Player Matchup

Osiris
Osiris
DerangedTortilla
Osiris
Level 36
God Stats
3W - 3L
1,455 SR
Queue Stats
23W - 27L
1,332 Elo+
Party 1
Chaac
Chaac
YOUSAF27ASCZ
Chaac
Level 46
God Stats
5W - 1L
1,483 SR
Queue Stats
275W - 371L
1,316 Elo+
Solo
Olorun
Olorun
levelcap0
Olorun
Level 101
God Stats
2W - 0L
1,330 SR
Queue Stats
48W - 51L
1,441 Elo+
Party 1
Team Averages
Level 61
1,423 SR
1,363 Elo+

VS

Team Averages
Level 64
1,427 SR
1,309 Elo+
Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 63
God Stats
49W - 44L
1,415 SR
Queue Stats
96W - 113L
1,299 Elo+
Solo
Vulcan
Vulcan
DeadReaper_Death
Vulcan
Level 61
God Stats
3W - 9L
1,366 SR
Queue Stats
95W - 134L
1,351 Elo+
Solo
Osiris
Osiris
lozzi11
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
11,286
627
4,960
15,604
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 7
11,448
636
12,395
19,491
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
levelcap0
Olorun
17
10 / 5 / 5
12,930
718
24,384
23,459
8,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNAlien99
Cthulhu
14
0 / 6 / 9
10,240
569
14,757
17,843
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 6
10,083
560
13,089
13,576
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
lozzi11
Osiris
16
9 / 3 / 1
12,377
688
18,501
18,291
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
10
10
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DNAlien99
Cthulhu
0
6
9
0.75
L
1
6
6
0.67
W
3
2
8
3.5
W
2
3
7
1.83
W
Olorun
levelcap0
Olorun
10
5
5
2.5
L
Osiris
lozzi11
Osiris
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
46,347
58,554
Taken
49,710
32,212
Mitigated
36,365
26,005
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DNAlien99
Cthulhu
14,757
481
1,481
4,008
17,843
14,172
446
9,866
7,644
35,981
0
L
13,089
4,811
522
874
13,576
5,110
177
6,488
7,010
30,443
0
W
4,960
1,577
0
4,493
15,604
10,906
1,055
7,101
7,270
0
15,736
W
12,395
3,196
0
8,746
19,491
12,796
407
9,209
8,749
0
42,662
W
Olorun
levelcap0
Olorun
24,384
18,598
891
11,875
23,459
8,510
1,445
10,222
11,990
77,651
0
L
Osiris
lozzi11
Osiris
18,501
6,651
992
3,437
18,291
17,083
544
8,504
9,503
0
40,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
32,700
183
Minions Killed
149
5
Camps Cleared
4
888,782
Distance Traveled
905,220
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,240
569
54
3
1
306,094
5
L
Vulcan
10,083
560
41
2
0
269,523
2
W
Osiris
11,286
627
11
1
1
298,845
1
W
Chaac
11,448
636
71
4
2
296,733
1
W
Olorun
12,930
718
101
6
2
293,204
3
L
Osiris
12,377
688
54
3
3
329,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role