Player Matchup

Ymir
Ymir
Chungus9669
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 93L
1,472 Elo+
Solo
Nox
Nox
DoosCJ
Nox
Level 23
God Stats
11W - 10L
1,509 SR
Queue Stats
28W - 24L
1,301 Elo+
Solo
Jing Wei
Jing Wei
KanakaMaoli2267
Jing Wei
Level 28
God Stats
35W - 46L
1,408 SR
Queue Stats
188W - 229L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Koolkidhunter
Guan Yu
Level 28
God Stats
2W - 4L
1,228 SR
Queue Stats
102W - 115L
1,318 Elo+
Solo
Agni
Agni
jaystartin
Agni
Level 6
God Stats
4W - 3L
1,318 SR
Queue Stats
6W - 6L
1,138 Elo+
Solo
Team Averages
Level 20
1,392 SR
1,314 Elo+

VS

Team Averages
Level 14
1,427 SR
1,256 Elo+
Olorun
Olorun
LegendX3016
Olorun
Level 4
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 4L
966 Elo+
Party 1
Medusa
Medusa
Samsonsmith
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,318 Elo+
Solo
Chaac
Chaac
TheFishShow
Chaac
Level 27
God Stats
4W - 6L
1,453 SR
Queue Stats
90W - 86L
1,385 Elo+
Solo
Ares
Ares
Yuudamann
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Ymir
Ymir
eljokerasecino
Ymir
Level 24
God Stats
9W - 5L
1,559 SR
Queue Stats
11W - 14L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,768
518
1,747
11,092
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
DoosCJ
Nox
13
10 / 1 / 5
8,687
579
5,950
5,919
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
12
3 / 1 / 1
7,839
523
5,596
8,395
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
13
9 / 2 / 0
8,953
597
8,330
10,547
6,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 7
8,446
563
9,125
7,463
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 8 / 2
6,209
414
2,938
8,522
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
2 / 10 / 1
7,050
470
5,457
11,999
3,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 0
8,632
575
8,013
10,755
7,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
3
0 / 4 / 0
4,763
318
29
3,660
1,213
11
2 / 5 / 1
7,121
475
8,569
11,082
3,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
29
Kills
7
7
Deaths
31
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Nox
DoosCJ
Nox
10
1
5
12.5
W
Jing Wei
3
1
1
3.5
W
Guan Yu
9
2
0
4.5
L
Olorun
0
8
2
0.13
L
Medusa
2
10
1
0.25
L
3
4
0
0.75
L
Ares
0
4
0
0
L
2
5
1
0.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
25,006
43,416
Taken
46,018
20,769
Mitigated
18,968
14,192
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,747
564
0
3,597
11,092
7,685
484
3,604
7,488
22,769
0
W
Nox
DoosCJ
Nox
5,950
702
0
910
5,919
2,101
304
1,014
4,905
38,467
0
W
Jing Wei
5,596
4,725
0
3,963
8,395
2,451
2,743
4,133
4,262
0
40,536
W
Guan Yu
8,330
2,131
212
3,718
10,547
6,273
636
761
9,786
0
43,326
L
Olorun
2,938
1,385
57
1,181
8,522
2,810
943
4,300
3,996
22,270
3,824
L
Medusa
5,457
2,863
0
462
11,999
3,943
923
6,971
4,612
0
29,091
L
8,013
2,723
0
3,360
10,755
7,298
362
1,408
9,179
239
48,669
L
Ares
29
29
0
0
3,660
1,213
0
1,258
2,288
3,304
0
L
8,569
2,242
0
913
11,082
3,704
685
1,961
9,121
33,839
0
W
9,125
1,010
102
1,690
7,463
2,259
1,345
1,823
5,640
40,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
33,775
336
Minions Killed
252
0
Camps Cleared
0
1,351,978
Distance Traveled
1,079,682
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,768
518
44
3
0
276,920
0
W
Nox
8,687
579
65
4
0
273,545
5
W
Jing Wei
7,839
523
74
5
0
242,303
0
W
Guan Yu
8,953
597
84
6
0
311,278
0
L
Olorun
6,209
414
57
4
0
186,731
0
L
Medusa
7,050
470
44
3
0
242,342
1
L
Chaac
8,632
575
104
7
0
302,700
0
L
Ares
4,763
318
4
0
0
121,294
0
L
Ymir
7,121
475
43
3
0
226,615
0
W
Agni
8,446
563
69
5
0
247,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role