Player Matchup

Tiamat
Tiamat
GOD2717
Tiamat
Level 63
God Stats
18W - 6L
1,798 SR
Queue Stats
988W - 162L
1,796 Elo+
Party 2
Ares
Ares
GeN x AvEnGeD
Ares
Level 123
God Stats
80W - 34L
1,733 SR
Queue Stats
1,253W - 557L
1,804 Elo+
Party 2
Cthulhu
Cthulhu
ItzCharlo
Cthulhu
Level 160
God Stats
32W - 5L
1,874 SR
Queue Stats
577W - 164L
1,807 Elo+
Party 2
Achilles
Achilles
Kuzenho1254
Achilles
Level 42
God Stats
37W - 1L
2,067 SR
Queue Stats
441W - 17L
2,235 Elo+
Party 2
Thor
Thor
Treckton
Thor
Level 127
God Stats
43W - 18L
1,752 SR
Queue Stats
168W - 124L
1,544 Elo+
Party 2
Team Averages
Level 103
1,845 SR
1,837 Elo+

VS

Team Averages
Level 86
1,395 SR
1,542 Elo+
Nemesis
Nemesis
BradDJ97playing
Nemesis
Level 138
God Stats
11W - 15L
1,476 SR
Queue Stats
271W - 306L
1,455 Elo+
Solo
Geb
Geb
Lord VahnTorten
Geb
Level 112
God Stats
2W - 6L
1,312 SR
Queue Stats
75W - 87L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P00h B3aR N1cKy
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,725 Elo+
Party 1
Aphrodite
Aphrodite
Peachy_Maii
Aphrodite
Level 88
God Stats
0W - 3L
1,187 SR
Queue Stats
92W - 104L
1,518 Elo+
Solo
Zeus
Zeus
XSpree30
Zeus
Level 42
God Stats
75W - 90L
1,498 SR
Queue Stats
116W - 129L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GOD2717
Tiamat
19
7 / 1 / 25
11,993
1,090
25,243
10,100
11,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 29
11,885
1,080
11,476
12,923
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ItzCharlo
Cthulhu
18
9 / 2 / 18
12,487
1,135
17,760
12,525
16,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Kuzenho1254
Achilles
18
7 / 3 / 24
11,526
1,048
19,327
20,431
28,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
19
14 / 2 / 15
13,107
1,192
29,274
12,174
6,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

283

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
11,993
1,090
6,120
15,014
6,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 9 / 9
9,805
891
10,459
23,228
20,587
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
P00h B3aR N1cKy
Ah Muzen Cab
16
2 / 9 / 6
10,530
957
15,032
18,157
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Peachy_Maii
Aphrodite
17
0 / 2 / 7
10,016
911
9,261
20,859
11,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
16
3 / 15 / 5
10,397
945
18,603
29,329
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
42
40
Kills
10
10
Deaths
40
111
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Tiamat
GOD2717
Tiamat
7
1
25
19.5
W
3
2
29
8.75
W
Cthulhu
ItzCharlo
Cthulhu
9
2
18
9
W
Achilles
Kuzenho1254
Achilles
7
3
24
6.33
L
0
9
9
0.5
L
Ah Muzen Cab
P00h B3aR N1cKy
Ah Muzen Cab
2
9
6
0.56
L
Aphrodite
Peachy_Maii
Aphrodite
0
2
7
1.75
W
Thor
14
2
15
10.75
L
Zeus
3
15
5
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,080
Damage
59,475
68,153
Taken
106,587
80,856
Mitigated
54,060
10,926
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,120
1,117
0
1,931
15,014
6,312
0
8,413
6,418
0
20,418
W
Tiamat
GOD2717
Tiamat
25,243
989
0
1,825
10,100
11,437
0
6,405
3,587
41,591
0
W
11,476
200
0
839
12,923
17,895
0
8,119
4,396
14,138
0
W
Cthulhu
ItzCharlo
Cthulhu
17,760
1,300
1,580
2,601
12,525
16,646
0
7,007
5,256
38,024
0
W
Achilles
Kuzenho1254
Achilles
19,327
3,668
508
3,573
20,431
28,858
0
8,864
10,940
6,182
15,552
L
10,459
554
584
885
23,228
20,587
0
15,179
7,343
20,643
0
L
Ah Muzen Cab
P00h B3aR N1cKy
Ah Muzen Cab
15,032
5,037
0
1,519
18,157
6,421
0
7,907
9,981
0
43,653
L
Aphrodite
Peachy_Maii
Aphrodite
9,261
513
4,109
7,408
20,859
11,100
0
12,102
8,584
20,892
0
W
Thor
29,274
4,072
0
0
12,174
6,020
0
6,613
5,377
0
49,149
L
Zeus
18,603
2,360
253
3,130
29,329
9,640
0
13,887
15,114
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,998
Gold Earned
52,741
172
Minions Killed
158
4
Camps Cleared
6
1,050,743
Distance Traveled
923,027
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,993
1,090
25
2
4
191,652
0
W
Tiamat
11,993
1,090
28
3
1
223,629
0
W
Ares
11,885
1,080
4
0
0
209,501
0
W
Cthulhu
12,487
1,135
54
5
0
195,927
1
W
Achilles
11,526
1,048
16
1
2
210,117
0
L
Geb
9,805
891
19
2
0
196,999
1
L
Ah Muzen Cab
10,530
957
60
5
2
200,437
0
L
Aphrodite
10,016
911
32
3
0
200,919
1
W
Thor
13,107
1,192
70
6
1
211,569
2
L
Zeus
10,397
945
22
2
0
133,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role