Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DorrianD
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Party 1
Olorun
Olorun
MrDorrian
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1
Janus
Janus
SweatyTubeSock
Janus
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 19L
1,545 Elo+
Solo
Fenrir
Fenrir
Vesund
Fenrir
Level 29
God Stats
11W - 7L
1,538 SR
Queue Stats
182W - 164L
1,622 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,409 Elo+

VS

Team Averages
Level 14
1,489 SR
1,478 Elo+
Fenrir
Fenrir
APPA766
Fenrir
Level 22
God Stats
1W - 3L
1,446 SR
Queue Stats
30W - 34L
1,490 Elo+
Solo
Thor
Thor
HAFCLucaa
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
XanderYuki
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,260 Elo+
Solo
Yemoja
Yemoja
ethan4200_
Yemoja
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,779 Elo+
Party 2
Medusa
Medusa
milxstka
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 2 / 4
11,533
607
9,941
10,409
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 3
8,567
451
3,888
10,294
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
MrDorrian
Olorun
11
0 / 4 / 4
7,222
380
1,261
5,668
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 2 / 4
10,970
577
10,512
9,524
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vesund
Fenrir
18
13 / 4 / 8
11,773
620
17,679
18,491
7,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APPA766
Fenrir
15
6 / 8 / 1
9,626
507
10,358
15,018
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
3 / 3 / 4
8,293
436
7,924
12,578
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 3
7,659
403
4,055
10,563
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ethan4200_
Yemoja
13
0 / 4 / 5
7,727
407
3,271
11,645
9,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
milxstka
Medusa
12
5 / 6 / 0
8,555
450
6,532
9,770
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
29
Kills
16
17
Deaths
29
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
4
4.5
L
Fenrir
APPA766
Fenrir
6
8
1
0.81
W
1
5
3
0.5
L
Thor
3
3
4
1.67
W
Olorun
MrDorrian
Olorun
0
4
4
0.5
W
8
2
4
5
W
Fenrir
Vesund
Fenrir
13
4
8
4.25
L
2
8
3
0.44
L
Yemoja
ethan4200_
Yemoja
0
4
5
0.63
L
Medusa
milxstka
Medusa
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,281
Damage
32,140
54,386
Taken
59,574
19,372
Mitigated
27,329
19,923
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,941
7,407
0
4,764
10,409
3,340
8,086
1,309
8,766
0
75,646
L
Fenrir
APPA766
Fenrir
10,358
2,774
0
3,912
15,018
7,111
0
3,064
11,767
0
43,761
W
3,888
458
778
2,783
10,294
3,264
76
1,763
8,365
46,314
0
L
Thor
7,924
2,783
0
3,118
12,578
4,152
0
2,844
9,622
0
40,904
W
Olorun
MrDorrian
Olorun
1,261
731
632
675
5,668
2,063
1,143
1,122
4,463
9,143
1,254
W
10,512
717
0
1,555
9,524
2,992
831
1,868
7,428
73,833
0
W
Fenrir
Vesund
Fenrir
17,679
6,807
0
8,736
18,491
7,713
1,443
1,078
17,136
0
72,588
L
4,055
975
0
678
10,563
3,316
0
2,952
7,523
27,892
0
L
Yemoja
ethan4200_
Yemoja
3,271
61
261
699
11,645
9,004
352
4,224
7,307
26,225
0
L
Medusa
milxstka
Medusa
6,532
2,097
0
0
9,770
3,746
458
2,501
7,071
0
50,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
41,860
486
Minions Killed
330
0
Camps Cleared
0
1,752,759
Distance Traveled
1,592,676
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,533
607
155
8
0
333,081
1
L
Fenrir
9,626
507
88
5
0
319,377
0
W
Ra
8,567
451
89
5
0
335,829
0
L
Thor
8,293
436
70
4
0
360,489
0
W
Olorun
7,222
380
14
1
0
306,052
0
W
Janus
10,970
577
124
7
0
389,684
1
W
Fenrir
11,773
620
104
5
0
388,113
1
L
Hera
7,659
403
48
3
0
290,556
0
L
Yemoja
7,727
407
36
2
0
312,579
8
L
Medusa
8,555
450
88
5
0
309,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role