Player Matchup

King Arthur
King Arthur
Dragonking10301
King Arthur
Level 12
God Stats
6W - 6L
1,605 SR
Queue Stats
8W - 13L
1,402 Elo+
Solo
Chernobog
Chernobog
Raknarock_15
Chernobog
Level 5
God Stats
2W - 3L
1,400 SR
Queue Stats
8W - 7L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
Sheluv-kappo
Sun Wukong
Level 5
God Stats
1W - 1L
1,601 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Sol
Sol
olikabe
Sol
Level 17
God Stats
4W - 1L
1,869 SR
Queue Stats
139W - 143L
1,488 Elo+
Solo
Thor
Thor
xjerorestreP_MoP
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,293 Elo+
Party 1
Team Averages
Level 8
1,595 SR
1,402 Elo+

VS

Team Averages
Level 38
1,477 SR
1,415 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
RedRosesForLove
Da Ji
Level 28
God Stats
58W - 49L
1,501 SR
Queue Stats
190W - 216L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Trigga_TreDay
Danzaburou
Level 14
God Stats
16W - 15L
1,500 SR
Queue Stats
84W - 83L
1,329 Elo+
Solo
Serqet
Serqet
darkdarling55
Serqet
Level 8
God Stats
21W - 18L
1,482 SR
Queue Stats
27W - 31L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
stinkiebee
Nu Wa
Level 16
God Stats
50W - 39L
1,403 SR
Queue Stats
79W - 79L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonking10301
King Arthur
16
3 / 6 / 3
10,734
976
12,950
24,394
27,471
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Raknarock_15
Chernobog
16
3 / 11 / 4
10,358
942
14,706
20,681
6,048
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sheluv-kappo
Sun Wukong
15
0 / 5 / 3
8,927
812
4,938
10,136
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
2 / 4 / 3
10,796
981
7,382
12,314
3,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 16 / 5
9,504
864
6,754
23,316
5,983
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 0 / 16
13,655
1,241
23,427
7,118
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 4 / 16
11,542
1,049
14,565
14,287
6,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Trigga_TreDay
Danzaburou
19
11 / 1 / 17
13,431
1,221
26,666
13,105
5,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 18
11,746
1,068
8,650
12,972
7,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
19
2 / 1 / 25
11,432
1,039
11,859
6,402
2,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
8
Kills
42
42
Deaths
8
18
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
0
16
22
L
King Arthur
Dragonking10301
King Arthur
3
6
3
0.75
L
Chernobog
Raknarock_15
Chernobog
3
11
4
0.45
W
9
4
16
4.25
L
Sun Wukong
Sheluv-kappo
Sun Wukong
0
5
3
0.3
W
Danzaburou
Trigga_TreDay
Danzaburou
11
1
17
19.5
W
6
2
18
7.5
L
Sol
2
4
3
0.88
W
Nu Wa
2
1
25
14.5
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,730
Damage
85,167
90,841
Taken
53,884
48,906
Mitigated
23,513
2,475
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,427
1,341
0
80
7,118
2,369
0
952
6,126
48,074
0
L
King Arthur
Dragonking10301
King Arthur
12,950
1,630
0
0
24,394
27,471
0
9,258
14,815
6,020
25,746
L
Chernobog
Raknarock_15
Chernobog
14,706
9,447
0
140
20,681
6,048
0
8,628
11,527
0
37,460
W
14,565
3,692
0
0
14,287
6,153
0
2,725
11,437
0
23,935
L
Sun Wukong
Sheluv-kappo
Sun Wukong
4,938
919
0
453
10,136
5,955
0
3,553
6,463
0
7,188
W
Danzaburou
Trigga_TreDay
Danzaburou
26,666
16,235
0
3,661
13,105
5,515
0
2,448
10,570
0
58,418
W
8,650
3,018
0
1,371
12,972
7,225
0
2,280
10,562
0
23,750
L
Sol
7,382
1,452
0
1,872
12,314
3,449
0
4,953
7,080
45,924
0
W
Nu Wa
11,859
2,867
0
479
6,402
2,251
0
1,143
5,172
16,629
0
L
6,754
2,383
0
10
23,316
5,983
0
7,881
15,228
0
13,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
61,806
164
Minions Killed
210
3
Camps Cleared
12
788,835
Distance Traveled
1,055,444
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,655
1,241
66
6
7
214,431
0
L
King Arthur
10,734
976
45
4
0
197,724
2
L
Chernobog
10,358
942
30
3
1
152,415
2
W
Da Ji
11,542
1,049
22
2
3
223,742
0
L
Sun Wukong
8,927
812
3
0
0
106,881
0
W
Danzaburou
13,431
1,221
72
7
0
186,827
0
W
Serqet
11,746
1,068
36
3
0
223,445
0
L
Sol
10,796
981
80
7
1
160,578
0
W
Nu Wa
11,432
1,039
14
1
2
206,999
0
L
Thor
9,504
864
6
1
1
171,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role