Player Matchup

Bellona
Bellona
FAZE__Biden69420
Bellona
Level 6
God Stats
3W - 3L
1,396 SR
Queue Stats
3W - 3L
1,160 Elo+
Party 2
Neith
Neith
FazeObama73
Neith
Level 3
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
NoblePhoenix3256
Cthulhu
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
27W - 25L
1,307 Elo+
Party 2
Susano
Susano
PizzapartyXbox
Susano
Level 7
God Stats
6W - 7L
1,476 SR
Queue Stats
42W - 61L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
PuDdinG-_FOX
Ao Kuang
Level 28
God Stats
4W - 6L
1,404 SR
Queue Stats
168W - 174L
1,353 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,316 Elo+

VS

Team Averages
Level 22
1,454 SR
1,274 Elo+
Sun Wukong
Sun Wukong
Cyprier
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo
Nemesis
Nemesis
VictorHvv
Nemesis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 119L
1,189 Elo+
Solo
Medusa
Medusa
micki_mars73
Medusa
Level 29
God Stats
25W - 25L
1,433 SR
Queue Stats
92W - 132L
1,268 Elo+
Party 1
Ymir
Ymir
noname_Zay
Ymir
Level 13
God Stats
6W - 8L
1,385 SR
Queue Stats
22W - 38L
1,299 Elo+
Party 1
Hel
Hel
twiddly-pupil0
Hel
Level 29
God Stats
8W - 7L
1,454 SR
Queue Stats
141W - 139L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,394
337
3,208
12,075
7,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 7 / 3
6,693
352
3,801
8,459
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 4 / 4
9,619
506
14,091
14,934
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 1
8,042
423
4,587
11,729
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
PuDdinG-_FOX
Ao Kuang
14
6 / 6 / 2
9,300
489
10,003
19,293
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyprier
Sun Wukong
10
1 / 7 / 3
7,555
398
2,132
14,092
5,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
VictorHvv
Nemesis
15
10 / 3 / 4
10,212
537
7,903
12,345
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
8 / 1 / 4
10,844
571
10,677
9,677
3,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 4
8,913
469
4,320
12,470
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 6 / 7
9,577
504
14,296
12,866
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
17
Kills
29
31
Deaths
18
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cyprier
Sun Wukong
1
7
3
0.36
L
0
9
0
0
L
1
7
3
0.36
L
9
4
4
2.75
L
1
5
1
0.3
L
Ao Kuang
PuDdinG-_FOX
Ao Kuang
6
6
2
1.17
W
Nemesis
VictorHvv
Nemesis
10
3
4
4
W
Medusa
8
1
4
10
W
4
1
4
6
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
39,328
66,490
Taken
61,450
25,644
Mitigated
29,845
19,115
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cyprier
Sun Wukong
2,132
672
0
2,654
14,092
5,413
42
4,139
9,953
0
21,569
L
3,208
747
0
1,429
12,075
7,124
0
2,957
9,028
1,316
26,147
L
3,801
2,027
0
407
8,459
2,319
637
2,346
5,939
0
19,581
L
14,091
1,594
0
3,905
14,934
6,263
0
5,117
9,616
34,921
0
L
4,587
1,404
0
2,769
11,729
3,833
104
2,804
8,759
0
41,904
L
Ao Kuang
PuDdinG-_FOX
Ao Kuang
10,003
2,949
0
10,605
19,293
6,105
0
4,457
14,532
37,522
0
W
Nemesis
VictorHvv
Nemesis
7,903
3,935
0
3,180
12,345
4,578
0
5,454
6,891
0
44,282
W
Medusa
10,677
5,611
0
2,548
9,677
3,664
4,581
4,290
5,387
0
72,319
W
4,320
1,364
0
958
12,470
11,423
687
5,078
7,392
20,963
0
W
14,296
2,303
2,032
5,341
12,866
4,767
814
5,756
7,110
47,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
47,101
234
Minions Killed
340
0
Camps Cleared
0
1,553,408
Distance Traveled
1,707,413
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,555
398
26
1
0
319,136
1
L
Bellona
6,394
337
37
2
0
277,043
0
L
Neith
6,693
352
36
2
0
239,244
0
L
Cthulhu
9,619
506
36
2
0
319,280
0
L
Susano
8,042
423
75
4
0
364,088
0
L
Ao Kuang
9,300
489
50
3
0
353,753
0
W
Nemesis
10,212
537
74
4
0
363,288
0
W
Medusa
10,844
571
131
7
0
339,866
4
W
Ymir
8,913
469
38
2
0
339,596
4
W
Hel
9,577
504
71
4
0
345,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role