Player Matchup

Morgan Le Fay
Morgan Le Fay
FixedResolve
Morgan Le Fay
Level 121
God Stats
6W - 2L
1,549 SR
Queue Stats
186W - 203L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Pφtatφ
Cthulhu
Level 65
God Stats
3W - 4L
1,658 SR
Queue Stats
132W - 159L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
SandyManBush
Hou Yi
Level 61
God Stats
0W - 2L
1,223 SR
Queue Stats
2W - 7L
1,341 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,457 Elo+

VS

Team Averages
Level 93
1,401 SR
1,564 Elo+
Vulcan
Vulcan
JinxLine
Vulcan
Level 104
God Stats
3W - 0L
1,315 SR
Queue Stats
83W - 72L
1,598 Elo+
Solo
Cernunnos
Cernunnos
JoeyMonsta
Cernunnos
Level 86
God Stats
20W - 13L
1,718 SR
Queue Stats
495W - 367L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
sallybootz
Cthulhu
Level 89
God Stats
2W - 2L
1,170 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FixedResolve
Morgan Le Fay
13
3 / 6 / 4
9,360
585
10,609
11,649
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Pφtatφ
Cthulhu
13
0 / 5 / 6
9,252
578
8,506
13,657
12,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
5 / 4 / 2
10,209
638
8,016
10,990
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JinxLine
Vulcan
15
6 / 2 / 7
11,272
705
13,498
8,817
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JoeyMonsta
Cernunnos
16
5 / 2 / 9
11,124
695
10,700
12,103
4,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
sallybootz
Cthulhu
15
4 / 4 / 10
11,577
724
7,208
14,477
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
15
15
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FixedResolve
Morgan Le Fay
3
6
4
0.83
W
Vulcan
JinxLine
Vulcan
6
2
7
4.75
W
Cernunnos
JoeyMonsta
Cernunnos
5
2
9
4.75
L
Cthulhu
Pφtatφ
Cthulhu
0
5
6
0.6
L
Hou Yi
5
4
2
1.5
W
Cthulhu
sallybootz
Cthulhu
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,131
Damage
31,406
36,296
Taken
35,397
19,024
Mitigated
22,556
3,560
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FixedResolve
Morgan Le Fay
10,609
180
0
1,404
11,649
3,330
0
7,476
4,173
32,609
0
W
Vulcan
JinxLine
Vulcan
13,498
3,155
0
1,350
8,817
3,055
962
5,427
3,110
39,600
0
W
Cernunnos
JoeyMonsta
Cernunnos
10,700
5,810
0
4,574
12,103
4,373
1,690
7,531
4,308
0
55,407
L
Cthulhu
Pφtatφ
Cthulhu
8,506
40
213
1,059
13,657
12,183
39
6,641
7,016
33,883
0
L
Hou Yi
8,016
3,682
0
884
10,990
3,511
175
6,852
4,138
0
29,110
W
Cthulhu
sallybootz
Cthulhu
7,208
174
464
3,292
14,477
15,128
42
6,135
7,974
34,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
33,973
187
Minions Killed
204
6
Camps Cleared
9
820,787
Distance Traveled
909,258
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,360
585
65
4
3
247,331
2
W
Vulcan
11,272
705
61
4
3
314,815
5
W
Cernunnos
11,124
695
93
6
6
293,663
3
L
Cthulhu
9,252
578
60
4
1
300,705
4
L
Hou Yi
10,209
638
62
4
2
272,751
3
W
Cthulhu
11,577
724
50
3
0
300,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role