawRraw
Discordia
6,738
65
90
469
3,544
1,332
357
1,361
2,117
19,537
0
L
Izanami
Shadowzmoses
Izanami
2,610
1,403
0
390
9,484
2,412
0
4,164
4,932
0
17,093
W
2,934
385
0
1,567
3,486
1,052
491
235
3,251
26,077
0
W
Tsukuyomi
xxRawrXD123
Tsukuyomi
15,795
4,424
0
1,213
6,303
2,670
1,215
2,340
3,791
0
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
44,706
152
Minions Killed
242
5
Camps Cleared
11
857,843
Distance Traveled
1,005,893
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,836
784
33
3
3
187,731
3
W
Guan Yu
9,342
934
63
6
1
217,825
1
L
Discordia
5,794
579
12
1
0
155,310
0
W
Ares
8,734
873
13
1
0
201,233
3
L
Horus
6,248
625
21
2
0
173,800
2
L
Tiamat
7,124
712
52
5
2
173,946
0
W
Discordia
9,654
965
46
5
1
177,009
2
L
Izanami
5,907
591
34
3
0
167,056
0
W
Sol
7,105
711
62
6
6
188,234
1
W
Tsukuyomi
9,871
987
58
6
3
221,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role