Player Matchup

Zeus
Zeus
RazielsAgony
Zeus
Level 160
God Stats
43W - 36L
1,637 SR
Queue Stats
795W - 638L
1,540 Elo+
Party 1
Ymir
Ymir
Shaggydamuslim
Ymir
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
12W - 7L
1,523 Elo+
Party 1
Horus
Horus
Testuhkleez
Horus
Level 117
God Stats
8W - 7L
1,617 SR
Queue Stats
183W - 132L
1,564 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,542 Elo+

VS

Team Averages
Level 17
1,451 SR
1,230 Elo+
Medusa
Medusa
Kaiden--_6
Medusa
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 7L
1,128 Elo+
Solo
Discordia
Discordia
Masked305
Discordia
Level 16
God Stats
6W - 15L
1,445 SR
Queue Stats
126W - 166L
1,270 Elo+
Solo
Hercules
Hercules
VrySacredNDN
Hercules
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
103W - 118L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 12
10,454
804
11,308
4,939
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 13
9,990
768
6,039
8,054
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
14 / 1 / 13
10,890
838
13,230
17,859
9,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaiden--_6
Medusa
10
2 / 12 / 0
8,386
645
2,219
11,323
2,747
Discordia
Masked305
Discordia
12
0 / 7 / 2
8,128
625
7,704
8,240
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VrySacredNDN
Hercules
10
1 / 10 / 1
7,715
593
3,725
16,170
12,392
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
29
Kills
3
3
Deaths
29
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Kaiden--_6
Medusa
2
12
0
0.17
L
Discordia
Masked305
Discordia
0
7
2
0.14
W
10
1
12
16
W
5
1
13
11.5
W
14
1
13
20.5
L
Hercules
VrySacredNDN
Hercules
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
13,648
30,852
Taken
35,733
18,760
Mitigated
17,464
16,042
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Kaiden--_6
Medusa
2,219
358
0
0
11,323
2,747
0
7,261
3,801
0
4,290
L
Discordia
Masked305
Discordia
7,704
315
0
0
8,240
2,325
0
3,205
4,681
38,179
0
W
11,308
2,872
599
1,714
4,939
1,808
1,340
2,263
2,676
45,345
0
W
6,039
1,502
589
2,233
8,054
7,150
492
1,783
6,271
14,885
0
W
13,230
6,341
1,437
9,470
17,859
9,802
813
4,582
12,852
0
29,567
L
Hercules
VrySacredNDN
Hercules
3,725
886
15
1,924
16,170
12,392
0
7,086
8,519
0
15,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
24,229
105
Minions Killed
85
7
Camps Cleared
3
658,027
Distance Traveled
506,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,386
645
6
0
0
145,730
1
L
Discordia
8,128
625
64
5
3
189,619
5
W
Zeus
10,454
804
61
5
5
222,030
3
W
Ymir
9,990
768
13
1
0
209,925
8
W
Horus
10,890
838
31
2
2
226,072
1
L
Hercules
7,715
593
15
1
0
170,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role