Player Matchup

Ymir
Ymir
GuyHawkes93
Ymir
Level 7
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 3L
1,675 Elo+
Solo
Bellona
Bellona
Pro100_Dima505
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,479 Elo+
Solo
Awilix
Awilix
Wolfbridge
Awilix
Level 29
God Stats
3W - 4L
1,144 SR
Queue Stats
132W - 129L
1,487 Elo+
Solo
Cupid
Cupid
Zachreble
Cupid
Level 27
God Stats
1W - 2L
1,475 SR
Queue Stats
32W - 38L
1,545 Elo+
Solo
The Morrigan
The Morrigan
toxic--Rentner
The Morrigan
Level 29
God Stats
3W - 1L
1,934 SR
Queue Stats
97W - 69L
1,610 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,559 Elo+

VS

Team Averages
Level 22
1,508 SR
1,487 Elo+
King Arthur
King Arthur
Bnut2471
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,480 Elo+
Solo
Izanami
Izanami
Maranatics
Izanami
Level 26
God Stats
6W - 0L
1,912 SR
Queue Stats
89W - 51L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raiginleif
Morgan Le Fay
Level 28
God Stats
16W - 8L
1,451 SR
Queue Stats
162W - 184L
1,498 Elo+
Solo
Cthulhu
Cthulhu
cultureman919
Cthulhu
Level 27
God Stats
3W - 8L
1,252 SR
Queue Stats
150W - 119L
1,475 Elo+
Solo
Chiron
Chiron
kapsul-93
Chiron
Level 8
God Stats
2W - 3L
1,425 SR
Queue Stats
6W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
10,140
406
6,662
16,600
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 5 / 3
10,014
401
7,511
19,398
15,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Wolfbridge
Awilix
17
3 / 8 / 3
11,338
454
9,419
20,796
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Zachreble
Cupid
14
0 / 7 / 2
8,999
360
10,378
16,773
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
toxic--Rentner
The Morrigan
20
11 / 2 / 2
13,446
538
18,645
11,820
5,646
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bnut2471
King Arthur
17
4 / 2 / 13
10,965
439
11,065
29,202
21,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Maranatics
Izanami
20
7 / 5 / 7
13,373
535
23,954
18,406
7,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Raiginleif
Morgan Le Fay
19
2 / 2 / 12
12,136
485
11,020
8,589
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
8 / 2 / 8
12,521
501
13,414
14,583
19,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
kapsul-93
Chiron
16
3 / 5 / 4
10,716
429
6,681
15,326
5,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
24
25
Deaths
16
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bnut2471
King Arthur
4
2
13
5.25
L
0
3
7
1.17
W
Izanami
Maranatics
Izanami
7
5
7
2.1
L
2
5
3
0.7
W
Morgan Le Fay
Raiginleif
Morgan Le Fay
2
2
12
4
L
Awilix
Wolfbridge
Awilix
3
8
3
0.56
L
Cupid
Zachreble
Cupid
0
7
2
0.14
W
Cthulhu
8
2
8
6
W
Chiron
kapsul-93
Chiron
3
5
4
1
L
The Morrigan
toxic--Rentner
The Morrigan
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,615
Damage
66,134
85,387
Taken
86,106
54,073
Mitigated
57,233
15,750
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bnut2471
King Arthur
11,065
636
0
9,514
29,202
21,569
9
10,658
18,321
7,588
41,905
L
6,662
867
0
4,035
16,600
17,808
195
4,633
11,316
25,374
0
W
Izanami
Maranatics
Izanami
23,954
17,282
0
4,745
18,406
7,154
1,108
3,519
14,665
0
144,953
L
7,511
1,198
0
2,334
19,398
15,063
43
7,646
10,785
0
41,356
W
Morgan Le Fay
Raiginleif
Morgan Le Fay
11,020
997
478
3,710
8,589
3,708
934
1,613
6,732
78,825
0
L
Awilix
Wolfbridge
Awilix
9,419
2,792
0
4,589
20,796
9,425
0
1,587
19,007
0
71,006
L
Cupid
Zachreble
Cupid
10,378
4,875
109
2,729
16,773
6,131
1,526
6,320
9,923
0
64,472
W
Cthulhu
13,414
997
710
4,130
14,583
19,458
259
3,061
11,420
73,569
0
W
Chiron
kapsul-93
Chiron
6,681
2,959
435
4,614
15,326
5,344
3,558
5,067
9,974
0
73,232
L
The Morrigan
toxic--Rentner
The Morrigan
18,645
1,577
351
1,603
11,820
5,646
0
3,258
8,093
102,939
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,937
Gold Earned
59,711
514
Minions Killed
608
0
Camps Cleared
0
2,314,633
Distance Traveled
2,360,607
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,965
439
56
2
0
491,558
5
L
Ymir
10,140
406
27
1
0
461,109
5
W
Izanami
13,373
535
184
7
0
442,832
2
L
Bellona
10,014
401
72
3
0
467,113
1
W
Morgan Le Fay
12,136
485
126
5
0
524,456
5
L
Awilix
11,338
454
110
4
0
508,300
11
L
Cupid
8,999
360
113
5
0
411,365
4
W
Cthulhu
12,521
501
122
5
0
465,121
3
W
Chiron
10,716
429
120
5
0
436,640
2
L
The Morrigan
13,446
538
192
8
0
466,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role